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<blockquote data-quote="cbwjm" data-source="post: 9171198" data-attributes="member: 6788732"><p>I'm playing in an OSE game and, after a disastrous outing where our assassin took an arrow to the chest, we've had much more success in our second quest. 3 of us took to the sewers seeking a homeless person who was dragged away. We were all 1st level: a cleric, a thief, and a dwarf. We fought some giant rats, combat went quickly with group initiative, I'd forgotten how quick it could be, though we are only 1st level. I think the low amount of options helps speed things along. We found enough treasure to level the thief and get my dwarf halfway to level 2, the cleric almost to level 2. We might even have a bit of healing magic after the next session.</p><p></p><p>I think I liked going back to just a simple dungeon crawl rather than some large overarching adventure path.</p></blockquote><p></p>
[QUOTE="cbwjm, post: 9171198, member: 6788732"] I'm playing in an OSE game and, after a disastrous outing where our assassin took an arrow to the chest, we've had much more success in our second quest. 3 of us took to the sewers seeking a homeless person who was dragged away. We were all 1st level: a cleric, a thief, and a dwarf. We fought some giant rats, combat went quickly with group initiative, I'd forgotten how quick it could be, though we are only 1st level. I think the low amount of options helps speed things along. We found enough treasure to level the thief and get my dwarf halfway to level 2, the cleric almost to level 2. We might even have a bit of healing magic after the next session. I think I liked going back to just a simple dungeon crawl rather than some large overarching adventure path. [/QUOTE]
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