Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
Promotions/Press
When We Were Wizards: An Oral History of Dungeons & Dragons
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Paul J. Stormberg" data-source="post: 8687411" data-attributes="member: 33042"><p>[MEDIA=youtube]RXoOsi-aWlw[/MEDIA]</p><p></p><p>Three years ago, screenwriter, Adam Turner and Dungeons & Dragons® historian, Paul Stormberg, embarked on a project about Gary Gygax, D&D®, and TSR Hobbies, the company he founded to publish the game. During the course of this project they recorded their ongoing conversations, not only about the cultural impact of the game, but the profound personal impact it had on Gary, his family, friends, and colleagues. The result is an unprecedented 10-episode podcast that tells the story with the voices of the people who were there, through never before released interviews, personal letters, and internal company documents.</p><p></p><p>D&D® was the world's first published role-playing game and, as such, is one of the few types of table-top games ever created by humanity.</p><p></p><p>Can we say who created chess? Or dice? No, of course not. But we can name the people who created Dungeons & Dragons®, and we can tell their story. This is that story. One of dreamers and gamers who changed the world.</p><p></p><p>Dungeons & Dragons® is a truly global phenomenon. An estimated 50 million people have played the game since it was created and it has been translated into dozens of languages. Nearly 14 million people play it currently and 9 million people watch livestreams of other people playing it. The game pervades popular culture and has become part of the very fabric of our civilization.</p><p></p><p>Gary Gygax believed in the power of games to transcend age, gender, ethnicity, culture, language, religion, and class. Even as a child, that power drew him to games like chess, cribbage, mahjong, and others. But all those games were based on competition. In a millennia of game design, a thousand years of human history, no one had broken this paradigm of us vs. them, victory or defeat. The purpose of games were to win, and losing meant failure.</p><p></p><p>But for the first time in thousands of years, D&D® gives us something different. It’s a game whose only boundary is the imagination of everyone sitting around the table playing it. Where the shared experience is the reward.</p><p></p><p>Join Adam and Paul as they explore the origins of a cultural phenomena and how it changed the lives of those who created it and, ultimately, the whole world.</p><p></p><p>When We Were Wizards is currently available on these platforms:</p><p></p><p>ANCHOR: <a href="https://anchor.fm/traction-media" target="_blank">When We Were Wizards • A podcast on Anchor</a></p><p></p><p>APPLE PODCAST: <a href="https://podcasts.apple.com/us/podcast/when-we-were-wizards/id1631699827" target="_blank">When We Were Wizards on Apple Podcasts</a></p><p></p><p>GOOGLE PODCAST: <a href="https://podcasts.google.com/feed/aHR0cHM6Ly9hbmNob3IuZm0vcy8xMGRlYTVkNC9wb2RjYXN0L3Jzcw" target="_blank">When We Were Wizards</a></p><p></p><p>AMAZON MUSIC: <a href="https://music.amazon.com/podcasts/5ef4cc84-8e34-4d24-8a8b-b136c77ca0c3/when-we-were-wizards" target="_blank">https://music.amazon.com/podcasts/5ef4cc84-8e34-4d24-8a8b-b136c77ca0c3/when-we-were-wizards</a></p><p></p><p>SPOTIFY: </p><p></p><p>[MEDIA=spotify]episode/6LjZuqIU0OARysTV0bQvsR[/MEDIA]</p></blockquote><p></p>
[QUOTE="Paul J. Stormberg, post: 8687411, member: 33042"] [MEDIA=youtube]RXoOsi-aWlw[/MEDIA] Three years ago, screenwriter, Adam Turner and Dungeons & Dragons® historian, Paul Stormberg, embarked on a project about Gary Gygax, D&D®, and TSR Hobbies, the company he founded to publish the game. During the course of this project they recorded their ongoing conversations, not only about the cultural impact of the game, but the profound personal impact it had on Gary, his family, friends, and colleagues. The result is an unprecedented 10-episode podcast that tells the story with the voices of the people who were there, through never before released interviews, personal letters, and internal company documents. D&D® was the world's first published role-playing game and, as such, is one of the few types of table-top games ever created by humanity. Can we say who created chess? Or dice? No, of course not. But we can name the people who created Dungeons & Dragons®, and we can tell their story. This is that story. One of dreamers and gamers who changed the world. Dungeons & Dragons® is a truly global phenomenon. An estimated 50 million people have played the game since it was created and it has been translated into dozens of languages. Nearly 14 million people play it currently and 9 million people watch livestreams of other people playing it. The game pervades popular culture and has become part of the very fabric of our civilization. Gary Gygax believed in the power of games to transcend age, gender, ethnicity, culture, language, religion, and class. Even as a child, that power drew him to games like chess, cribbage, mahjong, and others. But all those games were based on competition. In a millennia of game design, a thousand years of human history, no one had broken this paradigm of us vs. them, victory or defeat. The purpose of games were to win, and losing meant failure. But for the first time in thousands of years, D&D® gives us something different. It’s a game whose only boundary is the imagination of everyone sitting around the table playing it. Where the shared experience is the reward. Join Adam and Paul as they explore the origins of a cultural phenomena and how it changed the lives of those who created it and, ultimately, the whole world. When We Were Wizards is currently available on these platforms: ANCHOR: [URL="https://anchor.fm/traction-media"]When We Were Wizards • A podcast on Anchor[/URL] APPLE PODCAST: [URL="https://podcasts.apple.com/us/podcast/when-we-were-wizards/id1631699827"]When We Were Wizards on Apple Podcasts[/URL] GOOGLE PODCAST: [URL="https://podcasts.google.com/feed/aHR0cHM6Ly9hbmNob3IuZm0vcy8xMGRlYTVkNC9wb2RjYXN0L3Jzcw"]When We Were Wizards[/URL] AMAZON MUSIC: [URL]https://music.amazon.com/podcasts/5ef4cc84-8e34-4d24-8a8b-b136c77ca0c3/when-we-were-wizards[/URL] SPOTIFY: [MEDIA=spotify]episode/6LjZuqIU0OARysTV0bQvsR[/MEDIA] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Promotions/Press
When We Were Wizards: An Oral History of Dungeons & Dragons
Top