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What does the mundane high level fighter look like? [+]
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<blockquote data-quote="Garthanos" data-source="post: 9175368" data-attributes="member: 82504"><p>Sure but as the fighter levels and even right away if the dm ignores some marks and similar things (i think he should), but in general after even moderate levels that fighter may be striker (in the optimizing community he is often considered such). Just saying there is nuance to that. Other defenders are less strikers though a Swordmage has a measure of controller options and so on. And the monk is a striker that absolutely has controller builds.</p><p></p><p>The minion introduces a lot of differences that are not immediately obvious ... a cleave is hit one kill 2 maneuver ie things which do not do huge damage can be high impact. (at level 11 my fighter might be doing that as an opportunity attack 1 feat ... and opportunity attacks in 4e for a fighter are easily extremely accurate. And you get one per turn not per round. Talk about potentially being a blender. (with barely any design resources/choices). You do not want to rush passed that fighter ever.... but a DM letting the fghter show off a bit might well just do that for the fun.</p></blockquote><p></p>
[QUOTE="Garthanos, post: 9175368, member: 82504"] Sure but as the fighter levels and even right away if the dm ignores some marks and similar things (i think he should), but in general after even moderate levels that fighter may be striker (in the optimizing community he is often considered such). Just saying there is nuance to that. Other defenders are less strikers though a Swordmage has a measure of controller options and so on. And the monk is a striker that absolutely has controller builds. The minion introduces a lot of differences that are not immediately obvious ... a cleave is hit one kill 2 maneuver ie things which do not do huge damage can be high impact. (at level 11 my fighter might be doing that as an opportunity attack 1 feat ... and opportunity attacks in 4e for a fighter are easily extremely accurate. And you get one per turn not per round. Talk about potentially being a blender. (with barely any design resources/choices). You do not want to rush passed that fighter ever.... but a DM letting the fghter show off a bit might well just do that for the fun. [/QUOTE]
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What does the mundane high level fighter look like? [+]
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