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<blockquote data-quote="MacConnell" data-source="post: 9330918" data-attributes="member: 6855223"><p><strong>Cycle</strong>: 498. <strong>Day</strong>: 166. <strong>Season</strong>: Harvest.</p><p>[spoiler=Wariness]</p><p>Kuwaia: 50(perception) + 44(affinity) + 56, 68 = 150, 162</p><p>Cormorante: 38(observe) + 64(hearing) + 56, 68(d100) = 158, 170</p><p>Cina: 50 + 53 + 56, 68 = 159, 171</p><p>Sprthnt: 50 + 54(hearing) + 56, 68 = 160, 172</p><p>Britta: 50 + 63(tuning) + 56, 68 = 169, 181 [/spoiler]</p><p>[spoiler=Reaction]</p><p>Cormorante: 54(readiness) + 49(speed) + 43(clarity) + 68(d100) = 214</p><p>Britta: 44 + 51 + 54 + 68 = 217</p><p>Sprthnt: 45 + 40 + 43 + 68 = 196</p><p>Kuwaia: 63 + 51 + 59 + 68 = 241</p><p>Cina: 45 + 50 + 86 + 68 = 249</p><p>Iguanids: 220 + 62 = 282 [/spoiler]</p><p>[spoiler=Sonic Assault]</p><p>Iguanids: 220(anguish) + 62(d100) = 282</p><p></p><p>Cormorante: 54(conditioning) + 43(clarity) + 68(d100) = 165 + 52(quietude) = 217</p><p>282 - 217 = 65% * 9 = 6</p><p>Britta: 44 + 54 + 68 = 166</p><p>282 - 166 = 116% * 9 = 10</p><p>Sprthnt: 45 + 43 + 68 = 156 + 74 = 230</p><p>282 - 230 = 52% * 9 = 5</p><p>Kuwaia: 63 + 59(tranquility) + 68 = 190</p><p>282 - 190 = 92% * 9 = 8</p><p>Cina: 44 + 86 + 68 = 198</p><p>282 - 198 = 84% * 9 = 7 [/spoiler]</p><p>The party moves from its current location on the east of Land’s End Pass across to the west side at a source of water near where the Da’Roneh have their own lookout from which they stage their raids. Five days of inactivity pass until a caravan travels south returning to Asylim. As previously suspected, a returning caravan does not trigger a reaction from the raiders. After another 26 days of inactivity, another caravan returns south.</p><p></p><p>During this time, even though no threat from the Da’Roneh presents itself, the Sojourners are not idle. They are able to collect 11 pairs of elytra from enameled beetles, a wallaby, a large running bird, a warthog, and a medium goat. The rodent, bird, swine, and caprinae are all used for food and their hides are collected. The party is also forced to deal with some animalian threats, but these are not of any consequence.</p><p></p><p>With such an amount of time moving and waiting about the same area without creating any disturbance to alter the natural behavior of local denizens, a pod of jeweled beetles is encountered where 6 pairs of elytra are collected. On the 31st day of waiting, during a hunting foray, a pod of 4 rather large lizards becomes irritated by the presence of people. These reptiles are visually distinguished from ordinary lizards by having a frill ridge down their backs and around their necks, like a collar. These Iguanids are about one and a half times the size of a person. Though their camouflage hides might allow them to hide, they announce their irritation by emitting a deep, roaring growl. The party members are a bit shaken by the sound, but all can still function.</p><p>[spoiler=Character Data]</p><p>Cormorante: Will: 24 - 6 = 18.</p><p>Tunic: 57 - 2 = 55</p><p>Britta: Will: 33 - 10 = 23.</p><p>Tunic: 57</p><p>Stones: 20:</p><p>Sprthnt: Will: 33 - 5 = 28.</p><p>Tunic: 59</p><p>Kuwaia: Will: 33 - 8 = 25.</p><p>Mantle: 29</p><p>Tunic: 50</p><p>Cina: Will: 33 - 7 = 26.</p><p>Tunic: 58</p><p>Arrows: 18: ularin [/spoiler]</p><p>[spoiler=Collectibles]</p><p>Coins: 3167 clams</p><p>Light Hides: 200 cover: Hinder 3/10 cover, Deflect 4, Soak 2: value 6/10 cover</p><p>Standard Hide: 80 cover: Hinder 6/10 cover, Deflect 9, Soak 4, value 8/10 cover</p><p>Enameled Elytra: 11 pairs: 20 each</p><p>Jeweled Elytra: 6 pairs: 40 each</p><p></p><p>berserker: 4: 10 clams per measure</p><p>bliss: 1: ??</p><p>deadly seeds: 3: {Impede x3}: 10 per measure</p><p>helplessness: 2: {Impede x3}: 10 per measure</p><p>serenity: 1: {Impede x3}: 10 per measure</p><p>soothe: 50: 1 per measure</p><p>tranquility: 1: 2 per measure</p><p></p><p>coal: 7 bricks: {heat x3}: 5 clams each</p><p>amberstone: 2: {compulsion x3}: 20 clams</p><p>azurestone: 3: 20 clams</p><p>daystone: 2: {enthrall x4}: 50 clams</p><p>emberstone: 4: {enthrall x2}: 10 clams each</p><p>firestone: 3: (Health & Confluence +3): 50 clams</p><p>grapestone: 3: 20 clams each</p><p>jade: 2: 20 clams</p><p>onyx: 1: {Frostbite or Insulate x4}: 50 clams</p><p>ruddystone: 2: 10 clams each</p><p>shadestone: 1: 20 clams</p><p>slickstone: 1: {Insulate x3}: 20 clams</p><p>sulfur: 6: {heat x 4}{Ionize x 4}</p><p>twilightstone: 3: 50 clams</p><p></p><p>aluminum: 9: {electrocute x3}: 5 clams</p><p>chromium: 15: {compulsion x3}: 10 clams each</p><p>iron: 6: {electrocute x2}: 5 clams each</p><p>magnesium: 8: 5 clams each</p><p>manganese: 1: {leech x3}</p><p>nickel: 11: {electrocute x4}: 10 clams each</p><p>molybdenum: 11: {compulsion or electrocute x4}: 15 clams each</p><p>zinc: 16: {restore x3}: 10 clams each [/spoiler]</p><p>[spoiler=Discoveries]</p><p>Crystal Oasis: Shimadow village</p><p> Tranquility cluster</p><p>Crystal River: Maldrog village</p><p>Dragon’s Footprint: Da’Roneh village</p><p>Land’s End Pass: Tranquility cluster</p><p></p><p>Artisan Caravan: Vyerbluth: Caravan Master</p><p></p><p>Salt Caravan: Mishka: Caravan Master [/spoiler]</p><p>[ooc]Each of the characters receives 9 DP. State nominal actions and intentions and provide 2 random rolls.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 9330918, member: 6855223"] [B]Cycle[/B]: 498. [B]Day[/B]: 166. [B]Season[/B]: Harvest. [spoiler=Wariness] Kuwaia: 50(perception) + 44(affinity) + 56, 68 = 150, 162 Cormorante: 38(observe) + 64(hearing) + 56, 68(d100) = 158, 170 Cina: 50 + 53 + 56, 68 = 159, 171 Sprthnt: 50 + 54(hearing) + 56, 68 = 160, 172 Britta: 50 + 63(tuning) + 56, 68 = 169, 181 [/spoiler] [spoiler=Reaction] Cormorante: 54(readiness) + 49(speed) + 43(clarity) + 68(d100) = 214 Britta: 44 + 51 + 54 + 68 = 217 Sprthnt: 45 + 40 + 43 + 68 = 196 Kuwaia: 63 + 51 + 59 + 68 = 241 Cina: 45 + 50 + 86 + 68 = 249 Iguanids: 220 + 62 = 282 [/spoiler] [spoiler=Sonic Assault] Iguanids: 220(anguish) + 62(d100) = 282 Cormorante: 54(conditioning) + 43(clarity) + 68(d100) = 165 + 52(quietude) = 217 282 - 217 = 65% * 9 = 6 Britta: 44 + 54 + 68 = 166 282 - 166 = 116% * 9 = 10 Sprthnt: 45 + 43 + 68 = 156 + 74 = 230 282 - 230 = 52% * 9 = 5 Kuwaia: 63 + 59(tranquility) + 68 = 190 282 - 190 = 92% * 9 = 8 Cina: 44 + 86 + 68 = 198 282 - 198 = 84% * 9 = 7 [/spoiler] The party moves from its current location on the east of Land’s End Pass across to the west side at a source of water near where the Da’Roneh have their own lookout from which they stage their raids. Five days of inactivity pass until a caravan travels south returning to Asylim. As previously suspected, a returning caravan does not trigger a reaction from the raiders. After another 26 days of inactivity, another caravan returns south. During this time, even though no threat from the Da’Roneh presents itself, the Sojourners are not idle. They are able to collect 11 pairs of elytra from enameled beetles, a wallaby, a large running bird, a warthog, and a medium goat. The rodent, bird, swine, and caprinae are all used for food and their hides are collected. The party is also forced to deal with some animalian threats, but these are not of any consequence. With such an amount of time moving and waiting about the same area without creating any disturbance to alter the natural behavior of local denizens, a pod of jeweled beetles is encountered where 6 pairs of elytra are collected. On the 31st day of waiting, during a hunting foray, a pod of 4 rather large lizards becomes irritated by the presence of people. These reptiles are visually distinguished from ordinary lizards by having a frill ridge down their backs and around their necks, like a collar. These Iguanids are about one and a half times the size of a person. Though their camouflage hides might allow them to hide, they announce their irritation by emitting a deep, roaring growl. The party members are a bit shaken by the sound, but all can still function. [spoiler=Character Data] Cormorante: Will: 24 - 6 = 18. Tunic: 57 - 2 = 55 Britta: Will: 33 - 10 = 23. Tunic: 57 Stones: 20: Sprthnt: Will: 33 - 5 = 28. Tunic: 59 Kuwaia: Will: 33 - 8 = 25. Mantle: 29 Tunic: 50 Cina: Will: 33 - 7 = 26. Tunic: 58 Arrows: 18: ularin [/spoiler] [spoiler=Collectibles] Coins: 3167 clams Light Hides: 200 cover: Hinder 3/10 cover, Deflect 4, Soak 2: value 6/10 cover Standard Hide: 80 cover: Hinder 6/10 cover, Deflect 9, Soak 4, value 8/10 cover Enameled Elytra: 11 pairs: 20 each Jeweled Elytra: 6 pairs: 40 each berserker: 4: 10 clams per measure bliss: 1: ?? deadly seeds: 3: {Impede x3}: 10 per measure helplessness: 2: {Impede x3}: 10 per measure serenity: 1: {Impede x3}: 10 per measure soothe: 50: 1 per measure tranquility: 1: 2 per measure coal: 7 bricks: {heat x3}: 5 clams each amberstone: 2: {compulsion x3}: 20 clams azurestone: 3: 20 clams daystone: 2: {enthrall x4}: 50 clams emberstone: 4: {enthrall x2}: 10 clams each firestone: 3: (Health & Confluence +3): 50 clams grapestone: 3: 20 clams each jade: 2: 20 clams onyx: 1: {Frostbite or Insulate x4}: 50 clams ruddystone: 2: 10 clams each shadestone: 1: 20 clams slickstone: 1: {Insulate x3}: 20 clams sulfur: 6: {heat x 4}{Ionize x 4} twilightstone: 3: 50 clams aluminum: 9: {electrocute x3}: 5 clams chromium: 15: {compulsion x3}: 10 clams each iron: 6: {electrocute x2}: 5 clams each magnesium: 8: 5 clams each manganese: 1: {leech x3} nickel: 11: {electrocute x4}: 10 clams each molybdenum: 11: {compulsion or electrocute x4}: 15 clams each zinc: 16: {restore x3}: 10 clams each [/spoiler] [spoiler=Discoveries] Crystal Oasis: Shimadow village Tranquility cluster Crystal River: Maldrog village Dragon’s Footprint: Da’Roneh village Land’s End Pass: Tranquility cluster Artisan Caravan: Vyerbluth: Caravan Master Salt Caravan: Mishka: Caravan Master [/spoiler] [ooc]Each of the characters receives 9 DP. State nominal actions and intentions and provide 2 random rolls.[/ooc] [/QUOTE]
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