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<blockquote data-quote="MacConnell" data-source="post: 7531330" data-attributes="member: 6855223"><p><strong>Day 302: Shafemarron</strong></p><p></p><p>Applause is heard from behind the Seekers. Turning, Shafemarron is the one standing there, clapping his hands. <span style="color: #008000"><strong>Sheldon</strong></span> has only an instant to glimpse him before something invisible hits him in the head, rendering him unconscious. The marshal would never have hit him. The light bending around him in such obscure refraction was more than any of the three could negotiate through. Whoever or whatever hit him had to be unaffected by such manipulation.</p><p></p><p>Shafemarron stops clapping. "<span style="color: #800080">Yes, it seems I will need a new hammer. That one was much too impatient, anyway, and he burned down one of Molo's taverns, a deed for which Molo is still aggravated. That is why one must always be careful when playing with fire. There are almost always unforeseen consequences</span>."</p><p></p><p>One of the injured marshals reaches for the fallen form of Indigo.</p><p></p><p>"<span style="color: #800080">DO NOT TOUCH HER! or try to stick her with your metal weapon. Do not try to touch any of them, if they are conscious. These people are all Benders. She may know how to suck your life from you and heal her own loss</span>."</p><p></p><p>The marshals steps away, disgusted. <span style="color: #daa520"><strong>Indigo</strong></span> loses consciousness, but no physical blow touched her.</p><p></p><p>"<span style="color: #800080">You people are quite gifted, but you are out of your depth. My plans were to culminate at a later date, and our meeting could have gone differently</span>."</p><p></p><p><span style="color: #8b4513"><strong>Bolo</strong></span> loses consciousness, but the culprit is neither Shafemarron or Molo. Someone else is manipulating Way.</p><p></p><p>"<span style="color: #800080">I was going to have Suausedaserp package you for departure. His talent lies in capturing the Mind, but it seems I have had to show another tile (think playing card), a more powerful tile, one I did not yet want to tip</span>."</p><p></p><p><span style="color: #ff8c00"><strong>Vadin</strong></span> loses consciousness.</p><p></p><p>"<span style="color: #800080">As I am sure the two of you realize, it is neither I nor Molo who is muddling your colleagues. My talent is like that of my kinsman in you group</span>."</p><p></p><p><span style="color: #0000ff"><strong>Merin</strong></span> loses consciousness.</p><p></p><p>"<span style="color: #800080">Molo is not a Bender, but he could eventually pound you senseless, and I doubt if you could ever affect him. He wanted to stake you all out in the desert. Let the Burning Sun choose you fate, but as soon as I sensed that you were all Benders, I knew that this would not do</span>."</p><p></p><p>Molo dismisses the three remaining marshals and begins to drag Tor and Vadin toward Sheldon and Indigo.</p><p></p><p>"<span style="color: #800080">In order to change an entire cultural system, I need a good demonstration; therefor, I cannot simply kill you, out right. I do not want panic on my hands, for anarchy is pointless. I want to enslave the labor. I want the power. I am well aware that the Burning Sun would have no consequence on your fate. The Maelstrom on the other hand... Even if you regain consciousness before you are sucked into the depth of the sea, you will have no recourse. The Maelstrom will eat you anyway. Goodbye children</span>."</p><p></p><p><span style="color: #800000"><strong>Sannit</strong></span> loses consciousness.</p><p></p><p>[gm]This concludes the Caravan Campaign. Special thanks to those who have participated throughout the beta test of The Untamed Wilds gaming system, @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=6855382" target="_blank">Kwargrow</a></u></strong></em> & @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=6790669" target="_blank">Tellerian Hawke</a></u></strong></em>. </p><p>A great thanks to two others who joined and played through @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=6861789" target="_blank">redraider629</a></u></strong></em></p><p>& @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=6855195" target="_blank">Sylvar B.</a></u></strong></em></p><p>Thanks to another participant @<em><strong><u><a href="http://www.enworld.org/forum/member.php?u=6804768" target="_blank">Aust Thale</a></u></strong></em></p><p></p><p>The next installment The Ansylin Campaign will begin shortly and a link will be provided.[/gm]</p><p>[sblock=Purchasing Power][ooc]</p><p>Store Credit in Southroad Fair: 1123 clams</p><p>60 Plates: (platinum coin, 3000 clams)</p><p>10 Gold Ingots (200 clams)</p><p>50 Dublins: (gold coin, 1000 clams)</p><p>50 Rupees: (silver coin, 500 clams)</p><p>76 Ocrin: (tin coin, 76 clams)</p><p>20% Southroad Fair Olive Trade Proceeds</p><p>[/ooc][/sblock]</p><p>[sblock=Current Party Holdings][ooc]</p><p>2 Windrunner Stallions</p><p>8 Windrunner Mares</p><p>3 decorative saddles (San-Bolo, Saemund)</p><p>4 standard saddles (Tor, Sheldon, Indigo, Merin, Vadin)</p><p>4 Windrunner Colts (with pack rigs)</p><p>2 Harnin Mining Mauls</p><p>2 Harnin Mining Spikes</p><p>2 Harnin Pick Axes</p><p>drawing of Assassins' Guild symbol</p><p>parchment containing known message[/ooc][/sblock]</p><p>[sblock=Current Inventory][ooc]<strong>Animal</strong>:</p><ul> <li data-xf-list-type="ul">Anhinga Talisman: 1 (++ Cohesion)</li> <li data-xf-list-type="ul">Calling Bird Feet: 1 pair {+ Will}</li> <li data-xf-list-type="ul">Calling Bird Tail Feathers: 5 (1 item) {+ Will}</li> <li data-xf-list-type="ul">Chicken Feet: 2 pair {+ Confluence}</li> <li data-xf-list-type="ul">Chicken Tail Feathers: 3 (1 item) {+ Confluence}</li> <li data-xf-list-type="ul">Duck Tail Feathers: 3 (1 item) (+ Cohesion)</li> <li data-xf-list-type="ul">Duck Feet: 1 pair (+ Cohesion)</li> <li data-xf-list-type="ul">Flycatcher Talisman: 3 (+ Motility)</li> <li data-xf-list-type="ul">Gallinule Talisman: 1 (++ Confluence)</li> <li data-xf-list-type="ul">Harvester Feet: 1 pair (+ Health)</li> <li data-xf-list-type="ul">Harvester Tail Feathers: 5 (1 item) {+ Health}</li> <li data-xf-list-type="ul">Hawk Tail Feathers: 3 (1 item) {+ Strength}</li> <li data-xf-list-type="ul">Hawk Feet: 2 pair (+ Strength)</li> <li data-xf-list-type="ul">Huge Beetle Elytrum: 21 pairs</li> <li data-xf-list-type="ul">Mink Skulls: 4 (+ Adhesion)</li> <li data-xf-list-type="ul">Songbird Tail Feathers: 5 (1 item) {+ Persona}</li> <li data-xf-list-type="ul">Songbird Feet: 1 pair (+ Persona)</li> <li data-xf-list-type="ul">Tapir Hides: 9 (262% cover)</li> <li data-xf-list-type="ul">Volantin Skins: 6 (360% cover)</li> <li data-xf-list-type="ul">Volantin Venom Glands: 2 (- Persona x3)</li> <li data-xf-list-type="ul">Volantin Talons: 120 (++ Motility)</li> <li data-xf-list-type="ul">Vulture Talisman: 1 (+ Adhesion)</li> </ul><p><strong>Metal</strong>:</p><ul> <li data-xf-list-type="ul">Zinc Ingots: 14 (+ Health) {Mend x2}</li> <li data-xf-list-type="ul">Tin Ingots: 109 (+ Persona) {Muddle x2, - Persona x2}</li> <li data-xf-list-type="ul">Lead: 2 {Rend x2, -Health x2}</li> <li data-xf-list-type="ul">Iron Ingots: 37 (+ Confluence) {Mend x2}</li> <li data-xf-list-type="ul">Iron Bricks: 10</li> <li data-xf-list-type="ul">Aluminum Ingots: 7 (+ Motility) {Thump x2}</li> <li data-xf-list-type="ul">Chromium Ingots: 10 (+ Strength) {Rejuvenate x2}</li> <li data-xf-list-type="ul">Magnesium: 2 (+ Will) {Soothe x2, Mend x2, +Health x2}</li> <li data-xf-list-type="ul">Copper: 2 (+ Persona) {-Persona x2, Shock x2}</li> <li data-xf-list-type="ul">Molybdenum: 9 (+ Motility)</li> <li data-xf-list-type="ul">Palladium: 2 {sound x3}</li> <li data-xf-list-type="ul">Silver: 1 (+Will) {-Will x3}</li> </ul><p><strong>Plant</strong>:</p><ul> <li data-xf-list-type="ul">Muddle Leaf: 1 {Muddle x2}</li> <li data-xf-list-type="ul">Soothe Leaf: 2 (Soothe x2)</li> <li data-xf-list-type="ul">Rend Leaf: 1 {Rend x2}</li> <li data-xf-list-type="ul">Mend Leaf: 1 (Mend x2)</li> <li data-xf-list-type="ul">Muddle Flower: 1 {Muddle x3}</li> <li data-xf-list-type="ul">Soothe Flower: 1 {Soothe x3}</li> <li data-xf-list-type="ul">Leaves of Harmony: 1 (Harmony x2)</li> </ul><p><strong>Stone</strong>:</p><ul> <li data-xf-list-type="ul">Slate: 15 (Thump x2)</li> <li data-xf-list-type="ul">Bloodstone: 4 (+ Health) {Mend x2}</li> <li data-xf-list-type="ul">Sunstone: 1 (+ Persona) {Charm x2}</li> <li data-xf-list-type="ul">Heartstone: 3 (+ Confluence) {Mend x2}</li> <li data-xf-list-type="ul">Carbone Bricks: 34 (Heat x2)</li> <li data-xf-list-type="ul">Lodestone: 1: {Thump x2}</li> <li data-xf-list-type="ul">Slickstone: 1: {Cool x2}</li> <li data-xf-list-type="ul">Livestone: 2 (+ Strength) {Restoration x2}</li> <li data-xf-list-type="ul">Milkstone: 1 (+ Will) {Harmony x2}</li> <li data-xf-list-type="ul">Emberstone: 1 (+ Cohesion) {Charm x2}</li> <li data-xf-list-type="ul">Soft Brimstone Brick: 1: {heat x3}</li> <li data-xf-list-type="ul">Waterstone: 1 (+Motility)</li> <li data-xf-list-type="ul">Nightstone: 1 (+Adhesion) {darken x3}</li> <li data-xf-list-type="ul">Ruddystone: 1 (+Health)</li> <li data-xf-list-type="ul">Pietrazulfo Brick: 1 (Acidify x4, Heat x4)</li> </ul><p>.[/ooc][/sblock]</p><p>[sblock=Unknown Items][ooc]Bird Skull (Heron): 1[/ooc][/sblock]</p><p>[sblock=Party Discoveries][ooc]</p><p>Hidden Valley in the Western Jungle</p><p>Secluded Lake in Western Jungle with Mysterious Island[/ooc][/sblock]</p><p>[ooc]The new campaign has been posted. Use the following link: <a href="http://www.enworld.org/forum/showthread.php?655410-TUW-Out-of-the-Maelstrom&p=7531654#post7531654" target="_blank">Out of the Maelstrom</a>.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 7531330, member: 6855223"] [b]Day 302: Shafemarron[/b] Applause is heard from behind the Seekers. Turning, Shafemarron is the one standing there, clapping his hands. [COLOR=#008000][B]Sheldon[/B][/COLOR] has only an instant to glimpse him before something invisible hits him in the head, rendering him unconscious. The marshal would never have hit him. The light bending around him in such obscure refraction was more than any of the three could negotiate through. Whoever or whatever hit him had to be unaffected by such manipulation. Shafemarron stops clapping. "[COLOR=#800080]Yes, it seems I will need a new hammer. That one was much too impatient, anyway, and he burned down one of Molo's taverns, a deed for which Molo is still aggravated. That is why one must always be careful when playing with fire. There are almost always unforeseen consequences[/COLOR]." One of the injured marshals reaches for the fallen form of Indigo. "[COLOR=#800080]DO NOT TOUCH HER! or try to stick her with your metal weapon. Do not try to touch any of them, if they are conscious. These people are all Benders. She may know how to suck your life from you and heal her own loss[/COLOR]." The marshals steps away, disgusted. [COLOR=#daa520][B]Indigo[/B][/COLOR] loses consciousness, but no physical blow touched her. "[COLOR=#800080]You people are quite gifted, but you are out of your depth. My plans were to culminate at a later date, and our meeting could have gone differently[/COLOR]." [COLOR=#8b4513][B]Bolo[/B][/COLOR] loses consciousness, but the culprit is neither Shafemarron or Molo. Someone else is manipulating Way. "[COLOR=#800080]I was going to have Suausedaserp package you for departure. His talent lies in capturing the Mind, but it seems I have had to show another tile (think playing card), a more powerful tile, one I did not yet want to tip[/COLOR]." [COLOR=#ff8c00][B]Vadin[/B][/COLOR] loses consciousness. "[COLOR=#800080]As I am sure the two of you realize, it is neither I nor Molo who is muddling your colleagues. My talent is like that of my kinsman in you group[/COLOR]." [COLOR=#0000ff][B]Merin[/B][/COLOR] loses consciousness. "[COLOR=#800080]Molo is not a Bender, but he could eventually pound you senseless, and I doubt if you could ever affect him. He wanted to stake you all out in the desert. Let the Burning Sun choose you fate, but as soon as I sensed that you were all Benders, I knew that this would not do[/COLOR]." Molo dismisses the three remaining marshals and begins to drag Tor and Vadin toward Sheldon and Indigo. "[COLOR=#800080]In order to change an entire cultural system, I need a good demonstration; therefor, I cannot simply kill you, out right. I do not want panic on my hands, for anarchy is pointless. I want to enslave the labor. I want the power. I am well aware that the Burning Sun would have no consequence on your fate. The Maelstrom on the other hand... Even if you regain consciousness before you are sucked into the depth of the sea, you will have no recourse. The Maelstrom will eat you anyway. Goodbye children[/COLOR]." [COLOR=#800000][B]Sannit[/B][/COLOR] loses consciousness. [gm]This concludes the Caravan Campaign. Special thanks to those who have participated throughout the beta test of The Untamed Wilds gaming system, @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=6855382"]Kwargrow[/URL][/U][/B][/I] & @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=6790669"]Tellerian Hawke[/URL][/U][/B][/I]. A great thanks to two others who joined and played through @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=6861789"]redraider629[/URL][/U][/B][/I] & @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=6855195"]Sylvar B.[/URL][/U][/B][/I] Thanks to another participant @[I][B][U][URL="http://www.enworld.org/forum/member.php?u=6804768"]Aust Thale[/URL][/U][/B][/I] The next installment The Ansylin Campaign will begin shortly and a link will be provided.[/gm] [sblock=Purchasing Power][ooc] Store Credit in Southroad Fair: 1123 clams 60 Plates: (platinum coin, 3000 clams) 10 Gold Ingots (200 clams) 50 Dublins: (gold coin, 1000 clams) 50 Rupees: (silver coin, 500 clams) 76 Ocrin: (tin coin, 76 clams) 20% Southroad Fair Olive Trade Proceeds [/ooc][/sblock] [sblock=Current Party Holdings][ooc] 2 Windrunner Stallions 8 Windrunner Mares 3 decorative saddles (San-Bolo, Saemund) 4 standard saddles (Tor, Sheldon, Indigo, Merin, Vadin) 4 Windrunner Colts (with pack rigs) 2 Harnin Mining Mauls 2 Harnin Mining Spikes 2 Harnin Pick Axes drawing of Assassins' Guild symbol parchment containing known message[/ooc][/sblock] [sblock=Current Inventory][ooc][B]Animal[/B]: [LIST] [*]Anhinga Talisman: 1 (++ Cohesion) [*]Calling Bird Feet: 1 pair {+ Will} [*]Calling Bird Tail Feathers: 5 (1 item) {+ Will} [*]Chicken Feet: 2 pair {+ Confluence} [*]Chicken Tail Feathers: 3 (1 item) {+ Confluence} [*]Duck Tail Feathers: 3 (1 item) (+ Cohesion) [*]Duck Feet: 1 pair (+ Cohesion) [*]Flycatcher Talisman: 3 (+ Motility) [*]Gallinule Talisman: 1 (++ Confluence) [*]Harvester Feet: 1 pair (+ Health) [*]Harvester Tail Feathers: 5 (1 item) {+ Health} [*]Hawk Tail Feathers: 3 (1 item) {+ Strength} [*]Hawk Feet: 2 pair (+ Strength) [*]Huge Beetle Elytrum: 21 pairs [*]Mink Skulls: 4 (+ Adhesion) [*]Songbird Tail Feathers: 5 (1 item) {+ Persona} [*]Songbird Feet: 1 pair (+ Persona) [*]Tapir Hides: 9 (262% cover) [*]Volantin Skins: 6 (360% cover) [*]Volantin Venom Glands: 2 (- Persona x3) [*]Volantin Talons: 120 (++ Motility) [*]Vulture Talisman: 1 (+ Adhesion) [/LIST] [B]Metal[/B]: [LIST] [*]Zinc Ingots: 14 (+ Health) {Mend x2} [*]Tin Ingots: 109 (+ Persona) {Muddle x2, - Persona x2} [*]Lead: 2 {Rend x2, -Health x2} [*]Iron Ingots: 37 (+ Confluence) {Mend x2} [*]Iron Bricks: 10 [*]Aluminum Ingots: 7 (+ Motility) {Thump x2} [*]Chromium Ingots: 10 (+ Strength) {Rejuvenate x2} [*]Magnesium: 2 (+ Will) {Soothe x2, Mend x2, +Health x2} [*]Copper: 2 (+ Persona) {-Persona x2, Shock x2} [*]Molybdenum: 9 (+ Motility) [*]Palladium: 2 {sound x3} [*]Silver: 1 (+Will) {-Will x3} [/LIST] [B]Plant[/B]: [LIST] [*]Muddle Leaf: 1 {Muddle x2} [*]Soothe Leaf: 2 (Soothe x2) [*]Rend Leaf: 1 {Rend x2} [*]Mend Leaf: 1 (Mend x2) [*]Muddle Flower: 1 {Muddle x3} [*]Soothe Flower: 1 {Soothe x3} [*]Leaves of Harmony: 1 (Harmony x2) [/LIST] [B]Stone[/B]: [LIST] [*]Slate: 15 (Thump x2) [*]Bloodstone: 4 (+ Health) {Mend x2} [*]Sunstone: 1 (+ Persona) {Charm x2} [*]Heartstone: 3 (+ Confluence) {Mend x2} [*]Carbone Bricks: 34 (Heat x2) [*]Lodestone: 1: {Thump x2} [*]Slickstone: 1: {Cool x2} [*]Livestone: 2 (+ Strength) {Restoration x2} [*]Milkstone: 1 (+ Will) {Harmony x2} [*]Emberstone: 1 (+ Cohesion) {Charm x2} [*]Soft Brimstone Brick: 1: {heat x3} [*]Waterstone: 1 (+Motility) [*]Nightstone: 1 (+Adhesion) {darken x3} [*]Ruddystone: 1 (+Health) [*]Pietrazulfo Brick: 1 (Acidify x4, Heat x4) [/LIST] .[/ooc][/sblock] [sblock=Unknown Items][ooc]Bird Skull (Heron): 1[/ooc][/sblock] [sblock=Party Discoveries][ooc] Hidden Valley in the Western Jungle Secluded Lake in Western Jungle with Mysterious Island[/ooc][/sblock] [ooc]The new campaign has been posted. Use the following link: [URL="http://www.enworld.org/forum/showthread.php?655410-TUW-Out-of-the-Maelstrom&p=7531654#post7531654"]Out of the Maelstrom[/URL].[/ooc] [/QUOTE]
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