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<blockquote data-quote="MacConnell" data-source="post: 8793209" data-attributes="member: 6855223"><p>Having no way of knowing when enemies will arrive, but being absolutely certain that they are coming, everyone who is going to fight makes preparation. Everyone else leaves.</p><p></p><p>On the south end of town, at a small, wallless shelter where a few Kingdom Guards would normally be stationed, Astarte takes her position. The natural undergrowth of the forest has only been cleared away inside the town proper, providing ample cover anywhere outside. Near, but across the road from Astarte, Taylar finds a suitable location to position himself. Adisakti hides in the foliage on the same side of the road as Astarte, but several more strides south so that he can come up behind the enemy that enters.</p><p></p><p>The local Daughters of Dawn move along the river, positioning themselves at various points near structures, there. The Scouts mimic such behavior on the eastern side of the village, being able to cover more ground because there are more of them. Vittero stand outside of the Homage to Dawn, in the middle of the street, holding his official ceremonial rod, adorned with the symbol for Dawn at its top end. Raven Elk stands near Vittero.</p><p></p><p>It is the sound of horse hooves that triggers the attention of everyone that intends to mystically augment himself, which in addition to the party, includes Vittero, all the Daughters, Maka, and several of his scouts. More than could have been expected.</p><p></p><p>Enri, in the official, full leather armor of a Hand of Justice, complete with a hood, slowly rides into town, right down the middle of the road. He is alone. Once reaching short range and as yet not in town, Astarte fires her readied arrow. The shot is sure. She could not miss from that range, but electricity sparks and crackles in the air, a stride before the missile would have struck his face. The arrow is destroyed. Enri laughs and continues to walk his mount into town. The hooves of his large warhorse cease to make sound as it draws alongside Taylar's hidden position.</p><p>[spoiler=Character Data]</p><p><span style="color: #8b4513">Taylar</span>: full wellness</p><p>Bracers: 16</p><p>Spaulders: 18 - 2 - 1 = 15</p><p>Tunic: 57 - 2 - 6 - 2 - 6 - 6 = 35 - 2 = 33</p><p><span style="color: #ff8c00">Raven Elk</span>: full wellness</p><p>Buckler: 19</p><p>tunic: 53</p><p><span style="color: #008080">Adisakti</span>: full wellness</p><p>tunic: 47</p><p>Bracers: 18</p><p><span style="color: rgb(250, 197, 28)">Astarte</span>: full wellness</p><p>[/spoiler]</p><p>[spoiler=Inventory][ooc]<strong>Current Inventory</strong>:</p><p>harnin short swords: 22 (14 in Refuge)</p><p>bronze colored Dancer's Spike</p><p>harnin Longsword</p><p><strong>Coins</strong>:</p><p>marks: 111</p><p></p><p><strong>Animal Parts</strong>:</p><p>Feline Leg Bone: 1. ??</p><p></p><p><strong>Minerals</strong>:</p><p>Coal: 1: {Heat x3}</p><p>dark green opaque: 1: ??</p><p>Slate: 62: {Thump x2}</p><p>Flint: 4 {Heat x2}</p><p>Sunstone: 7: {Persona +1, Muddle x2}</p><p>Heartstone: 4: {Confluence +1}</p><p>Lodestone: 1 {shock x2}</p><p></p><p><strong>Ores</strong>:</p><p>Zinc Ingots: 1: {Health +1, Mend x2}</p><p>Tin Ingot: 1: {Persona +1, Muddle x2}</p><p>Lead Ingot: 10: {- Body x2}</p><p>Iron Ingot: 1 {Confluence +1, Mend x2}</p><p>Calcium Ingot: 1: {Cohesion +1, Restore x2}</p><p></p><p><strong>Plants</strong>:</p><p>Lighter Pine: 7 measures {heat x2}</p><p></p><p><strong>Unknown Items</strong>:</p><p>Angry Spirit Dust: ??</p><p>[/ooc][/spoiler]</p><p>[spoiler=Party Discoveries]</p><p>Acolyte Avery's Ledger (In Refuge)</p><p>DoD Training Ledger (In Refuge)</p><p>[/spoiler]</p><p>[ooc]Each character receives 5 DP. State nominal actions and intentions. Provide a random roll. Previously stated enhancements will be shown in next post.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8793209, member: 6855223"] Having no way of knowing when enemies will arrive, but being absolutely certain that they are coming, everyone who is going to fight makes preparation. Everyone else leaves. On the south end of town, at a small, wallless shelter where a few Kingdom Guards would normally be stationed, Astarte takes her position. The natural undergrowth of the forest has only been cleared away inside the town proper, providing ample cover anywhere outside. Near, but across the road from Astarte, Taylar finds a suitable location to position himself. Adisakti hides in the foliage on the same side of the road as Astarte, but several more strides south so that he can come up behind the enemy that enters. The local Daughters of Dawn move along the river, positioning themselves at various points near structures, there. The Scouts mimic such behavior on the eastern side of the village, being able to cover more ground because there are more of them. Vittero stand outside of the Homage to Dawn, in the middle of the street, holding his official ceremonial rod, adorned with the symbol for Dawn at its top end. Raven Elk stands near Vittero. It is the sound of horse hooves that triggers the attention of everyone that intends to mystically augment himself, which in addition to the party, includes Vittero, all the Daughters, Maka, and several of his scouts. More than could have been expected. Enri, in the official, full leather armor of a Hand of Justice, complete with a hood, slowly rides into town, right down the middle of the road. He is alone. Once reaching short range and as yet not in town, Astarte fires her readied arrow. The shot is sure. She could not miss from that range, but electricity sparks and crackles in the air, a stride before the missile would have struck his face. The arrow is destroyed. Enri laughs and continues to walk his mount into town. The hooves of his large warhorse cease to make sound as it draws alongside Taylar's hidden position. [spoiler=Character Data] [COLOR=#8b4513]Taylar[/COLOR]: full wellness Bracers: 16 Spaulders: 18 - 2 - 1 = 15 Tunic: 57 - 2 - 6 - 2 - 6 - 6 = 35 - 2 = 33 [COLOR=#ff8c00]Raven Elk[/COLOR]: full wellness Buckler: 19 tunic: 53 [COLOR=#008080]Adisakti[/COLOR]: full wellness tunic: 47 Bracers: 18 [COLOR=rgb(250, 197, 28)]Astarte[/COLOR]: full wellness [/spoiler] [spoiler=Inventory][ooc][B]Current Inventory[/B]: harnin short swords: 22 (14 in Refuge) bronze colored Dancer's Spike harnin Longsword [B]Coins[/B]: marks: 111 [B]Animal Parts[/B]: Feline Leg Bone: 1. ?? [B]Minerals[/B]: Coal: 1: {Heat x3} dark green opaque: 1: ?? Slate: 62: {Thump x2} Flint: 4 {Heat x2} Sunstone: 7: {Persona +1, Muddle x2} Heartstone: 4: {Confluence +1} Lodestone: 1 {shock x2} [B]Ores[/B]: Zinc Ingots: 1: {Health +1, Mend x2} Tin Ingot: 1: {Persona +1, Muddle x2} Lead Ingot: 10: {- Body x2} Iron Ingot: 1 {Confluence +1, Mend x2} Calcium Ingot: 1: {Cohesion +1, Restore x2} [B]Plants[/B]: Lighter Pine: 7 measures {heat x2} [B]Unknown Items[/B]: Angry Spirit Dust: ?? [/ooc][/spoiler] [spoiler=Party Discoveries] Acolyte Avery's Ledger (In Refuge) DoD Training Ledger (In Refuge) [/spoiler] [ooc]Each character receives 5 DP. State nominal actions and intentions. Provide a random roll. Previously stated enhancements will be shown in next post.[/ooc] [/QUOTE]
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