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<blockquote data-quote="MacConnell" data-source="post: 7972504" data-attributes="member: 6855223"><p>[spoiler=Character Data]</p><p><span style="color: blue">Wrenn</span>: full wellness</p><p><span style="color: rgb(243, 121, 52)">Hiroshi</span>: full wellness</p><p><span style="color: green">Marqus</span>: full wellness</p><p>[/spoiler]</p><p>[spoiler=Collections]</p><p>flint: 3 stones: ??</p><p>slate: 3 stones: ??</p><p>[/spoiler]</p><p></p><p></p><p>[gm]Seeing as Osthelerian is a new player to the system, I will take some liberty with his character and add a simultaneous mystical assault.[/gm]</p><p>[spoiler=Reaction]readiness + speed + clarity + d100</p><p><span style="color: blue">Wrenn</span>: 15 + 16 + 16 + 76 = 123</p><p><span style="color: rgb(243, 121, 52)">Hiroshi</span>: 17 + 16 + 14 + 152 = 200</p><p><span style="color: green">Marqus</span>: 12 + 14 + 18 + 114 = 158</p><p>Ants: 20 + 17 + 0 + 124: 161</p><p>[/spoiler]</p><p>Despite their seeming focus on the carcass, the ants are rather chemoreceptive to their environment and react instantly to the approach of a threat. Each ant diverts from its task to attack its warm-blooded opponent.</p><p>[spoiler=Physical Assault]aggression/finesse + accuracy + fury/clarity + d100</p><p><span style="color: blue">Wrenn</span>: 15 + 16 + 16 + 76 = 123</p><p><span style="color: rgb(243, 121, 52)">Hiroshi</span>: 17 + 16 + 14 + 84 = 131</p><p><span style="color: green">Marqus</span>: 14 + 14 + 20 + 80 = 128</p><p>Ants: 20 + 17 + 0 + 90 = 127</p><p></p><p>readiness + avoidance + analysis + d100</p><p><span style="color: blue">Wrenn</span>: 15 + 16 + 16 + 76 = 123</p><p><span style="color: rgb(243, 121, 52)">Hiroshi</span>: 17 + 16 + 14 + 84 = 131</p><p><span style="color: green">Marqus</span>: 12 + 14 + 17 + 80 = 123</p><p>Ants: 127</p><p>[/spoiler]</p><p>Marqus changes his mind and decides that he will, like Hiroshi, kick at the ant, hoping to turn it over and heat it simultaneously.</p><p></p><p>No physical assault is effective. Hiroshi manages to knock his ant away, though it instantly rights itself. Wrenn and Marqus are unhurt by the pinchers, but each man has an ant attached to him, poised to sting.</p><p>[spoiler=Mystical Assault]bending + Collegiate + d100</p><p><span style="color: blue">Wrenn</span>: 20 + 16(heat) + 85 = 121</p><p><span style="color: rgb(243, 121, 52)">Hiroshi</span>: 20 + 14(heat) + 158 = 192</p><p><span style="color: green">Marqus</span>: 17 + 20(heat) + 122 = 159</p><p></p><p>conditioning + fury + d100</p><p>Ants: 20 + 0 + 132 = 152</p><p>A1: resisted</p><p>A2: damage: 192 - 152 = 40% * 10 = 4, <span style="color: rgb(226, 80, 65)">Body</span>: 1 - 4 = -3, dead</p><p>A3: damage: 159 - 152 = 7% * 10 = 1, <span style="color: rgb(226, 80, 65)">Body</span>: 1 - 1 = 0, incapacitated</p><p>[/spoiler]</p><p>The true auspiciousness of a player character resides in the innate talent to manipulate waylines. Something not given to many people and even fewer creatures. After such mystical assault. Hiroshi, outright, kills his ant. Marqus incapacitates his. Only Wrenn still remains engaged and must defend against the coming sting.</p><p>[ooc]Each character receives 2 DP. State next intentions, whether combat related or not.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 7972504, member: 6855223"] [spoiler=Character Data] [COLOR=blue]Wrenn[/COLOR]: full wellness [COLOR=rgb(243, 121, 52)]Hiroshi[/COLOR]: full wellness [COLOR=green]Marqus[/COLOR]: full wellness [/spoiler] [spoiler=Collections] flint: 3 stones: ?? slate: 3 stones: ?? [/spoiler] [gm]Seeing as Osthelerian is a new player to the system, I will take some liberty with his character and add a simultaneous mystical assault.[/gm] [spoiler=Reaction]readiness + speed + clarity + d100 [color=blue]Wrenn[/color]: 15 + 16 + 16 + 76 = 123 [COLOR=rgb(243, 121, 52)]Hiroshi[/COLOR]: 17 + 16 + 14 + 152 = 200 [color=green]Marqus[/color]: 12 + 14 + 18 + 114 = 158 Ants: 20 + 17 + 0 + 124: 161 [/spoiler] Despite their seeming focus on the carcass, the ants are rather chemoreceptive to their environment and react instantly to the approach of a threat. Each ant diverts from its task to attack its warm-blooded opponent. [spoiler=Physical Assault]aggression/finesse + accuracy + fury/clarity + d100 [color=blue]Wrenn[/color]: 15 + 16 + 16 + 76 = 123 [COLOR=rgb(243, 121, 52)]Hiroshi[/COLOR]: 17 + 16 + 14 + 84 = 131 [color=green]Marqus[/color]: 14 + 14 + 20 + 80 = 128 Ants: 20 + 17 + 0 + 90 = 127 readiness + avoidance + analysis + d100 [color=blue]Wrenn[/color]: 15 + 16 + 16 + 76 = 123 [COLOR=rgb(243, 121, 52)]Hiroshi[/COLOR]: 17 + 16 + 14 + 84 = 131 [color=green]Marqus[/color]: 12 + 14 + 17 + 80 = 123 Ants: 127 [/spoiler] Marqus changes his mind and decides that he will, like Hiroshi, kick at the ant, hoping to turn it over and heat it simultaneously. No physical assault is effective. Hiroshi manages to knock his ant away, though it instantly rights itself. Wrenn and Marqus are unhurt by the pinchers, but each man has an ant attached to him, poised to sting. [spoiler=Mystical Assault]bending + Collegiate + d100 [color=blue]Wrenn[/color]: 20 + 16(heat) + 85 = 121 [COLOR=rgb(243, 121, 52)]Hiroshi[/COLOR]: 20 + 14(heat) + 158 = 192 [color=green]Marqus[/color]: 17 + 20(heat) + 122 = 159 conditioning + fury + d100 Ants: 20 + 0 + 132 = 152 A1: resisted A2: damage: 192 - 152 = 40% * 10 = 4, [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 1 - 4 = -3, dead A3: damage: 159 - 152 = 7% * 10 = 1, [COLOR=rgb(226, 80, 65)]Body[/COLOR]: 1 - 1 = 0, incapacitated [/spoiler] The true auspiciousness of a player character resides in the innate talent to manipulate waylines. Something not given to many people and even fewer creatures. After such mystical assault. Hiroshi, outright, kills his ant. Marqus incapacitates his. Only Wrenn still remains engaged and must defend against the coming sting. [ooc]Each character receives 2 DP. State next intentions, whether combat related or not.[/ooc] [/QUOTE]
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