Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Play by Post
The Road to Discovery
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="MacConnell" data-source="post: 7860490" data-attributes="member: 6855223"><p>[spoiler=Spiofthest Village]raw animal materials and textiles for leather goods.</p><p>textiles for metal goods.[/spoiler]</p><p>[spoiler=Orngaddrin Village]minerals and ores when we are able to acquire any.[/spoiler]</p><p>[spoiler=Marshland Village]cane and reeds from across the river.[/spoiler]</p><p>[spoiler=Right Branch Heights]lye and game with the Spiofthest Village in return for leather goods</p><p>lye and fruit with the Orngaddrin Village in exchange for metal goods.[/spoiler]</p><p>Having no one to advocate their personal agenda and being in no hurry, the River Crew takes the time to prepare the hide. They find that the meat of this large member of the weasel family is rather inedible. The hide, though, feels very sturdy and Veera decides that she would like a necklace holding the claws.</p><p></p><p>After taking an extra day to prepare the hide, the crew continues on its climb to chase down the rumor of some mysterious birds who can kill with a song. Climbing straight up the cliff face is not really a feasible option, and the crew is forced to make several switchbacks and detours in order to gain elevation with any forced overexertion. Finally the path seems to be heading back to the ledge above the first discovered fallen remains.</p><p></p><p>It is Nalvis who hears the sound first, a beautiful singing trill. After it repeats several times, everyone has acknowledged the sound and believes themselves to be heading in the right direction. The singing becomes more imminent as they clear the trees to begin circumnavigating the rocky ledge.</p><p>[spoiler=Character Data]<span style="color: #7c0006"><strong>Nalvis</strong></span>: full health</p><p>Boots: 20 - 2 - 2 - 3 = 13</p><p><span style="color: #89450c"><strong>Mekric</strong></span>: full health</p><p>harnin arrows: 19</p><p><span style="color: #470087"><strong>Abrine</strong></span>: full health</p><p>Boots: 20 - 4 = 16</p><p><span style="color: #1d8200"><strong>Rekyavik</strong></span>: full health</p><p>Boots: 20 - 3 = 17</p><p><span style="color: #fd8c00"><strong>Renyaveer</strong></span>: full health</p><p>harnin arrows: 22</p><p><span style="color: #0000ff"><strong>Quill</strong></span>: full health</p><p>javelins: 6</p><p>Boots: 20 - 3 = 17[/spoiler]</p><p>[spoiler=Group Inventory]<strong>Animals</strong>:</p><ul> <li data-xf-list-type="ul">Lacquered Beetle Carapaces: 4</li> <li data-xf-list-type="ul">Pine Marten Hide: 20% cover</li> </ul><p><strong>Minerals</strong>:</p><ul> <li data-xf-list-type="ul">Slate: 2 pieces: (sound x2)</li> <li data-xf-list-type="ul">Flint: 1 rock: (heat x2)</li> <li data-xf-list-type="ul">Heartstone: 2 stones: {+ Confluence}</li> <li data-xf-list-type="ul">Coal: 1 lump: (Heat x3)</li> <li data-xf-list-type="ul">Lodestone: 1 stone: (Shock x3)</li> <li data-xf-list-type="ul">Slickstone: 1 stone: (-Heat x3)</li> <li data-xf-list-type="ul">Yellow rock (Sulfur): 1 lump: ?</li> <li data-xf-list-type="ul">bluish rock (Waterstone): 1 stone: ?</li> </ul><p><strong>Ores</strong>:</p><ul> <li data-xf-list-type="ul">Zinc: 1 ingot: {+ Health} (+Body x2)</li> <li data-xf-list-type="ul">Tin: 1 ingot: {+ Persona} (-Mind x2)</li> <li data-xf-list-type="ul">Lead: 1 ingots: (-Body x2)</li> <li data-xf-list-type="ul">Iron: 1 ingots: {+ Confluence} (+Body x2)</li> <li data-xf-list-type="ul">Copper: 1 ingot: {+ Persona} (Shock x2)</li> <li data-xf-list-type="ul">dark metal (Nickel): 1 ingot: ?</li> <li data-xf-list-type="ul">heavy metal (Manganese): 1 ingot: ?</li> <li data-xf-list-type="ul">yellowish metal (Molybdenum): 1 ingot: ?</li> <li data-xf-list-type="ul">dark metal (Palladium): 1 ingot: ?</li> </ul><p><strong>Plants</strong>:</p><ul> <li data-xf-list-type="ul">Muddle Leaves: 4 measures: (-Mind x2)</li> <li data-xf-list-type="ul">Rend Leaves: 1 measure: (-Body x2)</li> <li data-xf-list-type="ul">Muddle Flowers: 1 measure: (-Mind x3)</li> </ul><p>.[/spoiler]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 7860490, member: 6855223"] [spoiler=Spiofthest Village]raw animal materials and textiles for leather goods. textiles for metal goods.[/spoiler] [spoiler=Orngaddrin Village]minerals and ores when we are able to acquire any.[/spoiler] [spoiler=Marshland Village]cane and reeds from across the river.[/spoiler] [spoiler=Right Branch Heights]lye and game with the Spiofthest Village in return for leather goods lye and fruit with the Orngaddrin Village in exchange for metal goods.[/spoiler] Having no one to advocate their personal agenda and being in no hurry, the River Crew takes the time to prepare the hide. They find that the meat of this large member of the weasel family is rather inedible. The hide, though, feels very sturdy and Veera decides that she would like a necklace holding the claws. After taking an extra day to prepare the hide, the crew continues on its climb to chase down the rumor of some mysterious birds who can kill with a song. Climbing straight up the cliff face is not really a feasible option, and the crew is forced to make several switchbacks and detours in order to gain elevation with any forced overexertion. Finally the path seems to be heading back to the ledge above the first discovered fallen remains. It is Nalvis who hears the sound first, a beautiful singing trill. After it repeats several times, everyone has acknowledged the sound and believes themselves to be heading in the right direction. The singing becomes more imminent as they clear the trees to begin circumnavigating the rocky ledge. [spoiler=Character Data][COLOR=#7c0006][B]Nalvis[/B][/COLOR]: full health Boots: 20 - 2 - 2 - 3 = 13 [COLOR=#89450c][B]Mekric[/B][/COLOR]: full health harnin arrows: 19 [COLOR=#470087][B]Abrine[/B][/COLOR]: full health Boots: 20 - 4 = 16 [COLOR=#1d8200][B]Rekyavik[/B][/COLOR]: full health Boots: 20 - 3 = 17 [COLOR=#fd8c00][B]Renyaveer[/B][/COLOR]: full health harnin arrows: 22 [COLOR=#0000ff][B]Quill[/B][/COLOR]: full health javelins: 6 Boots: 20 - 3 = 17[/spoiler] [spoiler=Group Inventory][B]Animals[/B]: [LIST] [*]Lacquered Beetle Carapaces: 4 [*]Pine Marten Hide: 20% cover [/LIST] [B]Minerals[/B]: [LIST] [*]Slate: 2 pieces: (sound x2) [*]Flint: 1 rock: (heat x2) [*]Heartstone: 2 stones: {+ Confluence} [*]Coal: 1 lump: (Heat x3) [*]Lodestone: 1 stone: (Shock x3) [*]Slickstone: 1 stone: (-Heat x3) [*]Yellow rock (Sulfur): 1 lump: ? [*]bluish rock (Waterstone): 1 stone: ? [/LIST] [B]Ores[/B]: [LIST] [*]Zinc: 1 ingot: {+ Health} (+Body x2) [*]Tin: 1 ingot: {+ Persona} (-Mind x2) [*]Lead: 1 ingots: (-Body x2) [*]Iron: 1 ingots: {+ Confluence} (+Body x2) [*]Copper: 1 ingot: {+ Persona} (Shock x2) [*]dark metal (Nickel): 1 ingot: ? [*]heavy metal (Manganese): 1 ingot: ? [*]yellowish metal (Molybdenum): 1 ingot: ? [*]dark metal (Palladium): 1 ingot: ? [/LIST] [B]Plants[/B]: [LIST] [*]Muddle Leaves: 4 measures: (-Mind x2) [*]Rend Leaves: 1 measure: (-Body x2) [*]Muddle Flowers: 1 measure: (-Mind x3) [/LIST] .[/spoiler] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
The Road to Discovery
Top