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<blockquote data-quote="Chaosmancer" data-source="post: 9338135" data-attributes="member: 6801228"><p>ROFLOL... oh wait, you are serious? If it exists I should be able to find it quickly? </p><p></p><p>Okay, just because I am morbidly curious, how do you propose I search multiple dozens of multi-hour videos for a single event "quickly"? Read every wiki for every live play that exists? </p><p></p><p>Here, let me give you an example. I know there is a live play where one of the party members is a Genie, it is one of the only ones I'm currently listening to. Go ahead and find it. I'm sure it won't take long.</p><p></p><p></p><p></p><p>Are you... sorry, stupid questions. </p><p></p><p>20 ft radius = 40 ft diameter. Battle maps are squares. DnD is non-euclidean (ie diagonals are not actually longer than straight lines) </p><p></p><p>Sure, if you want to be pedantic about it, you will have about three squares on each corner that aren't effected, if you play by euclidean geometry. But most people eyeball it. And if the room is only 40 ft, then even in a fat cross situation where those 12 squares are free, you can twist the fireball to hit the corners. or just off the corners.</p><p></p><p></p><p></p><p>I have taken a few games to high level as well. We've never fought any of those beings. Why? Because none of them were in the setting. That's why I pulled them out. Acerack isn't someone who fits into any old setting, he is a unique NPC villain.</p><p></p><p></p><p></p><p>My apologies, I don't know how I missed that.</p><p></p><p></p><p></p><p>Ah, I wasn't looking at legacy content.</p><p></p><p></p><p></p><p>Yeah, but any enemy that Planeshifts away isn't coming back. So it is kind of a moot point. The closest Planeshift can get you, by RAW, is back in the same city. You aren't going to planeshift out of a fight, then planeshift back into that fight.</p><p></p><p></p><p></p><p>Which is not teleportation, is it? You were escaping restraint, restraint makes your movement 0, even if it is off-turn.</p><p></p><p></p><p></p><p>No it doesn't, I counted it by hand.</p><p></p><p></p><p></p><p>And some of them DO trigger like web does, shock of shocks. And yes, you already mentioned burrowing once before. Again, if the dragon is just going to pop out only to use their lightning breath, the wizard isn't the only one made less effective. And if it truly became such a massive burden on the party... you can drop concentration at any time.</p><p></p><p></p><p></p><p>Really? Quite interesting. Magic, magic item, magic, Bardic inspiration is a toss-up, but still needs a spellcaster, magic, magic, magic, magic, and a magical martial character. </p><p></p><p>Really glad to see the non-magical martial able to stand on his own two feet... as long as his feet are magical. Heck, your entire plan relies on him being a magical fighter able to magically increase his size to huge.</p><p></p><p></p><p></p><p>I love how the fighter at level 1 totally prepared for fighting dragons by choosing the Blind Fighting Style. </p><p></p><p></p><p></p><p></p><p></p><p>Notice a word missing here? I do. It is missing the word "Dragon". So, I was speaking generically about Web against legendary creatures. Not specifically against an Adult Blue Dragon.</p><p></p><p></p><p></p><p>Really? Because those are from a different post, one where... you brought up the dragon. So, you took my generic discussion of web against legendary resistance and what happens if the enemy choose not to use it, and you said "but what about dragons that can move off turn" and started building this entire scenario.</p><p></p><p></p><p></p><p>If you actually read the entire post, instead of just the bold part... most of these ARE true for what I was actually saying. IF the enemy chooses not to use their legendary resistance and instead ends up restrained, it CAN be two turns, since one turn of them getting free can get you the distance to make it two turns til they hit you. The 40% chance was YOUR number when you suddenly made this about a blue dragon, I was literally responding to your "Fact" so if it is false, that is on you. And, if the enemy is restrained, they can't move. I was not assuming an enemy with the legendary action to move of turn, I was discussing Legendary <strong><u>RESISTANCE</u></strong> when you started all this dragon nonsense. </p><p></p><p>So, to recap, you took a generic discussion, made it specific, changed the point of the discussion from resistance to off-turn movement, then spent multiple posts bad-mouthing and berating me for trying to deal with the scenario you altered.</p><p></p><p></p><p></p><p>Why would I as a player want to send the 3rd best person for the job? Do I suddenly want the party to fail?</p><p></p><p></p><p></p><p>No it isn't. Metagaming is using information from outside of the game. In universe, an adventuring party would be able to see everything going on, because it is simultaneous. They have access to information that we, as the players, do not have access to, since we take turns.</p><p></p><p></p><p></p><p>No it isn't. And even if it was, do you think that after an adventure or two, the party isn't aware of who the face is? Why would my character step up to lie, if I'm not a good liar? IF the party face is about to say something we know in-character is a bad lie, because over the last three weeks the player might have forgotten, it isn't metagaming to remind them of that information, because their character likely didn't suddenly develop amnesia.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 9338135, member: 6801228"] ROFLOL... oh wait, you are serious? If it exists I should be able to find it quickly? Okay, just because I am morbidly curious, how do you propose I search multiple dozens of multi-hour videos for a single event "quickly"? Read every wiki for every live play that exists? Here, let me give you an example. I know there is a live play where one of the party members is a Genie, it is one of the only ones I'm currently listening to. Go ahead and find it. I'm sure it won't take long. Are you... sorry, stupid questions. 20 ft radius = 40 ft diameter. Battle maps are squares. DnD is non-euclidean (ie diagonals are not actually longer than straight lines) Sure, if you want to be pedantic about it, you will have about three squares on each corner that aren't effected, if you play by euclidean geometry. But most people eyeball it. And if the room is only 40 ft, then even in a fat cross situation where those 12 squares are free, you can twist the fireball to hit the corners. or just off the corners. I have taken a few games to high level as well. We've never fought any of those beings. Why? Because none of them were in the setting. That's why I pulled them out. Acerack isn't someone who fits into any old setting, he is a unique NPC villain. My apologies, I don't know how I missed that. Ah, I wasn't looking at legacy content. Yeah, but any enemy that Planeshifts away isn't coming back. So it is kind of a moot point. The closest Planeshift can get you, by RAW, is back in the same city. You aren't going to planeshift out of a fight, then planeshift back into that fight. Which is not teleportation, is it? You were escaping restraint, restraint makes your movement 0, even if it is off-turn. No it doesn't, I counted it by hand. And some of them DO trigger like web does, shock of shocks. And yes, you already mentioned burrowing once before. Again, if the dragon is just going to pop out only to use their lightning breath, the wizard isn't the only one made less effective. And if it truly became such a massive burden on the party... you can drop concentration at any time. Really? Quite interesting. Magic, magic item, magic, Bardic inspiration is a toss-up, but still needs a spellcaster, magic, magic, magic, magic, and a magical martial character. Really glad to see the non-magical martial able to stand on his own two feet... as long as his feet are magical. Heck, your entire plan relies on him being a magical fighter able to magically increase his size to huge. I love how the fighter at level 1 totally prepared for fighting dragons by choosing the Blind Fighting Style. Notice a word missing here? I do. It is missing the word "Dragon". So, I was speaking generically about Web against legendary creatures. Not specifically against an Adult Blue Dragon. [I][/I] Really? Because those are from a different post, one where... you brought up the dragon. So, you took my generic discussion of web against legendary resistance and what happens if the enemy choose not to use it, and you said "but what about dragons that can move off turn" and started building this entire scenario. If you actually read the entire post, instead of just the bold part... most of these ARE true for what I was actually saying. IF the enemy chooses not to use their legendary resistance and instead ends up restrained, it CAN be two turns, since one turn of them getting free can get you the distance to make it two turns til they hit you. The 40% chance was YOUR number when you suddenly made this about a blue dragon, I was literally responding to your "Fact" so if it is false, that is on you. And, if the enemy is restrained, they can't move. I was not assuming an enemy with the legendary action to move of turn, I was discussing Legendary [B][U]RESISTANCE[/U][/B] when you started all this dragon nonsense. So, to recap, you took a generic discussion, made it specific, changed the point of the discussion from resistance to off-turn movement, then spent multiple posts bad-mouthing and berating me for trying to deal with the scenario you altered. Why would I as a player want to send the 3rd best person for the job? Do I suddenly want the party to fail? No it isn't. Metagaming is using information from outside of the game. In universe, an adventuring party would be able to see everything going on, because it is simultaneous. They have access to information that we, as the players, do not have access to, since we take turns. No it isn't. And even if it was, do you think that after an adventure or two, the party isn't aware of who the face is? Why would my character step up to lie, if I'm not a good liar? IF the party face is about to say something we know in-character is a bad lie, because over the last three weeks the player might have forgotten, it isn't metagaming to remind them of that information, because their character likely didn't suddenly develop amnesia. [/QUOTE]
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