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<blockquote data-quote="Chaosmancer" data-source="post: 9338045" data-attributes="member: 6801228"><p>Humans can study math, and throw fire from their hands. That is supernatural. Humans can study martial arts, and teleport through shadows, that is supernatural. But, what about non-class things? Well... what about feats? I can be a human born with psychic powers. I can be a human who has absorbed enough magic to deal elemental damage with a weapon attack. I can be a human who speaks to animals in their own tongue and is understood (Speech of the Ancient Beasts). </p><p></p><p>Sure, not everything a human can learn to do is obviously magical, but at the same time... even the baseline human is "better than human" at everything. A commoner human is considered a 10 in every stat. An Adventurer human gets +1 to everything. We accept that orcs are supernatural strong, dwarves are supernaturally tough, elves are supernaturally graceful... and a human can match every single one of them. </p><p></p><p>We just keep assuming that every human in DnD has the same limits as us, for no other reason than because we have those limits.</p><p></p><p></p><p></p><p>See, and many people keep telling me that it instead looks like this for human fighters. </p><p></p><p>Tier 1: normal real-world life</p><p>Tier 2: normal real-world life in fantasy, push the limits, but try to keep it in them</p><p>Tier 3: normal real-world life in fantasy, push the limits, but try to keep it in them</p><p>Tier 4: action hero and fantasy movie stuff (Die Hard, Conan, LotR, etc.) which <em>seems</em> sort of real-world, but begins to strain credulity</p><p></p><p>Which is frustrating, because the magical characters aren't this limited. And it all stems from this conception that humans are just bog-standard humans and cannot rise above that limit unless the word "magic" is in their class description.</p></blockquote><p></p>
[QUOTE="Chaosmancer, post: 9338045, member: 6801228"] Humans can study math, and throw fire from their hands. That is supernatural. Humans can study martial arts, and teleport through shadows, that is supernatural. But, what about non-class things? Well... what about feats? I can be a human born with psychic powers. I can be a human who has absorbed enough magic to deal elemental damage with a weapon attack. I can be a human who speaks to animals in their own tongue and is understood (Speech of the Ancient Beasts). Sure, not everything a human can learn to do is obviously magical, but at the same time... even the baseline human is "better than human" at everything. A commoner human is considered a 10 in every stat. An Adventurer human gets +1 to everything. We accept that orcs are supernatural strong, dwarves are supernaturally tough, elves are supernaturally graceful... and a human can match every single one of them. We just keep assuming that every human in DnD has the same limits as us, for no other reason than because we have those limits. See, and many people keep telling me that it instead looks like this for human fighters. Tier 1: normal real-world life Tier 2: normal real-world life in fantasy, push the limits, but try to keep it in them Tier 3: normal real-world life in fantasy, push the limits, but try to keep it in them Tier 4: action hero and fantasy movie stuff (Die Hard, Conan, LotR, etc.) which [I]seems[/I] sort of real-world, but begins to strain credulity Which is frustrating, because the magical characters aren't this limited. And it all stems from this conception that humans are just bog-standard humans and cannot rise above that limit unless the word "magic" is in their class description. [/QUOTE]
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