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<blockquote data-quote="Willie the Duck" data-source="post: 8643610" data-attributes="member: 6799660"><p>It would be interesting to see if any of the TSR or WotC survey data spoke to the fraction of D&D players were DL afficianados (and of those, which read the books, played the original modules, played in the original campaign setting, or got in during a later edition). I knew plenty of kids (because this was BITD when that's who I knew) who loved the novels, and more than a few who had the campaign setting book. I think, by the time we had the spending money to be buying modules and the like, the original DL adventures were off the shelves (at least, I never personally ran into them, so I only knew about them from others' comments on Usenet). </p><p></p><p>Looking back at it, I think it had the usual growing pains (modules were railroady, but it's entirely possible no one had said that was a no-no at the time, and they didn't repeat it with later product), and eventually maybe too many novels rushed out to keep TSR afloat, but overall I think the original line was a bright spot in the TSR lineup that would make anyone proud. </p><p></p><p></p><p></p><p></p><p></p><p></p><p>Old school forums, in general, tend to lean heavily to people who started online before the turn of the century. I'm sure there are people on this forum who might not know this, but they possibly wouldn't click on the thread. </p><p></p><p></p><p></p><p></p><p></p><p>I think the problems are easy to encapsulate, while what exactly makes the setting/novels/adventures good are harder to do so. 'Well, they were just a real cut above a lot of the stuff that was coming out at the same time' doesn't sound like a ringing endorsement, even though it really is. Probably like explaining why the <em>Clash of the Titans </em>or the Schwarzenegger <em><em>Conan </em></em>was such a cut above a bunch of the <a href="https://en.wikipedia.org/wiki/Sorceress_(1982_film)" target="_blank">B-grade fantasy</a> we were used to at the time -- it was just, generically good (except for personal pet peeve _____).</p></blockquote><p></p>
[QUOTE="Willie the Duck, post: 8643610, member: 6799660"] It would be interesting to see if any of the TSR or WotC survey data spoke to the fraction of D&D players were DL afficianados (and of those, which read the books, played the original modules, played in the original campaign setting, or got in during a later edition). I knew plenty of kids (because this was BITD when that's who I knew) who loved the novels, and more than a few who had the campaign setting book. I think, by the time we had the spending money to be buying modules and the like, the original DL adventures were off the shelves (at least, I never personally ran into them, so I only knew about them from others' comments on Usenet). Looking back at it, I think it had the usual growing pains (modules were railroady, but it's entirely possible no one had said that was a no-no at the time, and they didn't repeat it with later product), and eventually maybe too many novels rushed out to keep TSR afloat, but overall I think the original line was a bright spot in the TSR lineup that would make anyone proud. Old school forums, in general, tend to lean heavily to people who started online before the turn of the century. I'm sure there are people on this forum who might not know this, but they possibly wouldn't click on the thread. I think the problems are easy to encapsulate, while what exactly makes the setting/novels/adventures good are harder to do so. 'Well, they were just a real cut above a lot of the stuff that was coming out at the same time' doesn't sound like a ringing endorsement, even though it really is. Probably like explaining why the [I]Clash of the Titans [/I]or the Schwarzenegger [I][I]Conan [/I][/I]was such a cut above a bunch of the [URL='https://en.wikipedia.org/wiki/Sorceress_(1982_film)']B-grade fantasy[/URL] we were used to at the time -- it was just, generically good (except for personal pet peeve _____). [/QUOTE]
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