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The Fall of Plaguestone OOC [CLOSED]
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<blockquote data-quote="Kaodi" data-source="post: 7792730" data-attributes="member: 1231"><p>Since cleric does not tend to be a popular class I went ahead and built out a character sheet for that one because I am over eager. If someone else for <em>whatever reason</em> wants to play a cleric or healer of some kind I am more than happy to write up something else. I just want to share something I have worked on, <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> . </p><p></p><p>I do not have a fancy background for her yet but her faith and is heavily driven by an inordinate susceptibility to the Bleaching among her family. </p><p></p><p>[spoiler=Silvi]</p><p>Name: Silvi Sullenwhither</p><p>Ancestry/Heritage: Wellspring Gnome</p><p>Background: Missionary</p><p>Class/Level: Cleric 1</p><p>Size: Small </p><p>Alignment: Chaotic Good </p><p>Traits: Gnome, Humanoid, Chaotic, Good, Cleric</p><p>Deity: Desna</p><p></p><p>Ability Score Mod</p><p>STR 8 -1</p><p>DEX 10 +0</p><p>CON 16 +3</p><p>INT 12 +1</p><p>WIS 18 +4</p><p>CHA 14 +2</p><p></p><p>AC: 13 = 10 + 0 Dex + 3 Prof + 0 Item</p><p>Shield: +2, 3 Hardness, HP 12/12, BT 6</p><p></p><p>Fort: +6 = + 3 Con + 3 Prof + 0 Item</p><p>Ref: +3 = + 0 Dex + 3 Prof + 0 Item</p><p>Will: +7 = + 4 Wis + 5 Prof + 0 Item</p><p>Notes:</p><p></p><p>Hit Points: 19</p><p>Resistances/Immunites: </p><p></p><p>Perception: +7 = + 4 Wis + 3 Prof + 0 Item</p><p>Senses: Low-light Vision</p><p></p><p>Class DC: 17 = 10 + 4 Key + 3 Prof + 0 Item </p><p></p><p>Speed: 25' </p><p>Movement Types/Notes:</p><p></p><p>[spoiler=Strikes]</p><p>Melee Strikes</p><p>Starknife +3 = + 0 Dex + 3 Prof + Item, Damage 1d4 P - 1 Str + 0 Spec</p><p> - Agile, Deadly d6, Finesse, Thrown 20 ft, Versatile S</p><p></p><p>Ranged Strikes</p><p>Starknife +3 = + 0 Dex + 3 Prof + Item, Damage 1d4 P - 1 Str + 0 Spec</p><p> - Agile, Deadly d6, Finesse, Thrown 20 ft, Versatile S</p><p></p><p>Weapon Proficienies</p><p>Simple: Trained</p><p>Martial: Untrained</p><p>Unarmed: Trained</p><p>Starknife: Trained</p><p>[/spoiler]</p><p></p><p>[spoiler=Skills]</p><p>Skills[CODE]</p><p>Acrobatics +3 = + 0 Dex + 3 Prof + 0 Item</p><p>Arcana +1 = + 1 Int + 0 Prof + 0 Item</p><p>Athletics -1 = - 1 Str + 0 Prof + 0 Item</p><p>Crafting +1 = + 1 Int + 0 Prof + 0 Item</p><p>Deception +2 = + 2 Cha + 0 Prof + 0 Item</p><p>Diplomacy +5 = + 2 Cha + 3 Prof + 0 Item</p><p>Intimidation +2 = + 2 Cha + 0 Prof + 0 Item</p><p>(Scribing) L +4 = + 1 Int + 3 Prof + 0 Item</p><p>(Other) Lore +1 = + 1 Int + 0 Prof + 0 Item</p><p>Medicine +7 = + 4 Wis + 3 Prof + 0 Item</p><p>Nature +7 = + 4 Wis + 3 Prof + 0 Item</p><p>Occultism +1 = + 1 Int + 0 Prof + 0 Item</p><p>Performance +5 = + 2 Cha + 3 Prof + 0 Item</p><p>Religion +7 = + 4 Wis + 3 Prof + 0 Item</p><p>Society +1 = + 1 Int + 0 Prof + 0 Item</p><p>Stealth +0 = + 0 Dex + 0 Prof + 0 Item</p><p>Survival +4 = + 4 Wis + 0 Prof + 0 Item</p><p>Thievery +0 = + 0 Dex + 0 Prof + 0 Item</p><p>[/CODE]</p><p>Languages: Common, Gnomish, Sylvan, Elven</p><p>[/spoiler]</p><p></p><p>[spoiler=Feats & Abilities]</p><p>Ancestry Feats/Abilities</p><p>Special 1st:</p><p>Heritage 1st: Divine Wellspring/Divine Lance</p><p>Feat 1st: First World Magic/Know Direction</p><p>Feat 5th:</p><p></p><p>Skill Feats</p><p>Background: Group Impression</p><p>2nd:</p><p></p><p>General Feats</p><p>3rd:</p><p></p><p>Class Feats/Abilities</p><p>Feature 1st: Divine Spellcasting</p><p>Feature 1st: Divine Font</p><p>Feature 1st: Cloistered Doctrine</p><p>Feat 1st: Domain Initiate/Dream</p><p>Feat 2nd:</p><p>Feature 3rd:</p><p></p><p>Bonus Feats</p><p>[/spoiler]</p><p></p><p>[spoiler=Wealth]</p><p>Inventory[CODE]</p><p>Worn Inv Blk</p><p>Explorer's Clothing 0</p><p>Backpack 0</p><p>Belt Pouch 0</p><p>Belt Pouch 0</p><p>Bandolier 0</p><p>Satchel 0</p><p>Waterskin 1</p><p>Readied</p><p>Silver Religious Symbol L</p><p>Starknife L</p><p>Wooden Shield 1</p><p>Other</p><p>Explorer's Clothing L</p><p>Bedroll L</p><p>Flint & Steel 0</p><p>Rations L</p><p>Soap 0</p><p>Religious Text L</p><p>Healer's Tools 1</p><p>[/CODE]</p><p>Bulk 3 6L, Encumbered 4 = 5 - 1 Str, Maximum 9 = 10 - 1 Str</p><p>24 CP, 27 SP, 0 GP, 0 PP</p><p>[/spoiler]</p><p></p><p>[spoiler=Description]</p><p>Ethnicty: Gnome </p><p>Nationality: Chelaxian</p><p>Birthplace: Brastlewark</p><p>Age: 53</p><p>Gender/Pronouns: Female</p><p>Height: 3'2"</p><p>Weight: 34 lbs.</p><p></p><p>Personality</p><p>Attitude:</p><p>Beliefs:</p><p>Likes:</p><p>Dislikes:</p><p>Catchphrases:</p><p>[/spoiler]</p><p></p><p>[spoiler=Actions]</p><p>Actions/Activities</p><p>Name > Traits </p><p> - Description</p><p>Name >> Traits </p><p> - Description</p><p>Name >>> Traits </p><p> - Description</p><p></p><p>Free Actions/Reactions</p><p>Name <> Traits</p><p> - Trigger </p><p> - Description</p><p>Name < Traits</p><p> - Trigger </p><p> - Description</p><p>[/spoiler]</p><p></p><p>[spoiler=Spells]</p><p>Spell Attack: +7 = + 4 Key + 3 Prof</p><p>Spell DC: 17 = 10 + 4 Key + 3 Prof</p><p></p><p>Cantrip Level: 1</p><p>Spell Slots Per Day: 1 - 2 + 3, 2 - 0</p><p></p><p>Cantrips (typical)</p><p>Daze >> S/V, Enchantment, Mental, Nonlethal</p><p>- 60 ft, spellcasting modifier mental damage, stun on Will critical failure.</p><p>Detect Magic >> S/V, Detection, Divination</p><p>- You send out a (30 ft) pulse that registers the presence of magic.</p><p>Light >> S/V, Evocation, Light</p><p>- The object glows, casting bright light in a 20-foot radius (and dim light for the next 20 feet) like a torch.</p><p>Shield > V, Abjuration, Force</p><p>- Raise Shield with +1 circumstance bonus to AC, can Shield Block with 5 hardness.</p><p>Stabilize >> S/V, Healing, Necromancy, Positive</p><p>- 30 ft, The target loses the dying condition, though it remains unconscious at 0 Hit Points.</p><p></p><p>Innate Cantrips</p><p>Divine Lance >> S/V, Attack, Evocation</p><p>- 30 ft, 1d4 + spellcasting modifier good or chaotic damage.</p><p>Know Direction >> S/V, Detection, Divination</p><p>- You immediately know which direction is north (if it exists at your current location).</p><p></p><p>Focus Spells - Focus Points: 1</p><p>Sweet Dream >>> M/S/V, Auditory, Enchantment, Linguistic, Mental, Sleep</p><p>- With soothing song or tales, you lull the target into an enchanting dream. </p><p></p><p>Spells (typical)</p><p>5x Heal > to >>> M/S/V, Healing, Necromancy, Positive</p><p>- Restore 1d8 hp, 1d8 + 8 hp with 30 ft, or 1d8 hp in a 30 ft radius burst, depending on number of actions. Damages undead.</p><p>[/spoiler][/spoiler]</p></blockquote><p></p>
[QUOTE="Kaodi, post: 7792730, member: 1231"] Since cleric does not tend to be a popular class I went ahead and built out a character sheet for that one because I am over eager. If someone else for [i]whatever reason[/i] wants to play a cleric or healer of some kind I am more than happy to write up something else. I just want to share something I have worked on, :) . I do not have a fancy background for her yet but her faith and is heavily driven by an inordinate susceptibility to the Bleaching among her family. [spoiler=Silvi] Name: Silvi Sullenwhither Ancestry/Heritage: Wellspring Gnome Background: Missionary Class/Level: Cleric 1 Size: Small Alignment: Chaotic Good Traits: Gnome, Humanoid, Chaotic, Good, Cleric Deity: Desna Ability Score Mod STR 8 -1 DEX 10 +0 CON 16 +3 INT 12 +1 WIS 18 +4 CHA 14 +2 AC: 13 = 10 + 0 Dex + 3 Prof + 0 Item Shield: +2, 3 Hardness, HP 12/12, BT 6 Fort: +6 = + 3 Con + 3 Prof + 0 Item Ref: +3 = + 0 Dex + 3 Prof + 0 Item Will: +7 = + 4 Wis + 5 Prof + 0 Item Notes: Hit Points: 19 Resistances/Immunites: Perception: +7 = + 4 Wis + 3 Prof + 0 Item Senses: Low-light Vision Class DC: 17 = 10 + 4 Key + 3 Prof + 0 Item Speed: 25' Movement Types/Notes: [spoiler=Strikes] Melee Strikes Starknife +3 = + 0 Dex + 3 Prof + Item, Damage 1d4 P - 1 Str + 0 Spec - Agile, Deadly d6, Finesse, Thrown 20 ft, Versatile S Ranged Strikes Starknife +3 = + 0 Dex + 3 Prof + Item, Damage 1d4 P - 1 Str + 0 Spec - Agile, Deadly d6, Finesse, Thrown 20 ft, Versatile S Weapon Proficienies Simple: Trained Martial: Untrained Unarmed: Trained Starknife: Trained [/spoiler] [spoiler=Skills] Skills[CODE] Acrobatics +3 = + 0 Dex + 3 Prof + 0 Item Arcana +1 = + 1 Int + 0 Prof + 0 Item Athletics -1 = - 1 Str + 0 Prof + 0 Item Crafting +1 = + 1 Int + 0 Prof + 0 Item Deception +2 = + 2 Cha + 0 Prof + 0 Item Diplomacy +5 = + 2 Cha + 3 Prof + 0 Item Intimidation +2 = + 2 Cha + 0 Prof + 0 Item (Scribing) L +4 = + 1 Int + 3 Prof + 0 Item (Other) Lore +1 = + 1 Int + 0 Prof + 0 Item Medicine +7 = + 4 Wis + 3 Prof + 0 Item Nature +7 = + 4 Wis + 3 Prof + 0 Item Occultism +1 = + 1 Int + 0 Prof + 0 Item Performance +5 = + 2 Cha + 3 Prof + 0 Item Religion +7 = + 4 Wis + 3 Prof + 0 Item Society +1 = + 1 Int + 0 Prof + 0 Item Stealth +0 = + 0 Dex + 0 Prof + 0 Item Survival +4 = + 4 Wis + 0 Prof + 0 Item Thievery +0 = + 0 Dex + 0 Prof + 0 Item [/CODE] Languages: Common, Gnomish, Sylvan, Elven [/spoiler] [spoiler=Feats & Abilities] Ancestry Feats/Abilities Special 1st: Heritage 1st: Divine Wellspring/Divine Lance Feat 1st: First World Magic/Know Direction Feat 5th: Skill Feats Background: Group Impression 2nd: General Feats 3rd: Class Feats/Abilities Feature 1st: Divine Spellcasting Feature 1st: Divine Font Feature 1st: Cloistered Doctrine Feat 1st: Domain Initiate/Dream Feat 2nd: Feature 3rd: Bonus Feats [/spoiler] [spoiler=Wealth] Inventory[CODE] Worn Inv Blk Explorer's Clothing 0 Backpack 0 Belt Pouch 0 Belt Pouch 0 Bandolier 0 Satchel 0 Waterskin 1 Readied Silver Religious Symbol L Starknife L Wooden Shield 1 Other Explorer's Clothing L Bedroll L Flint & Steel 0 Rations L Soap 0 Religious Text L Healer's Tools 1 [/CODE] Bulk 3 6L, Encumbered 4 = 5 - 1 Str, Maximum 9 = 10 - 1 Str 24 CP, 27 SP, 0 GP, 0 PP [/spoiler] [spoiler=Description] Ethnicty: Gnome Nationality: Chelaxian Birthplace: Brastlewark Age: 53 Gender/Pronouns: Female Height: 3'2" Weight: 34 lbs. Personality Attitude: Beliefs: Likes: Dislikes: Catchphrases: [/spoiler] [spoiler=Actions] Actions/Activities Name > Traits - Description Name >> Traits - Description Name >>> Traits - Description Free Actions/Reactions Name <> Traits - Trigger - Description Name < Traits - Trigger - Description [/spoiler] [spoiler=Spells] Spell Attack: +7 = + 4 Key + 3 Prof Spell DC: 17 = 10 + 4 Key + 3 Prof Cantrip Level: 1 Spell Slots Per Day: 1 - 2 + 3, 2 - 0 Cantrips (typical) Daze >> S/V, Enchantment, Mental, Nonlethal - 60 ft, spellcasting modifier mental damage, stun on Will critical failure. Detect Magic >> S/V, Detection, Divination - You send out a (30 ft) pulse that registers the presence of magic. Light >> S/V, Evocation, Light - The object glows, casting bright light in a 20-foot radius (and dim light for the next 20 feet) like a torch. Shield > V, Abjuration, Force - Raise Shield with +1 circumstance bonus to AC, can Shield Block with 5 hardness. Stabilize >> S/V, Healing, Necromancy, Positive - 30 ft, The target loses the dying condition, though it remains unconscious at 0 Hit Points. Innate Cantrips Divine Lance >> S/V, Attack, Evocation - 30 ft, 1d4 + spellcasting modifier good or chaotic damage. Know Direction >> S/V, Detection, Divination - You immediately know which direction is north (if it exists at your current location). Focus Spells - Focus Points: 1 Sweet Dream >>> M/S/V, Auditory, Enchantment, Linguistic, Mental, Sleep - With soothing song or tales, you lull the target into an enchanting dream. Spells (typical) 5x Heal > to >>> M/S/V, Healing, Necromancy, Positive - Restore 1d8 hp, 1d8 + 8 hp with 30 ft, or 1d8 hp in a 30 ft radius burst, depending on number of actions. Damages undead. [/spoiler][/spoiler] [/QUOTE]
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