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The Complete Book of Humanoids - 3E
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<blockquote data-quote="BOZ" data-source="post: 65961" data-attributes="member: 1241"><p><strong>PART ONE</strong></p><p></p><p>The Complete Book of Humanoids was a 2nd Edition guidebook for players and DMs to create characters of nonstandard humanoid races. It was the first work of its kind, dedicated to providing options for PC races beyond the standard human, dwarf, elf, halfling, and the like. This document exists to help update the information from the original source, as well as sources such as the Monstrous Mythology book, into 3rd Edition terms and make it playable. This document also compiles information from several 3rd Edition sources.</p><p>The original sourcebook contained rules for the following PC races, and this list details where 3E stats for these races can be found. Note that since the half-orc is now a standard PC race, it will not be detailed in this document. Also, saurials were detailed as a PC race in Dragon #292, and will also not be detailed here.</p><p></p><p>Aarakocra - Monsters of Faerun</p><p>Alaghi - Monsters of Faerun</p><p>Beastman - *</p><p>Bugbear - Monster Manual</p><p>Bullywug, Advanced - Monsters of Faerun</p><p>Centaur - Monster Manual</p><p>Fremlin - *</p><p>Giant-kin, Firbolg - Creature Catalog</p><p>Giant-kin, Voadkyn - Creature Catalog</p><p>Gnoll - Monster Manual</p><p>Gnoll, Flind - Creature Catalog</p><p>Goblin - Monster Manual</p><p>Hobgoblin - Monster Manual</p><p>Kobold - Monster Manual</p><p>Lizard Man - Monster Manual (as Lizardfolk)</p><p>Minotaur - Monster Manual</p><p>Mongrelman - Creature Catalog</p><p>Ogre - Monster Manual</p><p>Ogre, Half- - Creature Catalog</p><p>Ogre Mage - Monster Manual</p><p>Orc - Monster Manual</p><p>Orc, Half- - Player's Handbook (as standard PC race)</p><p>Pixie - Monster Manual (as Sprite, Pixie)</p><p>Satyr - Monster Manual</p><p>Saurial - Dragon Magazine #292</p><p>Swanmay - *</p><p>Wemic - Monsters of Faerun</p><p></p><p>*These races can be found in this document.</p><p></p><p>Note that the definition of "humanoid" from 2nd to 3rd edition has changed, and that even the original sourcebook included races that 2nd edition did not define as "humanoids", such as the giant-kin. As such, this document will include information for races that are not strictly of the Humanoid type, but Giants (Firbolg and Voadkyn), Fey (Satyr and Pixie), and several Monstrous Humanoids (Aarakocra, Wemic, Centaur, Minotaur, and others).</p><p>This document will do away will all things that relate strictly to 2nd Edition rules, and are no longer used in 3rd edition. Also not included will be ideas and suggestions on play; these need not change from the original text, and can usually be used as written.</p><p></p><p><strong>Table 1: Racial Ability Adjustments</strong></p><p>Race - <em>Ability Adjustments</em>; <strong>Favored Class</strong></p><p><strong>Aarakocra</strong> - <em>+4 Dexterity, -2 Strength</em> - <strong>Fighter</strong></p><p><strong>Alaghi</strong> - <em>+8 Strength, +2 Dexterity, +2 Constitution, -4 Intelligence</em> - <strong>Druid</strong></p><p><strong>Beastman</strong> - <em>+4 Dexterity, +2 Constitution, -4 Charisma</em> - <strong>Ranger</strong></p><p><strong>Bugbear</strong> - <em>+4 Strength, +2 Dexterity, +2 Constitution, -2 Charisma</em> - <strong>Rogue</strong></p><p><strong>Bullywug, Advanced</strong> - <em>+6 Constitution, -4 Intelligence, -4 Wisdom, -4 Charisma</em> - <strong>Barbarian</strong></p><p><strong>Centaur</strong> - <em>+8 Strength, +4 Dexterity, +4 Constitution, +2 Wisdom, -2 Intelligence</em> - <strong>Ranger</strong></p><p><strong>Fremlin</strong> - <em>+4 Dexterity, -2 Strength</em> - <strong>Rogue</strong></p><p><strong>Giant-kin, Firbolg</strong> - <em>+14 Strength, +2 Dexterity, +8 Constitution, +2 Intelligence, +2 Wisdom, +4 Charisma</em> - <strong>Fighter</strong></p><p><strong>Giant-kin, Voadkyn</strong> - <em>+10 Strength, +6 Dexterity, +6 Constitution, +4 Intelligence, +4 Wisdom, +2 Charisma</em> - <strong>Ranger</strong></p><p><strong>Gnoll</strong> - <em>+4 Strength, +2 Constitution, -2 Intelligence, -2 Charisma</em> - <strong>Ranger</strong></p><p><strong>Gnoll, Flind</strong> - <em>+6 Strength, +2 Dexterity, +2 Constitution, +2 Wisdom, -2 Charisma</em> - <strong>Fighter</strong></p><p><strong>Goblin</strong> - <em>+2 Dexterity, -2 Strength, -2 Charisma</em> - <strong>Rogue</strong></p><p><strong>Hobgoblin</strong> - <em>+2 Dexterity, +2 Constitution</em> - <strong>Fighter</strong></p><p><strong>Kobold</strong> - <em>+2 Dexterity, -4 Strength</em> - <strong>Sorcerer</strong></p><p><strong>Lizardfolk</strong> - <em>+2 Strength, +2 Constitution, -2 Intelligence</em> - <strong>Druid</strong></p><p><strong>Minotaur</strong> - <em>+8 Strength, +4 Constitution, - 4 Intelligence, -2 Charisma</em> - <strong>Barbarian</strong></p><p><strong>Mongrelman</strong> - <em>+4 Strength, +2 Dexterity, +2 Constitution, -4 Charisma</em> - <strong>Rogue</strong></p><p><strong>Ogre</strong> - <em>+10 Strength, +4 Constitution, -2 Dexterity, - 4 Intelligence, -4 Charisma</em> - <strong>Barbarian</strong></p><p><strong>Ogre, Half-</strong> - <em>+6 Strength, +4 Constitution, - 2 Intelligence, -2 Charisma</em> - <strong>Barbarian</strong></p><p><strong>Ogre Mage</strong> - <em>+10 Strength, +6 Constitusion, +4 Intelligence, +4 Wisdom, +6 Charisma</em> - <strong>Wizard</strong></p><p><strong>Orc</strong> - <em>+4 Strength, -2 Intelligence, -2 Wisdom, -2 Charisma</em> - <strong>Barbarian</strong></p><p><strong>Pixie</strong> - <em>+8 Dexterity, +6 Intelligence, +4 Wisdom, +6 Charisma, -4 Strength</em> - <strong>Rogue</strong></p><p><strong>Satyr</strong> - <em>+2 Dexterity, +2 Constitution, +2 Intelligence, +2 Wisdom, +2 Charisma</em> - <strong>Bard</strong></p><p><strong>Swanmay</strong> - <em>Adjustments as base character's race</em> - <strong>Ranger</strong></p><p><strong>Wemic</strong> - <em>+8 Srength, +2 Dexterity, +2 Constitution, -2 Charisma</em> - <strong>Barbarian</strong></p><p></p><p><strong>Table 2: Effective Character Levels</strong></p><p>Normal - Goblin, Hobgoblin, Kobold, Orc</p><p>Class Levels +1 </p><p>Class Levels +2 - Gnoll, Lizardfolk</p><p>Class Levels +3 - Bugbear</p><p>Class Levels +4 - Pixie</p><p>Class Levels +5 - Centaur, Ogre, Satyr</p><p>Class Levels +8 - Minotaur</p><p>Class Levels +9 - Ogre mage</p><p></p><p>(ECLs as given in the Dungeon Master's Guide)</p></blockquote><p></p>
[QUOTE="BOZ, post: 65961, member: 1241"] [b]PART ONE[/b] The Complete Book of Humanoids was a 2nd Edition guidebook for players and DMs to create characters of nonstandard humanoid races. It was the first work of its kind, dedicated to providing options for PC races beyond the standard human, dwarf, elf, halfling, and the like. This document exists to help update the information from the original source, as well as sources such as the Monstrous Mythology book, into 3rd Edition terms and make it playable. This document also compiles information from several 3rd Edition sources. The original sourcebook contained rules for the following PC races, and this list details where 3E stats for these races can be found. Note that since the half-orc is now a standard PC race, it will not be detailed in this document. Also, saurials were detailed as a PC race in Dragon #292, and will also not be detailed here. Aarakocra - Monsters of Faerun Alaghi - Monsters of Faerun Beastman - * Bugbear - Monster Manual Bullywug, Advanced - Monsters of Faerun Centaur - Monster Manual Fremlin - * Giant-kin, Firbolg - Creature Catalog Giant-kin, Voadkyn - Creature Catalog Gnoll - Monster Manual Gnoll, Flind - Creature Catalog Goblin - Monster Manual Hobgoblin - Monster Manual Kobold - Monster Manual Lizard Man - Monster Manual (as Lizardfolk) Minotaur - Monster Manual Mongrelman - Creature Catalog Ogre - Monster Manual Ogre, Half- - Creature Catalog Ogre Mage - Monster Manual Orc - Monster Manual Orc, Half- - Player's Handbook (as standard PC race) Pixie - Monster Manual (as Sprite, Pixie) Satyr - Monster Manual Saurial - Dragon Magazine #292 Swanmay - * Wemic - Monsters of Faerun *These races can be found in this document. Note that the definition of "humanoid" from 2nd to 3rd edition has changed, and that even the original sourcebook included races that 2nd edition did not define as "humanoids", such as the giant-kin. As such, this document will include information for races that are not strictly of the Humanoid type, but Giants (Firbolg and Voadkyn), Fey (Satyr and Pixie), and several Monstrous Humanoids (Aarakocra, Wemic, Centaur, Minotaur, and others). This document will do away will all things that relate strictly to 2nd Edition rules, and are no longer used in 3rd edition. Also not included will be ideas and suggestions on play; these need not change from the original text, and can usually be used as written. [b]Table 1: Racial Ability Adjustments[/b] Race - [i]Ability Adjustments[/i]; [b]Favored Class[/b] [b]Aarakocra[/b] - [i]+4 Dexterity, -2 Strength[/i] - [b]Fighter[/b] [b]Alaghi[/b] - [i]+8 Strength, +2 Dexterity, +2 Constitution, -4 Intelligence[/i] - [b]Druid[/b] [b]Beastman[/b] - [i]+4 Dexterity, +2 Constitution, -4 Charisma[/i] - [b]Ranger[/b] [b]Bugbear[/b] - [i]+4 Strength, +2 Dexterity, +2 Constitution, -2 Charisma[/i] - [b]Rogue[/b] [b]Bullywug, Advanced[/b] - [i]+6 Constitution, -4 Intelligence, -4 Wisdom, -4 Charisma[/i] - [b]Barbarian[/b] [b]Centaur[/b] - [i]+8 Strength, +4 Dexterity, +4 Constitution, +2 Wisdom, -2 Intelligence[/i] - [b]Ranger[/b] [b]Fremlin[/b] - [i]+4 Dexterity, -2 Strength[/i] - [b]Rogue[/b] [b]Giant-kin, Firbolg[/b] - [i]+14 Strength, +2 Dexterity, +8 Constitution, +2 Intelligence, +2 Wisdom, +4 Charisma[/i] - [b]Fighter[/b] [b]Giant-kin, Voadkyn[/b] - [i]+10 Strength, +6 Dexterity, +6 Constitution, +4 Intelligence, +4 Wisdom, +2 Charisma[/i] - [b]Ranger[/b] [b]Gnoll[/b] - [i]+4 Strength, +2 Constitution, -2 Intelligence, -2 Charisma[/i] - [b]Ranger[/b] [b]Gnoll, Flind[/b] - [i]+6 Strength, +2 Dexterity, +2 Constitution, +2 Wisdom, -2 Charisma[/i] - [b]Fighter[/b] [b]Goblin[/b] - [i]+2 Dexterity, -2 Strength, -2 Charisma[/i] - [b]Rogue[/b] [b]Hobgoblin[/b] - [i]+2 Dexterity, +2 Constitution[/i] - [b]Fighter[/b] [b]Kobold[/b] - [i]+2 Dexterity, -4 Strength[/i] - [b]Sorcerer[/b] [b]Lizardfolk[/b] - [i]+2 Strength, +2 Constitution, -2 Intelligence[/i] - [b]Druid[/b] [b]Minotaur[/b] - [i]+8 Strength, +4 Constitution, - 4 Intelligence, -2 Charisma[/i] - [b]Barbarian[/b] [b]Mongrelman[/b] - [i]+4 Strength, +2 Dexterity, +2 Constitution, -4 Charisma[/i] - [b]Rogue[/b] [b]Ogre[/b] - [i]+10 Strength, +4 Constitution, -2 Dexterity, - 4 Intelligence, -4 Charisma[/i] - [b]Barbarian[/b] [b]Ogre, Half-[/b] - [i]+6 Strength, +4 Constitution, - 2 Intelligence, -2 Charisma[/i] - [b]Barbarian[/b] [b]Ogre Mage[/b] - [i]+10 Strength, +6 Constitusion, +4 Intelligence, +4 Wisdom, +6 Charisma[/i] - [b]Wizard[/b] [b]Orc[/b] - [i]+4 Strength, -2 Intelligence, -2 Wisdom, -2 Charisma[/i] - [b]Barbarian[/b] [b]Pixie[/b] - [i]+8 Dexterity, +6 Intelligence, +4 Wisdom, +6 Charisma, -4 Strength[/i] - [b]Rogue[/b] [b]Satyr[/b] - [i]+2 Dexterity, +2 Constitution, +2 Intelligence, +2 Wisdom, +2 Charisma[/i] - [b]Bard[/b] [b]Swanmay[/b] - [i]Adjustments as base character's race[/i] - [b]Ranger[/b] [b]Wemic[/b] - [i]+8 Srength, +2 Dexterity, +2 Constitution, -2 Charisma[/i] - [b]Barbarian[/b] [b]Table 2: Effective Character Levels[/b] Normal - Goblin, Hobgoblin, Kobold, Orc Class Levels +1 Class Levels +2 - Gnoll, Lizardfolk Class Levels +3 - Bugbear Class Levels +4 - Pixie Class Levels +5 - Centaur, Ogre, Satyr Class Levels +8 - Minotaur Class Levels +9 - Ogre mage (ECLs as given in the Dungeon Master's Guide) [/QUOTE]
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