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<blockquote data-quote="Rae ArdGaoth" data-source="post: 5675123" data-attributes="member: 21064"><p>ROUND 5</p><p></p><p>(OOC: Karl didn't actually hear anything about a key. But we'll just say that this happened<img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>Tibard sees the clothes rustle on Karl, and then the piping, "Not this one!" The wise dwarf quickly figures out what's going on. "They're looking for the key!" he shouts to his companions.</p><p></p><p>Karl asks "What key is being spoken of?" as he runs into the tower to join Tibard. The dwarf replies, "The key to the box they stole from us. They must not be able to open it."</p><p></p><p>(OOC: Also, you didn't actually give mechanical actions for Karl or Jamilee. So... is Karl moving into the tower? What square? Is Jamilee running forward? How many feet, to what square? Are they delaying?)</p><p></p><p>(OOG: <a href="http://www.google.com/search?q=ha+long+bay&hl=en&safe=off&rlz=1C1ASUT_enUS394US394&prmd=ivnsm&tbm=isch&tbo=u&source=univ&sa=X&ei=d-JkTt3gKsaOiAez3dW9Cg&ved=0CFIQsAQ&biw=1333&bih=642" target="_blank">Ha Long Bay</a> is gorgeous, I highly recommend taking an overnight cruise, if you ever get a chance to visit Vietnam.)</p><p></p><p>(OOC: Waiting on input from Scott.</p><p></p><p>pneumatik, are you back yet? If not, no worries, I'll keep NPCing Tibard.)</p><p></p><p>[code][b]Initiative:[/b]</p><p>[i]Fiddler [/i][color=green][2/2 HP][/color] (???))</p><p>[i]Dancer [/i][color=green][2/2 HP][/color] (???, near Karl somewhere)</p><p>[i]Third [/i][color=green][2/2 HP][/color] (???)</p><p>[i]Christopher [/i][color=green][4/4 HP][/color] (10' up (2/F), weak)</p><p>[i]Tibard [/i][color=green][11/11 HP][/color] (30' up (4/F))</p><p>[i]Reis [/i][color=green][11/16 HP][/color] (10' up (2/F))</p><p>[i]Jamilee [/i][color=green][9/15 HP][/color]</p><p>[i]Karl [/i][color=green][15/15 HP][/color] (entangled, 40' up (roof))</p><p>[/code]</p><p></p><p>[code][b]Conditions and Effects[/b]</p><p>Weak (-4 Dex & Str): Christopher (ends 5 rounds after leaving the cloud)</p><p>Shaken: Fiddler (-2 penalty on attack rolls, saving throws, skill checks, and ability checks)</p><p>[url=http://www.d20srd.org/srd/spells/entangle.htm]Entangled[/url]: [url=http://www.d20srd.org/srd/conditionSummary.htm#entangled]entangled[/url], move at half speed, can't hustle/run, -2 penalty on attack rolls, -4 Dex, DC 15+Spell Level concentration to cast a spell, DC 20 Str or Escape Artist breaks.</p><p>[/code]</p><p></p><p>[code]</p><p>Legend:</p><p>* Ja - Jamilee</p><p>* K - Karl</p><p>* R - Reis</p><p>* T - Tibard</p><p>* C - Christopher</p><p>* D - Dancer</p><p>* F - Fiddler</p><p>* Th - Third </p><p>* Road/Grass - (normal movement)</p><p>* Shadowy Grass - dense brush (half movement)</p><p>* Green translucence (atop the tower) - entangle effect (half movement)</p><p>* Gray translucence - smoke effect</p><p>[/code]</p></blockquote><p></p>
[QUOTE="Rae ArdGaoth, post: 5675123, member: 21064"] ROUND 5 (OOC: Karl didn't actually hear anything about a key. But we'll just say that this happened:) Tibard sees the clothes rustle on Karl, and then the piping, "Not this one!" The wise dwarf quickly figures out what's going on. "They're looking for the key!" he shouts to his companions. Karl asks "What key is being spoken of?" as he runs into the tower to join Tibard. The dwarf replies, "The key to the box they stole from us. They must not be able to open it." (OOC: Also, you didn't actually give mechanical actions for Karl or Jamilee. So... is Karl moving into the tower? What square? Is Jamilee running forward? How many feet, to what square? Are they delaying?) (OOG: [url=http://www.google.com/search?q=ha+long+bay&hl=en&safe=off&rlz=1C1ASUT_enUS394US394&prmd=ivnsm&tbm=isch&tbo=u&source=univ&sa=X&ei=d-JkTt3gKsaOiAez3dW9Cg&ved=0CFIQsAQ&biw=1333&bih=642]Ha Long Bay[/url] is gorgeous, I highly recommend taking an overnight cruise, if you ever get a chance to visit Vietnam.) (OOC: Waiting on input from Scott. pneumatik, are you back yet? If not, no worries, I'll keep NPCing Tibard.) [code][b]Initiative:[/b] [i]Fiddler [/i][color=green][2/2 HP][/color] (???)) [i]Dancer [/i][color=green][2/2 HP][/color] (???, near Karl somewhere) [i]Third [/i][color=green][2/2 HP][/color] (???) [i]Christopher [/i][color=green][4/4 HP][/color] (10' up (2/F), weak) [i]Tibard [/i][color=green][11/11 HP][/color] (30' up (4/F)) [i]Reis [/i][color=green][11/16 HP][/color] (10' up (2/F)) [i]Jamilee [/i][color=green][9/15 HP][/color] [i]Karl [/i][color=green][15/15 HP][/color] (entangled, 40' up (roof)) [/code] [code][b]Conditions and Effects[/b] Weak (-4 Dex & Str): Christopher (ends 5 rounds after leaving the cloud) Shaken: Fiddler (-2 penalty on attack rolls, saving throws, skill checks, and ability checks) [url=http://www.d20srd.org/srd/spells/entangle.htm]Entangled[/url]: [url=http://www.d20srd.org/srd/conditionSummary.htm#entangled]entangled[/url], move at half speed, can't hustle/run, -2 penalty on attack rolls, -4 Dex, DC 15+Spell Level concentration to cast a spell, DC 20 Str or Escape Artist breaks. [/code] [code] Legend: * Ja - Jamilee * K - Karl * R - Reis * T - Tibard * C - Christopher * D - Dancer * F - Fiddler * Th - Third * Road/Grass - (normal movement) * Shadowy Grass - dense brush (half movement) * Green translucence (atop the tower) - entangle effect (half movement) * Gray translucence - smoke effect [/code] [/QUOTE]
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