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The 4E We Didnt Get.
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<blockquote data-quote="bert1001 fka bert1000" data-source="post: 9250221" data-attributes="member: 7029588"><p>SWSE would have been a pretty good base to make a 4e some of which did make it into 4e.</p><p></p><p>I liked:</p><p></p><ul> <li data-xf-list-type="ul">no saving throws</li> <li data-xf-list-type="ul">condition track</li> <li data-xf-list-type="ul">talents and talent trees with prerequisite talents basically showed a way to tier martial abilities</li> <li data-xf-list-type="ul">most of the classes were non magic (force) so showed a lot of variety in martial including leaders, etc.</li> <li data-xf-list-type="ul">a little bit better multiclassing -- basically the classes acted more like generic shells for the talent trees that you could mix or match fairly well</li> <li data-xf-list-type="ul">skill challenge explanation in one of the splats that was better than anything in 4e</li> <li data-xf-list-type="ul">simplified skills with trained or not</li> </ul><p></p><p>I think it still had some of the bad parts of 3.5e IMO as well though:</p><ul> <li data-xf-list-type="ul">monsters built up like PCs</li> <li data-xf-list-type="ul">bad CR and encounter building</li> <li data-xf-list-type="ul">some fidly modifiers and rules</li> <li data-xf-list-type="ul">still a little too character building vs play centric for me</li> </ul><p>etc</p><p></p><p>I'm glad we got 4e but would have liked to see a D&D version that tried to build on SWSE too though.</p></blockquote><p></p>
[QUOTE="bert1001 fka bert1000, post: 9250221, member: 7029588"] SWSE would have been a pretty good base to make a 4e some of which did make it into 4e. I liked: [LIST] [*]no saving throws [*]condition track [*]talents and talent trees with prerequisite talents basically showed a way to tier martial abilities [*]most of the classes were non magic (force) so showed a lot of variety in martial including leaders, etc. [*]a little bit better multiclassing -- basically the classes acted more like generic shells for the talent trees that you could mix or match fairly well [*]skill challenge explanation in one of the splats that was better than anything in 4e [*]simplified skills with trained or not [/LIST] I think it still had some of the bad parts of 3.5e IMO as well though: [LIST] [*]monsters built up like PCs [*]bad CR and encounter building [*]some fidly modifiers and rules [*]still a little too character building vs play centric for me [/LIST] etc I'm glad we got 4e but would have liked to see a D&D version that tried to build on SWSE too though. [/QUOTE]
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