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Starting a new campaign tomorrow! Thoughts and house rules
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<blockquote data-quote="SteveC" data-source="post: 9236008" data-attributes="member: 9053"><p>I will tell you the house rules we are using for the most recent 5e games we've been playing. All of our players have played earlier editions of the game, so we have some expectations from that.</p><ol> <li data-xf-list-type="ol">We use flanking, which is to say if you have an ally with a weapon on the opposite side of the opponent, you have advantage on attacks. This comes from the previous game experience we have, and was sort of expected for tactical play.</li> <li data-xf-list-type="ol">We use healing surges. You are able to use an action to spend up to half your hit dice. You can do this once per long rest. This is another rule from 13th Age (and 4e) but the last big campaign we ran had them.</li> <li data-xf-list-type="ol">We use Hero Points. You receive a pool of D6 equal to 5+ half level. It resets when you level up. You can spend these after making a check/attack/save.</li> </ol><p>I think that's all of them. From playing at lower and higher levels, they seem to work well.</p></blockquote><p></p>
[QUOTE="SteveC, post: 9236008, member: 9053"] I will tell you the house rules we are using for the most recent 5e games we've been playing. All of our players have played earlier editions of the game, so we have some expectations from that. [LIST=1] [*]We use flanking, which is to say if you have an ally with a weapon on the opposite side of the opponent, you have advantage on attacks. This comes from the previous game experience we have, and was sort of expected for tactical play. [*]We use healing surges. You are able to use an action to spend up to half your hit dice. You can do this once per long rest. This is another rule from 13th Age (and 4e) but the last big campaign we ran had them. [*]We use Hero Points. You receive a pool of D6 equal to 5+ half level. It resets when you level up. You can spend these after making a check/attack/save. [/LIST] I think that's all of them. From playing at lower and higher levels, they seem to work well. [/QUOTE]
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Starting a new campaign tomorrow! Thoughts and house rules
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