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STAR WARS: ASHES of the OLD REPUBLIC - Scene 1
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<blockquote data-quote="Sezarious" data-source="post: 6792363" data-attributes="member: 6792106"><p>Jihahna swallowed, her throat dry from the nerves that were beginning to surface. A smoky dark room surrounded by armed guards. A poker faced crime lord.</p><p></p><p>He would obviously love this information, but he's trying to play his interest down and infer that she will be more a liability to him than a benefit. He is, after all a businessman in addition to a crime lord and he wants to get his information for as little as possible.</p><p></p><p>She could either completely stand her ground, or give him a little trickle of the information and see if he bites, OR, a third option comes to mind. Her eyes flicked towards Anne as she beeped in her direction. Jihahna knew that Anne did not beep like that unless she was trying to communicate something to her, but what?</p><p></p><p>Before she has time to process this third option, the words run from her mouth too quickly for her to process them <span style="color: #ffd700">~This WILL work, I know it will~</span> She takes a deep breath and steps forward, the calm of her adrenaline kicks in [sblock=Friendship]If you think it appropriate, I'd like for Jihahna to use her 4 fate points to buy 4 skill points in "Friendship", meaning a roll of 1d20+4 and a force point (light side) to add 1d6 to the chance of success. A result of 10+ will change Sawthawne's attitude towards me from unfriendly to indifferent, but 15+ will make him friendly, 20+ will make him helpful. If I get below 15, I would like to use my last fate point for a re-roll, unless I got 14, in which case, using it for a +1 to the roll would suffice. I like to think that If I'm successful, This will increase the chance that Sawthawne agrees to my below proposal, perhaps because he likes my "creative idea" or something. I get the feeling saving Gria might be beneficial.[/sblock]</p><p></p><p><span style="color: #ffd700">"Mr Sawthawne, I can see you are an intelligent businessman because already you are trying to play down the significance of my offer. It's only logical for you to do so in order to get the best deal you can.</span></p><p><span style="color: #ffd700"></span></p><p><span style="color: #ffd700">You would also be able to reasonably foresee why someone who wished to 'go straight' would need to seek employment elsewhere. Running alone is not sufficient when there is a bounty on your head. By the way Gria, how much was it by the way? 3,000? 4,000 credits?"</span></p><p></p><p>Gria turns his head slightly confused by where Jihahna is going with this but stammers "6,000, 8,000 if you're returned alive, but I really don't see h-", Jihahna interrupts, <span style="color: #ffd700">"Ah yes, that's right. Sooo, taking this into account, Gria has effectively brought you another shipment that you can profit from in the form of myself."</span></p><p></p><p>Jihahna speaks frankly, raising one hand, her mechanical one placed on her hips. <span style="color: #ffd700">"HOWEVER, before you decide, a business proposal; Allow me to go in Grias place for one round in the Kill box as a means of proving my worth to you as a mercenary. I'm a dead woman without your help anyway."</span> She shrugs as she says this, knowing she speaks the truth.</p><p></p><p><span style="color: #ffd700">"If I die, Gria goes in the box after me and you get a bounty payment and a nice thank you from Jabba".</span></p><p></p><p>Jihahnas eyes narrow with her next words. <span style="color: #ffd700">"If I win however, you take me on as an employee and allow Gria to live. If you allow me supervision over Gria and his ship, maybe I can mop up this cargo issue he caused and maybe even grow him a set of testicles. Look at him, shaking at the knees, that's not entertainment. Me though, I'm an unknown in combat to those who want to place their bets. I'm an ex-merc of Jabba. We're are tough, but look at my prosthetics! What an interesting fight it would be!"</span></p><p><span style="color: #ffd700"></span></p><p>Her voice becomes cheery with her next sentence. <span style="color: #ffd700">"As a result, you gain some of the most valuable spice trade information you could hope to come by this century".</span></p></blockquote><p></p>
[QUOTE="Sezarious, post: 6792363, member: 6792106"] Jihahna swallowed, her throat dry from the nerves that were beginning to surface. A smoky dark room surrounded by armed guards. A poker faced crime lord. He would obviously love this information, but he's trying to play his interest down and infer that she will be more a liability to him than a benefit. He is, after all a businessman in addition to a crime lord and he wants to get his information for as little as possible. She could either completely stand her ground, or give him a little trickle of the information and see if he bites, OR, a third option comes to mind. Her eyes flicked towards Anne as she beeped in her direction. Jihahna knew that Anne did not beep like that unless she was trying to communicate something to her, but what? Before she has time to process this third option, the words run from her mouth too quickly for her to process them [COLOR=#ffd700]~This WILL work, I know it will~[/COLOR] She takes a deep breath and steps forward, the calm of her adrenaline kicks in [sblock=Friendship]If you think it appropriate, I'd like for Jihahna to use her 4 fate points to buy 4 skill points in "Friendship", meaning a roll of 1d20+4 and a force point (light side) to add 1d6 to the chance of success. A result of 10+ will change Sawthawne's attitude towards me from unfriendly to indifferent, but 15+ will make him friendly, 20+ will make him helpful. If I get below 15, I would like to use my last fate point for a re-roll, unless I got 14, in which case, using it for a +1 to the roll would suffice. I like to think that If I'm successful, This will increase the chance that Sawthawne agrees to my below proposal, perhaps because he likes my "creative idea" or something. I get the feeling saving Gria might be beneficial.[/sblock] [COLOR=#ffd700]"Mr Sawthawne, I can see you are an intelligent businessman because already you are trying to play down the significance of my offer. It's only logical for you to do so in order to get the best deal you can. You would also be able to reasonably foresee why someone who wished to 'go straight' would need to seek employment elsewhere. Running alone is not sufficient when there is a bounty on your head. By the way Gria, how much was it by the way? 3,000? 4,000 credits?"[/COLOR] Gria turns his head slightly confused by where Jihahna is going with this but stammers "6,000, 8,000 if you're returned alive, but I really don't see h-", Jihahna interrupts, [COLOR=#ffd700]"Ah yes, that's right. Sooo, taking this into account, Gria has effectively brought you another shipment that you can profit from in the form of myself."[/COLOR] Jihahna speaks frankly, raising one hand, her mechanical one placed on her hips. [COLOR=#ffd700]"HOWEVER, before you decide, a business proposal; Allow me to go in Grias place for one round in the Kill box as a means of proving my worth to you as a mercenary. I'm a dead woman without your help anyway."[/COLOR] She shrugs as she says this, knowing she speaks the truth. [COLOR=#ffd700]"If I die, Gria goes in the box after me and you get a bounty payment and a nice thank you from Jabba".[/COLOR] Jihahnas eyes narrow with her next words. [COLOR=#ffd700]"If I win however, you take me on as an employee and allow Gria to live. If you allow me supervision over Gria and his ship, maybe I can mop up this cargo issue he caused and maybe even grow him a set of testicles. Look at him, shaking at the knees, that's not entertainment. Me though, I'm an unknown in combat to those who want to place their bets. I'm an ex-merc of Jabba. We're are tough, but look at my prosthetics! What an interesting fight it would be!" [/COLOR] Her voice becomes cheery with her next sentence. [COLOR=#ffd700]"As a result, you gain some of the most valuable spice trade information you could hope to come by this century".[/COLOR] [/QUOTE]
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