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<blockquote data-quote="MacConnell" data-source="post: 8814828" data-attributes="member: 6855223"><p>[spoiler=Search]</p><p><span style="color: rgb(26, 188, 156)">Brock</span>: 8(observe) + 65(d100) = 73</p><p><span style="color: rgb(44, 130, 201)">Garindell</span>: 16 + 112 = 128</p><p><span style="color: rgb(250, 197, 28)">Bellaria</span>: 14 + 76 = 90</p><p><span style="color: rgb(97, 189, 109)">Gaio</span>: 12 + 76 = 88</p><p><span style="color: rgb(243, 121, 52)">Brenda</span>: 10 + 75 = 85</p><p>[/spoiler]</p><p>The other members of the party look at the primary action of Garindell with an expression of curiosity and confusion, all, except Brenda, who rubs her forehead and shakes her head. When she speaks, she seems to be in mid-thought. It does not, at first, make sense. “<span style="color: rgb(243, 121, 52)">We are too young, Garin. You have no rapport, and none of us has reputation, yet. You are looking for Divine answers, but you have paid no homage. I heard about the ritual that is done each Cycle in Bridgetown. The three leaders of the village all stand on the bridge and throw a coin over their shoulders into the water. I do not know Fortune, nor do I really hold much faith in that regard. Green Jay respects the wind. Being Maldrog, I am beholden to the Earth; but if ones such as us are to garner any favor, we must make a sacrifice. Time, wealth, or blood, the gods expect their due</span>.”</p><p></p><p>Brenda stops speaking and takes a step back, taking a deep breath. The fine hairs on her body stand on end. Though these are too small to be seen by anyone else, her skin pocks over like a freshly plucked bird. Her eyes go wide and she shakes her head, evidently somewhat fearful of her own words. This moment quickly forgotten, Brock, Garin, and Brenda, leave Bellaria and Gaio Verde to their watch while they spread out to set snares and investigate the area for possible signs of a culprit.</p><p></p><p>While Garindell does not have the possibility of garner answers from any mystical residue that might have been left in the passage of the fish thief, he does find, himself, a more deductive with regard to looking for natural signs. Animals are creatures of habit. They tend to follow a fixed pattern of movement and behavior until something causes them to change that pattern. This is why game trails can be noted and used to hunt game. Smaller animals will often use the paths established by larger animals, even if those paths are made by people. The lack of any evidence of a slick or muddy place along the bank where something would be regularly entering the river gives the conclusion that the sought creature must be crossing the stream.</p><p></p><p>Paying more attention to one another rather than the task at hand, as would be typical for a couple of adolescents of the opposite gender, Gaio and Bellaria waste the day away, seeing nothing. However, in the early pre-dawn light of the following morning, Bellaria startles as she sees a pair of black animals enter the river from the other side. Once the creatures surface and snort near the baited traps, she recognizes that it is a pair of otters. Identified as a fowler because it will kill and eat waterfowl, an otter primarily eats fish. A baited trap is simply caged food for such a varmint.</p><p></p><p>When Bellaria moves, the otters snort and grunt at her, not particularly afraid, but definitely cautious. As she wakes Gaio to bring them to his attention, the pair back across the river, continuing their vocal complaints. They exit the river where they had entered.</p><p>[spoiler=Character Data]</p><p><span style="color: rgb(44, 130, 201)">Garindell</span>: full wellness</p><p><span style="color: rgb(26, 188, 156)">Brock</span>: full wellness</p><p><span style="color: rgb(250, 197, 28)">Belaria</span>: full wellness</p><p><span style="color: rgb(97, 189, 109)">Gaio Verde</span>: full wellness</p><p><span style="color: rgb(251, 160, 38)">Brenda</span>: full wellness</p><p>[/spoiler]</p><p>[ooc]Each character receives 5 DP. State nominal actions and intentions and provide a random roll.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8814828, member: 6855223"] [spoiler=Search] [COLOR=rgb(26, 188, 156)]Brock[/COLOR]: 8(observe) + 65(d100) = 73 [COLOR=rgb(44, 130, 201)]Garindell[/COLOR]: 16 + 112 = 128 [COLOR=rgb(250, 197, 28)]Bellaria[/COLOR]: 14 + 76 = 90 [COLOR=rgb(97, 189, 109)]Gaio[/COLOR]: 12 + 76 = 88 [COLOR=rgb(243, 121, 52)]Brenda[/COLOR]: 10 + 75 = 85 [/spoiler] The other members of the party look at the primary action of Garindell with an expression of curiosity and confusion, all, except Brenda, who rubs her forehead and shakes her head. When she speaks, she seems to be in mid-thought. It does not, at first, make sense. “[COLOR=rgb(243, 121, 52)]We are too young, Garin. You have no rapport, and none of us has reputation, yet. You are looking for Divine answers, but you have paid no homage. I heard about the ritual that is done each Cycle in Bridgetown. The three leaders of the village all stand on the bridge and throw a coin over their shoulders into the water. I do not know Fortune, nor do I really hold much faith in that regard. Green Jay respects the wind. Being Maldrog, I am beholden to the Earth; but if ones such as us are to garner any favor, we must make a sacrifice. Time, wealth, or blood, the gods expect their due[/COLOR].” Brenda stops speaking and takes a step back, taking a deep breath. The fine hairs on her body stand on end. Though these are too small to be seen by anyone else, her skin pocks over like a freshly plucked bird. Her eyes go wide and she shakes her head, evidently somewhat fearful of her own words. This moment quickly forgotten, Brock, Garin, and Brenda, leave Bellaria and Gaio Verde to their watch while they spread out to set snares and investigate the area for possible signs of a culprit. While Garindell does not have the possibility of garner answers from any mystical residue that might have been left in the passage of the fish thief, he does find, himself, a more deductive with regard to looking for natural signs. Animals are creatures of habit. They tend to follow a fixed pattern of movement and behavior until something causes them to change that pattern. This is why game trails can be noted and used to hunt game. Smaller animals will often use the paths established by larger animals, even if those paths are made by people. The lack of any evidence of a slick or muddy place along the bank where something would be regularly entering the river gives the conclusion that the sought creature must be crossing the stream. Paying more attention to one another rather than the task at hand, as would be typical for a couple of adolescents of the opposite gender, Gaio and Bellaria waste the day away, seeing nothing. However, in the early pre-dawn light of the following morning, Bellaria startles as she sees a pair of black animals enter the river from the other side. Once the creatures surface and snort near the baited traps, she recognizes that it is a pair of otters. Identified as a fowler because it will kill and eat waterfowl, an otter primarily eats fish. A baited trap is simply caged food for such a varmint. When Bellaria moves, the otters snort and grunt at her, not particularly afraid, but definitely cautious. As she wakes Gaio to bring them to his attention, the pair back across the river, continuing their vocal complaints. They exit the river where they had entered. [spoiler=Character Data] [COLOR=rgb(44, 130, 201)]Garindell[/COLOR]: full wellness [COLOR=rgb(26, 188, 156)]Brock[/COLOR]: full wellness [COLOR=rgb(250, 197, 28)]Belaria[/COLOR]: full wellness [COLOR=rgb(97, 189, 109)]Gaio Verde[/COLOR]: full wellness [COLOR=rgb(251, 160, 38)]Brenda[/COLOR]: full wellness [/spoiler] [ooc]Each character receives 5 DP. State nominal actions and intentions and provide a random roll.[/ooc] [/QUOTE]
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