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<blockquote data-quote="Rils" data-source="post: 8692921" data-attributes="member: 78768"><p>There are some clarifications on this in the "Faiths & Avatars" book, which should be noted is an FR-specific book, but references many other source books when it comes to mechanics. A couple of notable snippets:</p><p></p><p>Page 18: "To put it plainly, the terms <em>priest</em>, <em>cleric</em>, <em>specialty priest</em>, and <em>clergy members</em> are used with specific meanings in this text. Priest is a character class group. Clerics, crusaders, druids, specialty priests, mystics, monks, and shamans are types of priests. Clergy members (or clergy, or members of the clergy) can be of any character class, including priests. When a condition applies to all priests of a deity, it does not necessarily, therefore, apply to all clergy members."</p><p></p><p>Page 182, Appendix 1 Priest Classes "This appendix lays out the basic classes of the priest group in use in the FORGOTTEN REALMS campaign setting other than the many specifically defined specialty priests detailed in the entries for each of the deities discussed in the bulk of this book. The Player’s Handbook (PHB) describes two types of priests: clerics and specialty priests. While clerics are intended to serve as a generic model for an adventuring priest character, specialty priests reflect the aims and powers of the different deities of the FORGOTTEN REALMS setting. The druid is presented in the Player Handbook as an example of a specialty priest, representing any power that stands for nature—or even Nature itself."</p><p></p><p>The next page includes the following XP table, which addresses OP question 2:</p><p>[ATTACH=full]253858[/ATTACH]</p><p></p><p>It also goes on to outline a lot of info about the "Priest Default Class", as well as distinctions for 6 types of priest classes: Clerics, Crusaders, Druids, Monks, Mystics and Shamans (also referencing "Player's Options: Spells & Magic" for a few of those).</p><p></p><p>This book doesn't address multiclassing, as the deities listed are all "human" deities and IIRC humans can't multiclass in 2e. Multiclassing IS covered in "Demihuman Deities", in Appendix 1 "Demihuman Priests" starting on page 224. It clarifies how some aspects of multiclassing work, and then mentions specific multiclassing combinations allowed under each of the racial groups over the next few pages (most of them are fairly restrictive).</p><p></p><p> Hope that helps.</p></blockquote><p></p>
[QUOTE="Rils, post: 8692921, member: 78768"] There are some clarifications on this in the "Faiths & Avatars" book, which should be noted is an FR-specific book, but references many other source books when it comes to mechanics. A couple of notable snippets: Page 18: "To put it plainly, the terms [I]priest[/I], [I]cleric[/I], [I]specialty priest[/I], and [I]clergy members[/I] are used with specific meanings in this text. Priest is a character class group. Clerics, crusaders, druids, specialty priests, mystics, monks, and shamans are types of priests. Clergy members (or clergy, or members of the clergy) can be of any character class, including priests. When a condition applies to all priests of a deity, it does not necessarily, therefore, apply to all clergy members." Page 182, Appendix 1 Priest Classes "This appendix lays out the basic classes of the priest group in use in the FORGOTTEN REALMS campaign setting other than the many specifically defined specialty priests detailed in the entries for each of the deities discussed in the bulk of this book. The Player’s Handbook (PHB) describes two types of priests: clerics and specialty priests. While clerics are intended to serve as a generic model for an adventuring priest character, specialty priests reflect the aims and powers of the different deities of the FORGOTTEN REALMS setting. The druid is presented in the Player Handbook as an example of a specialty priest, representing any power that stands for nature—or even Nature itself." The next page includes the following XP table, which addresses OP question 2: [ATTACH type="full"]253858[/ATTACH] It also goes on to outline a lot of info about the "Priest Default Class", as well as distinctions for 6 types of priest classes: Clerics, Crusaders, Druids, Monks, Mystics and Shamans (also referencing "Player's Options: Spells & Magic" for a few of those). This book doesn't address multiclassing, as the deities listed are all "human" deities and IIRC humans can't multiclass in 2e. Multiclassing IS covered in "Demihuman Deities", in Appendix 1 "Demihuman Priests" starting on page 224. It clarifies how some aspects of multiclassing work, and then mentions specific multiclassing combinations allowed under each of the racial groups over the next few pages (most of them are fairly restrictive). Hope that helps. [/QUOTE]
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