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Special Conversion Thread: Lycanthropes and their ilk
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<blockquote data-quote="Cleon" data-source="post: 9270911" data-attributes="member: 57383"><p>So we're talking about replacing that entire section with:</p><p style="margin-left: 20px"></p> <p style="margin-left: 20px"><span style="color: green"><strong>Hit Dice and Hit Points:</strong> Same as base creature plus those of the base dragon.</span></p> <p style="margin-left: 20px"><span style="color: green"></span></p> <p style="margin-left: 20px"><span style="color: green">To calculate total hit points, apply Constitution modifiers according to the score the weredragon has in each form.</span></p> <p style="margin-left: 20px"><span style="color: green"></span></p> <p style="margin-left: 20px"><span style="color: green"><strong>Speed:</strong> Same as the base creature or base dragon, depending on which form the weredragon is using. Hybrids use the base creature's speed and have a fly speed equal to one-half the base dragon's flight speed (if any) with a maneuverability one step worse than the base dragon's (minimum clumsy). If the base creature already has a fly speed, the hybrid form uses whichever flying speed and flight maneverability is better.</span></p> <p style="margin-left: 20px"><span style="color: green"></span></p> <p style="margin-left: 20px"><span style="color: green"><strong>Armor Class:</strong> Weredragons have their natural armor bonus increase by +2 in humanoid or giant form. In dragon form, a weredragon in its default size has a natural armor bonus equal to the base dragon's natural armor plus the base creature's natural armor or a +5 natural armor bonus, whichever is higher. In hybrid form, a weredragon's natural armor bonus is equal to that of its base creature form or dragon form, whichever is better.</span></p> <p style="margin-left: 20px"><span style="color: green"></span></p> <p style="margin-left: 20px"><span style="color: green"><strong>Base Attack/Grapple:</strong> Add the base attack bonus for the base creature to the base attack bonus of the base dragon's Dragon Hit Dice. The weredragon's grapple bonus uses its attack bonus and modifiers for Strength and size depending on the weredragon's form.</span></p> <p style="margin-left: 20px"><span style="color: green"></span></p> <p style="margin-left: 20px"><span style="color: green"><strong>Attacks:</strong> Same as the base creature or base dragon, depending on which form the weredragon is using. A weredragon in hybrid form gains two claw attacks and a bite attack as natural weapons. If the base dragon has wings or tail slap attacks the weredragon gains those natural weapons in hybrid form.</span></p><p></p><p>That works for me.</p><p></p><p>Updating the <strong><a href="https://www.enworld.org/posts/8006632" target="_blank">Weredragon (True Drakanthrope) Working Draft</a></strong>.</p></blockquote><p></p>
[QUOTE="Cleon, post: 9270911, member: 57383"] So we're talking about replacing that entire section with: [indent] [color=green][B]Hit Dice and Hit Points:[/B] Same as base creature plus those of the base dragon. To calculate total hit points, apply Constitution modifiers according to the score the weredragon has in each form. [B]Speed:[/B] Same as the base creature or base dragon, depending on which form the weredragon is using. Hybrids use the base creature's speed and have a fly speed equal to one-half the base dragon's flight speed (if any) with a maneuverability one step worse than the base dragon's (minimum clumsy). If the base creature already has a fly speed, the hybrid form uses whichever flying speed and flight maneverability is better. [B]Armor Class:[/B] Weredragons have their natural armor bonus increase by +2 in humanoid or giant form. In dragon form, a weredragon in its default size has a natural armor bonus equal to the base dragon's natural armor plus the base creature's natural armor or a +5 natural armor bonus, whichever is higher. In hybrid form, a weredragon's natural armor bonus is equal to that of its base creature form or dragon form, whichever is better. [B]Base Attack/Grapple:[/B] Add the base attack bonus for the base creature to the base attack bonus of the base dragon's Dragon Hit Dice. The weredragon's grapple bonus uses its attack bonus and modifiers for Strength and size depending on the weredragon's form. [B]Attacks:[/B] Same as the base creature or base dragon, depending on which form the weredragon is using. A weredragon in hybrid form gains two claw attacks and a bite attack as natural weapons. If the base dragon has wings or tail slap attacks the weredragon gains those natural weapons in hybrid form.[/color][/indent] That works for me. Updating the [B][URL='https://www.enworld.org/posts/8006632']Weredragon (True Drakanthrope) Working Draft[/URL][/B]. [/QUOTE]
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