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Second Darkness (RoleMaster rules) - RG
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<blockquote data-quote="jonathonhawke" data-source="post: 7389027" data-attributes="member: 6810779"><p><strong><span style="font-size: 12px">Gunther</span></strong></p><p></p><p></p><p>[sblock=Combat]</p><p><strong>Armor/Health</strong></p><p>Armor Type: 13 (chain shirt) DB: +35 (+10 w/o shield)</p><p>Hits: 50</p><p><strong>Favored Weapons</strong></p><p>MELEE:<p style="margin-left: 20px">brodrack +48</p> <p style="margin-left: 20px"></p> <p style="margin-left: 40px">As broadsword, angle towards (slash) deals slash crits, angle away (hack) deals krush crits</p> <p style="margin-left: 40px"> <table style='width: 100%'><tr><td>AT Range</td><td>Slash</td><td>Hack</td></tr><tr><td>1</td><td>+15</td><td>-15</td></tr><tr><td>2-4</td><td>+15</td><td>-10</td></tr><tr><td>5-8</td><td>+10</td><td>0</td></tr><tr><td>9-10</td><td>0</td><td>+15</td></tr><tr><td>11-12</td><td>-5</td><td>-10</td></tr><tr><td>13-15</td><td>-10</td><td>+20</td></tr><tr><td>16</td><td>-10</td><td>+15</td></tr><tr><td>17-18</td><td>-20</td><td>+15</td></tr><tr><td>19-20</td><td>-20</td><td>+10</td></tr></table> </p> <p style="margin-left: 20px">dagger +28</p> <p style="margin-left: 20px">spear +23</p> <p style="margin-left: 20px">unarmed strike +18</p><p>RANGE:<p style="margin-left: 20px">dagger +18</p> <p style="margin-left: 20px">spear +18</p> <p style="margin-left: 20px">light crossbow +23</p><p></p><p></p><p><strong>Spellcasting:</strong></p><p>Power Points: 1</p><p>Base Attack: +0</p><p><strong>Spell Lists/Spells</strong></p><p>nothing yet</p><p></p><p></p><p><strong>Special:</strong></p><p>Adrenal Move (Strength) +40<p style="margin-left: 20px">focus to gain +10 OB on next attack</p><p></p><p></p><p>[/sblock]</p><p>[sblock=Abilities/Skills]</p><p>Languages:<p style="margin-left: 20px">Common 7/6</p> <p style="margin-left: 20px">Varisian 5/4</p> <p style="margin-left: 20px">Shoanti 3/3</p><p>Key Skills:<p style="margin-left: 20px">Perception +5</p><p>Secondary Skills:<p style="margin-left: 20px">Streetwise +30</p> <p style="margin-left: 20px">Diplomacy +25</p> <p style="margin-left: 20px">Intimidate +20</p> <p style="margin-left: 20px">Climbing +16</p> <p style="margin-left: 20px">Swimming +16</p> <p style="margin-left: 20px">Knowledge (local) +15</p> <p style="margin-left: 20px">Bluff +15</p> <p style="margin-left: 20px">Stalk +15</p> <p style="margin-left: 20px">Survival +11</p> <p style="margin-left: 20px">Tracking +6</p> <p style="margin-left: 20px">Sense Motive +5</p> <p style="margin-left: 20px">Knowledge (history) +5</p> <p style="margin-left: 20px">Heal +0</p> <p style="margin-left: 20px">Hide +0</p> <p style="margin-left: 20px"></p><p>[/sblock]</p><p>[sblock=Equipment]</p><p>Brodrack w/Scabbard (belt)</p><p>Dagger w/Scabbard (belt)</p><p>Weapon Belt, holds 2 scabbards, 3 pouches</p><p>common clothes</p><p>Boots</p><p>Chain Shirt</p><p>Full Shield (+25 vs. melee or missile)</p><p>Arm Greaves (Protect vs. arm crits)</p><p>Leg Greaves (Protect vs. leg crits)</p><p>Pot Helm</p><p>-Aventail (Chain neck armor, attaches to helm)</p><p>Waterskin (holds 1 pint) w/Ale (1 pint)</p><p>belt pouch: holds 12lbs</p><p>-Flint & Steel</p><p>-akbutege (3 doses), heals 1-10 hits</p><p>-ulginor (1 slice left), 1 days nutrition, tastes of cheese and spinach, keeps 1-2 months</p><p>coin purse: holds 6lbs</p><p>- loose coins</p><p></p><p></p><p>Magical Treasure:</p><p>- sister's locket: +5 to all RRs</p><p></p><p></p><p>Currency:</p><p>GP: 00 CP: 05</p><p>SP: 11 TP: 05</p><p>BP: 09 IP: 00</p><p></p><p></p><p>[/sblock]</p><p>[sblock=Description]</p><p> -Sex: Male</p><p> -Age: 23</p><p> -Height: 6'2"</p><p> -Weight: 180</p><p> -Hair Color: Brown</p><p> -Eye Color: Brown</p><p> -Scars/Tatoos: none</p><p> -Apperance:</p><p></p><p></p><p><strong>Background:</strong></p><p>Gunther grew up in Riddleport and has lived nowhere else. He has a good knowledge of the landscape and minor knowledge of the politics of the area. (Golden Rule - Don't get caught, and you may do anything you wish in Riddleport.) Because he was big and strong and healthy, he was recruited into the Gendarmes. Life was going well.</p><p>Then the Blot appeared. His family left town in fear, but he remained, bound by his duty. Before she left, his little sister gave him a locket with a drawing of her inside.</p><p>Soon after that, he caught the wrong person breaking the law, learned that the Golden Rule didn't apply to everyone, and found himself cashiered from the Gendarmes.</p><p>In need of employment, he thought that the Gold Goblin might have new positions after the upcoming tournament. He should check it out.</p><p>The fee to the tournament took most of his remaining cash, but he was inside, waiting for the tournament to start.[/sblock]</p></blockquote><p></p>
[QUOTE="jonathonhawke, post: 7389027, member: 6810779"] [B][SIZE=3]Gunther[/SIZE][/B] [sblock=Combat] [B]Armor/Health[/B] Armor Type: 13 (chain shirt) DB: +35 (+10 w/o shield) Hits: 50 [B]Favored Weapons[/B] MELEE:[INDENT]brodrack +48 [/INDENT] [INDENT=2]As broadsword, angle towards (slash) deals slash crits, angle away (hack) deals krush crits [TABLE="width: 33%"] [TR] [TD]AT Range[/TD] [TD]Slash[/TD] [TD]Hack[/TD] [/TR] [TR] [TD]1[/TD] [TD]+15[/TD] [TD]-15[/TD] [/TR] [TR] [TD]2-4[/TD] [TD]+15[/TD] [TD]-10[/TD] [/TR] [TR] [TD]5-8[/TD] [TD]+10[/TD] [TD]0[/TD] [/TR] [TR] [TD]9-10[/TD] [TD]0[/TD] [TD]+15[/TD] [/TR] [TR] [TD]11-12[/TD] [TD]-5[/TD] [TD]-10[/TD] [/TR] [TR] [TD]13-15[/TD] [TD]-10[/TD] [TD]+20[/TD] [/TR] [TR] [TD]16[/TD] [TD]-10[/TD] [TD]+15[/TD] [/TR] [TR] [TD]17-18[/TD] [TD]-20[/TD] [TD]+15[/TD] [/TR] [TR] [TD]19-20[/TD] [TD]-20[/TD] [TD]+10[/TD] [/TR] [/TABLE] [/INDENT] [INDENT]dagger +28 spear +23 unarmed strike +18[/INDENT] RANGE:[INDENT]dagger +18 spear +18 light crossbow +23[/INDENT] [B]Spellcasting:[/B] Power Points: 1 Base Attack: +0 [B]Spell Lists/Spells[/B] nothing yet [B]Special:[/B] Adrenal Move (Strength) +40[INDENT]focus to gain +10 OB on next attack[/INDENT] [/sblock] [sblock=Abilities/Skills] Languages:[INDENT]Common 7/6 Varisian 5/4 Shoanti 3/3[/INDENT] Key Skills:[INDENT]Perception +5[/INDENT] Secondary Skills:[INDENT]Streetwise +30 Diplomacy +25 Intimidate +20 Climbing +16 Swimming +16 Knowledge (local) +15 Bluff +15 Stalk +15 Survival +11 Tracking +6 Sense Motive +5 Knowledge (history) +5 Heal +0 Hide +0 [/INDENT] [/sblock] [sblock=Equipment] Brodrack w/Scabbard (belt) Dagger w/Scabbard (belt) Weapon Belt, holds 2 scabbards, 3 pouches common clothes Boots Chain Shirt Full Shield (+25 vs. melee or missile) Arm Greaves (Protect vs. arm crits) Leg Greaves (Protect vs. leg crits) Pot Helm -Aventail (Chain neck armor, attaches to helm) Waterskin (holds 1 pint) w/Ale (1 pint) belt pouch: holds 12lbs -Flint & Steel -akbutege (3 doses), heals 1-10 hits -ulginor (1 slice left), 1 days nutrition, tastes of cheese and spinach, keeps 1-2 months coin purse: holds 6lbs - loose coins Magical Treasure: - sister's locket: +5 to all RRs Currency: GP: 00 CP: 05 SP: 11 TP: 05 BP: 09 IP: 00 [/sblock] [sblock=Description] -Sex: Male -Age: 23 -Height: 6'2" -Weight: 180 -Hair Color: Brown -Eye Color: Brown -Scars/Tatoos: none -Apperance: [B]Background:[/B] Gunther grew up in Riddleport and has lived nowhere else. He has a good knowledge of the landscape and minor knowledge of the politics of the area. (Golden Rule - Don't get caught, and you may do anything you wish in Riddleport.) Because he was big and strong and healthy, he was recruited into the Gendarmes. Life was going well. Then the Blot appeared. His family left town in fear, but he remained, bound by his duty. Before she left, his little sister gave him a locket with a drawing of her inside. Soon after that, he caught the wrong person breaking the law, learned that the Golden Rule didn't apply to everyone, and found himself cashiered from the Gendarmes. In need of employment, he thought that the Gold Goblin might have new positions after the upcoming tournament. He should check it out. The fee to the tournament took most of his remaining cash, but he was inside, waiting for the tournament to start.[/sblock] [/QUOTE]
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