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Community
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Savante Class - Critique and comment
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<blockquote data-quote="kigmatzomat" data-source="post: 1377289" data-attributes="member: 9254"><p>The class is/might be used in one 3.0 and one 3.5 game so it's written for both. We haven't started the 3.5 game yet which is why I'm asking for input. I'm very comfortable with the 3.0 aspects but 3.5 is still rather much a mystery. If I need to split out the versions that's what I'll do. </p><p></p><p></p><p></p><p>That's explicitly what I'm trying to avoid. The rulebooks in play are different for each campaign, nor do I own all the ones that are available. This class is also supposed to be infinitely flexible within the bounds of the non-supernatural. </p><p></p><p></p><p></p><p>The Savante is assumed to have the ability at the minimum level when acquired. If the ability does not increment but is somehow level dependant, consider the Savante's full class level. Otherwise each increment requires an additional use of Par Excellence.</p><p></p><p>I.E. Sneak Attack acquired by an 18th level Savante is good for +1d6. The savante would use his Savante level to determine if he could sneak attack a character with Improved Uncanny Dodge. Additional dice of sneak attack would require additional Par Excellence. </p><p></p><p>Improved Uncanny Dodge possessed by a 20th level Savante would render him unflankable except by a 24th level rogue (or other character with the Sneak Attack ability). </p><p></p><p></p><p></p><p></p><p></p><p>Animal Companion in 3.0 requires the spell Animal Friendship so it cannot be taken as it is Supernatural or Spell-like ability. 3.5....Hmmm, it did turn into an Extraordinary. Rather surprising since the Paladin mount is Spell-like. </p><p></p><p>The first use would give the lowest tier of Animal Companion with each additional use going up one notch. </p><p></p><p>The same would go for the monkish unarmed attack, each use providing a new die step, though I think a clause for "bundled" powers needs to be added. Unarmed Strike includes the imp. unarmed attack feat + extra toys. I think the standard "GM Caveat" and the recommendation to expect each feat to be paid for separately from extra toys unless a special condition is added that the GM approves of.</p></blockquote><p></p>
[QUOTE="kigmatzomat, post: 1377289, member: 9254"] The class is/might be used in one 3.0 and one 3.5 game so it's written for both. We haven't started the 3.5 game yet which is why I'm asking for input. I'm very comfortable with the 3.0 aspects but 3.5 is still rather much a mystery. If I need to split out the versions that's what I'll do. That's explicitly what I'm trying to avoid. The rulebooks in play are different for each campaign, nor do I own all the ones that are available. This class is also supposed to be infinitely flexible within the bounds of the non-supernatural. The Savante is assumed to have the ability at the minimum level when acquired. If the ability does not increment but is somehow level dependant, consider the Savante's full class level. Otherwise each increment requires an additional use of Par Excellence. I.E. Sneak Attack acquired by an 18th level Savante is good for +1d6. The savante would use his Savante level to determine if he could sneak attack a character with Improved Uncanny Dodge. Additional dice of sneak attack would require additional Par Excellence. Improved Uncanny Dodge possessed by a 20th level Savante would render him unflankable except by a 24th level rogue (or other character with the Sneak Attack ability). Animal Companion in 3.0 requires the spell Animal Friendship so it cannot be taken as it is Supernatural or Spell-like ability. 3.5....Hmmm, it did turn into an Extraordinary. Rather surprising since the Paladin mount is Spell-like. The first use would give the lowest tier of Animal Companion with each additional use going up one notch. The same would go for the monkish unarmed attack, each use providing a new die step, though I think a clause for "bundled" powers needs to be added. Unarmed Strike includes the imp. unarmed attack feat + extra toys. I think the standard "GM Caveat" and the recommendation to expect each feat to be paid for separately from extra toys unless a special condition is added that the GM approves of. [/QUOTE]
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Savante Class - Critique and comment
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