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Rogue's Been in an Awkward Place, And This Survey Might Be Our Last Chance to Let WotC Know.
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<blockquote data-quote="Vikingkingq" data-source="post: 9227157" data-attributes="member: 66208"><p>So I had an idea over on the other place, and I'm curious whether people think this would be a modest enough addition to the Rogue to give them a bit of a bump and eliminate some minor issues without stretching the power budget:</p><p></p><p><strong>Give the Rogue a weaker version of Stroke of Luck</strong> at lower levels. This would have the added advantage of giving the Rogue a short rest resource that gives them a reason to short rest with the rest of the party prior to 20th level. So what I was thinking is that at level 2, you could get a Luck Point per short rest as per the Lucky feat, but only 1/SR instead of PB/LR.</p><p></p><p>The nice thing about this is that Lucky applies to any d20 roll, so this gives the Rogue a bit more damage in combat, or makes the Rogue a bit more reliable on a skill check than other Experts (if you really need to disarm a trap or open a door or fasttalk your way past a guard). However, because it's only 1/SR, it's nice to have but not something you can constantly spam (looking at you, Guidance...) or that you will always rely on and constantly "refresh" so that it's always up. Rogues wouldn't be as desirous of a Short Rest as a Monk or Warlock, but they'd at least get something out of it. </p><p></p><p>If that's too weak, you could have it scale somewhat by letting the Luck Point gain the benefit of Reliable Talent at Level 7, so that you can't get unlucky at Luck. And then as per Stroke of Luck now, at level 20, your Luck Point is an auto-20.</p></blockquote><p></p>
[QUOTE="Vikingkingq, post: 9227157, member: 66208"] So I had an idea over on the other place, and I'm curious whether people think this would be a modest enough addition to the Rogue to give them a bit of a bump and eliminate some minor issues without stretching the power budget: [B]Give the Rogue a weaker version of Stroke of Luck[/B] at lower levels. This would have the added advantage of giving the Rogue a short rest resource that gives them a reason to short rest with the rest of the party prior to 20th level. So what I was thinking is that at level 2, you could get a Luck Point per short rest as per the Lucky feat, but only 1/SR instead of PB/LR. The nice thing about this is that Lucky applies to any d20 roll, so this gives the Rogue a bit more damage in combat, or makes the Rogue a bit more reliable on a skill check than other Experts (if you really need to disarm a trap or open a door or fasttalk your way past a guard). However, because it's only 1/SR, it's nice to have but not something you can constantly spam (looking at you, Guidance...) or that you will always rely on and constantly "refresh" so that it's always up. Rogues wouldn't be as desirous of a Short Rest as a Monk or Warlock, but they'd at least get something out of it. If that's too weak, you could have it scale somewhat by letting the Luck Point gain the benefit of Reliable Talent at Level 7, so that you can't get unlucky at Luck. And then as per Stroke of Luck now, at level 20, your Luck Point is an auto-20. [/QUOTE]
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Rogue's Been in an Awkward Place, And This Survey Might Be Our Last Chance to Let WotC Know.
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