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<blockquote data-quote="Envisioner" data-source="post: 7960294" data-attributes="member: 6749263"><p>There's no immediate response from the balloon after you halloo, so you eventually make a cautious approach somewhat closer. Getting close enough to look down into the little cup of land where the chimera had been chained, you see that its body has been removed, and a half-dozen or so individuals are fanning out across the area, engaged in various tasks, two of which are working their way in your direction. Ashur recognizes a lot of the general trappings of his trade in several of these individuals, and in particular one of the two coming toward him looks familiar.</p><p></p><p>[ooc]I'll just go ahead and tell you right now that these guys are with the Emerald Enclave; I don't see this faction as being likely to fly their flag anywhere outside of a council chamber, so their balloon isn't marked with a stag's head or anything, but they aren't keeping secrets and this fact will come out in dialog within five minutes, so I might as well just spit it out. I'm not feeling super inspired, so I don't particularly want to invent all six of these individuals or detail exactly what they're doing; all of you are invited to make suggestions. The only specification I will place is that somewhere between three and five of them are Rangers, no less than two of them single-classed and the rest possibly multiclassing. The group has no high-level druids, so they don't rely on magic to solve their problems; instead they're investigating things the hard way. I'll get into what they're doing here later, but the descriptive details are something I'm more than happy to crowdsource, particularly given that I am neither super-familiar with the Forgotten Realms nor particularly fond of it. These guys are just a vehicle to move you toward the main plot, which is why I'm not getting hung up on making sure they come out right, but neither do I want to handwave them entirely. I'm also purposely dragging my heels a bit on advancing the plot for this group, because I want to give the other group a chance to catch up, which is a bit awkward given that they're doing a far more detail-intensive scenario.[/ooc]</p></blockquote><p></p>
[QUOTE="Envisioner, post: 7960294, member: 6749263"] There's no immediate response from the balloon after you halloo, so you eventually make a cautious approach somewhat closer. Getting close enough to look down into the little cup of land where the chimera had been chained, you see that its body has been removed, and a half-dozen or so individuals are fanning out across the area, engaged in various tasks, two of which are working their way in your direction. Ashur recognizes a lot of the general trappings of his trade in several of these individuals, and in particular one of the two coming toward him looks familiar. [ooc]I'll just go ahead and tell you right now that these guys are with the Emerald Enclave; I don't see this faction as being likely to fly their flag anywhere outside of a council chamber, so their balloon isn't marked with a stag's head or anything, but they aren't keeping secrets and this fact will come out in dialog within five minutes, so I might as well just spit it out. I'm not feeling super inspired, so I don't particularly want to invent all six of these individuals or detail exactly what they're doing; all of you are invited to make suggestions. The only specification I will place is that somewhere between three and five of them are Rangers, no less than two of them single-classed and the rest possibly multiclassing. The group has no high-level druids, so they don't rely on magic to solve their problems; instead they're investigating things the hard way. I'll get into what they're doing here later, but the descriptive details are something I'm more than happy to crowdsource, particularly given that I am neither super-familiar with the Forgotten Realms nor particularly fond of it. These guys are just a vehicle to move you toward the main plot, which is why I'm not getting hung up on making sure they come out right, but neither do I want to handwave them entirely. I'm also purposely dragging my heels a bit on advancing the plot for this group, because I want to give the other group a chance to catch up, which is a bit awkward given that they're doing a far more detail-intensive scenario.[/ooc] [/QUOTE]
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