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Revised and rebalanced dragons for 1e AD&D
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<blockquote data-quote="Cleon" data-source="post: 7488134" data-attributes="member: 57383"><p>My disagreement is the Huge dragon's "fearsome" breath weapon is further unshackled from their HD/hp.</p><p></p><p>Consider the difference between a Huge Great Red (HD 24+144; BW 10d8+10) and a regular Great Red (HD 22+132; BW10d8). Its hp go up 9% and its average breath weapon damage goes up 22%. The difference isn't significant in some of the midsized dragons, i.e. an Adult Green (HD 8+40; BW 5d6) vs a Huge Adult Green (HD 10+50; BW 5d6+5) has its HD/hp go up 25% and BWd 28%.</p><p></p><p>Also, compare the 10 HD dragons in the system:</p><p></p><p><em>Small Adult Red: HD 10+50; BW 5d8</em></p><p><strong>Adult Blue: HD 10+50; BW 5d8</strong></p><p><em>Huge Adult Green: HD 10+50; BW 5d6+5</em></p><p><em>Small Old Blue: HD 10+50; BW 6d8</em></p><p><strong>Old Green: HD 10+50; BW 6d6</strong></p><p><em>Huge Old Black: HD 10+50; BW 6d8+6</em></p><p><em>Small Venerable Green: HD 10+50; BW 7d6</em></p><p><strong>Venerable Black: HD 10+50; BW 7d8</strong></p><p><em>Huge Venerable White: HD 10+50; BW 7d6+7</em></p><p><em>Small Ancient Black: HD 10+60; BW 8d8</em></p><p><strong>Ancient White: HD 10+60; BW 8d6</strong></p><p><em>Small Wyrm White: HD 10+60; BW 9d6</em></p><p></p><p>The above has dragons most of whom have the same average hit points (95, except for the top two which have 105) but breath weapon damages that go from an average of 21 (the Old Green's 6d6) to 36 (the Small Ancient Black's 8d6).</p><p></p><p>I'm also starting to disagree with giving the Green Dragon 1d6 scaled breath weapon damage since it results in a noticeable underperformance when compared to the Black and Blue on either side of it. I'm not that keen on it for the White but am more accepting of it since it's the weakest of Chromatic rather than being stuck right in the middle like the Green.</p><p></p><p>I'd prefer to use one damage scale for all of the colours (and presumably metals).</p><p></p><p></p><p></p><p>Elegance schmelagance, I'm doing this for fun. The complexity's nothing compared to some of the ideas I came up with for 3E. It doesn't even require you to solve quadratic equations*.</p><p></p><p>*Okay, none of them involved quadratic equations. Just square roots. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /></p><p></p><p>I'm more inclined to make it something HD related without age categories mattering, either a simple (or simplish formula) like X dice per Y HD (or X dice per Y HD plus A points per B bonus HP) or use the "add breath weapon column to Dragon Attacks table" solution.</p><p></p><p>I'd rather the age categories be used to influence the saving throws instead of the size. Maybe each age above category 6 has a cumulative –1 on the save, so the PCs must save against a Great Wyrm's breath weapon at –4.</p></blockquote><p></p>
[QUOTE="Cleon, post: 7488134, member: 57383"] My disagreement is the Huge dragon's "fearsome" breath weapon is further unshackled from their HD/hp. Consider the difference between a Huge Great Red (HD 24+144; BW 10d8+10) and a regular Great Red (HD 22+132; BW10d8). Its hp go up 9% and its average breath weapon damage goes up 22%. The difference isn't significant in some of the midsized dragons, i.e. an Adult Green (HD 8+40; BW 5d6) vs a Huge Adult Green (HD 10+50; BW 5d6+5) has its HD/hp go up 25% and BWd 28%. Also, compare the 10 HD dragons in the system: [I]Small Adult Red: HD 10+50; BW 5d8[/I] [B]Adult Blue: HD 10+50; BW 5d8[/B] [I]Huge Adult Green: HD 10+50; BW 5d6+5 Small Old Blue: HD 10+50; BW 6d8[/I] [B]Old Green: HD 10+50; BW 6d6[/B] [I]Huge Old Black: HD 10+50; BW 6d8+6 Small Venerable Green: HD 10+50; BW 7d6[/I] [B]Venerable Black: HD 10+50; BW 7d8[/B] [I]Huge Venerable White: HD 10+50; BW 7d6+7 Small Ancient Black: HD 10+60; BW 8d8[/I] [B]Ancient White: HD 10+60; BW 8d6[/B] [I]Small Wyrm White: HD 10+60; BW 9d6[/I] The above has dragons most of whom have the same average hit points (95, except for the top two which have 105) but breath weapon damages that go from an average of 21 (the Old Green's 6d6) to 36 (the Small Ancient Black's 8d6). I'm also starting to disagree with giving the Green Dragon 1d6 scaled breath weapon damage since it results in a noticeable underperformance when compared to the Black and Blue on either side of it. I'm not that keen on it for the White but am more accepting of it since it's the weakest of Chromatic rather than being stuck right in the middle like the Green. I'd prefer to use one damage scale for all of the colours (and presumably metals). Elegance schmelagance, I'm doing this for fun. The complexity's nothing compared to some of the ideas I came up with for 3E. It doesn't even require you to solve quadratic equations*. *Okay, none of them involved quadratic equations. Just square roots. :p I'm more inclined to make it something HD related without age categories mattering, either a simple (or simplish formula) like X dice per Y HD (or X dice per Y HD plus A points per B bonus HP) or use the "add breath weapon column to Dragon Attacks table" solution. I'd rather the age categories be used to influence the saving throws instead of the size. Maybe each age above category 6 has a cumulative –1 on the save, so the PCs must save against a Great Wyrm's breath weapon at –4. [/QUOTE]
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