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<blockquote data-quote="Manbearcat" data-source="post: 9314131" data-attributes="member: 6696971"><p>Alright! That is a cascade of 3 x Skill Challenges completed and the completion of <strong>Minor quest</strong>: <em>Locate the cult's hidden sanctuaries and verify their leader's identity.</em> Only thing left is <strong>Major Quest</strong>: <em>With the Changebringer's Grace, redeem and purify the rakshasa - or end their dominion before they can grow into a true tyrant.</em></p><p></p><p>Here is some book-keeping work and some tutorial homework for your prospective GMing of your new game:</p><p></p><p>1) Level up the characters to level 9.</p><p></p><p>2) You would gain a gang of Coin from this stuff (or art/etc). So choose 3 x Consumables that Morgan gifts his cousins and Valak for the coming conflict; levels 9 or below.</p><p></p><p>3) Choose a new level 10 item for Valak (either something pilfered from Matron Lirr's manor or a gift from Avandra). You can trade in the type of a current item you have and then change out that item for something else. Also, Valak gains this:</p><p></p><p></p><p></p><p>4) Very brief roadway vignette for journey back to Easthill.</p><p></p><p>5) You guys forge a key for Caryn/Osians' father's lockbox and access his cellar store. Compose the briefest of vignette of a letter to his children for this day to come and give Caryn and Encounter Power Attack as her father's cache contains his sword which is gifted to her to protect her little brother.</p><p></p><p>6) Adalbar, maimed as he is, demands to come along. Brief vignette on that scene and create a level 9 Monster/NPC to represent him as a Controller/Leader (archer with a forced movement rider attack and another that lets ally shift like Covering Fire and another still that is an Encounter Power; Immediate Interrupt to protect an ally from an attack).</p><p></p><p>MONTAGE!</p><p></p><p>[MEDIA=youtube]JfW_XeH82-0[/MEDIA]</p><p></p><p>[HR][/HR]</p><p></p><p>Then we can smash cut to the next evening's festivities at the entrance to the Easthill ampitheatre on the borderlands with the Briar Hills. We'll have a combat to deal with the cult's security and then another for the big showdown (with a difficult nested SC to redeem our Rakshasa...or, Valak can conclude that its too dangerous and he has no choice but to destroy the rakshasa, thus saving the Nentir Vale from his wrath and demonic plans...but dooming his soul to another corrupt reincarnation and some other community to future wrath).</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 9314131, member: 6696971"] Alright! That is a cascade of 3 x Skill Challenges completed and the completion of [B]Minor quest[/B]: [I]Locate the cult's hidden sanctuaries and verify their leader's identity.[/I] Only thing left is [B]Major Quest[/B]: [I]With the Changebringer's Grace, redeem and purify the rakshasa - or end their dominion before they can grow into a true tyrant.[/I] Here is some book-keeping work and some tutorial homework for your prospective GMing of your new game: 1) Level up the characters to level 9. 2) You would gain a gang of Coin from this stuff (or art/etc). So choose 3 x Consumables that Morgan gifts his cousins and Valak for the coming conflict; levels 9 or below. 3) Choose a new level 10 item for Valak (either something pilfered from Matron Lirr's manor or a gift from Avandra). You can trade in the type of a current item you have and then change out that item for something else. Also, Valak gains this: 4) Very brief roadway vignette for journey back to Easthill. 5) You guys forge a key for Caryn/Osians' father's lockbox and access his cellar store. Compose the briefest of vignette of a letter to his children for this day to come and give Caryn and Encounter Power Attack as her father's cache contains his sword which is gifted to her to protect her little brother. 6) Adalbar, maimed as he is, demands to come along. Brief vignette on that scene and create a level 9 Monster/NPC to represent him as a Controller/Leader (archer with a forced movement rider attack and another that lets ally shift like Covering Fire and another still that is an Encounter Power; Immediate Interrupt to protect an ally from an attack). MONTAGE! [MEDIA=youtube]JfW_XeH82-0[/MEDIA] [HR][/HR] Then we can smash cut to the next evening's festivities at the entrance to the Easthill ampitheatre on the borderlands with the Briar Hills. We'll have a combat to deal with the cult's security and then another for the big showdown (with a difficult nested SC to redeem our Rakshasa...or, Valak can conclude that its too dangerous and he has no choice but to destroy the rakshasa, thus saving the Nentir Vale from his wrath and demonic plans...but dooming his soul to another corrupt reincarnation and some other community to future wrath). [/QUOTE]
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