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<blockquote data-quote="Manbearcat" data-source="post: 9288674" data-attributes="member: 6696971"><p><em>"It might be that you saved my soul today priest." The unnamed torchbearer unclips an ample purse and drops it to the ground, coins making the noise that coins make. "I go to Harken to impress upon the Baron Easthill's dire circumstance."</em></p><p><em></em></p><p><em>Shamed and laid low of purpose, the crowd immediately disperses into constituent parts, returning to their homes and duties amidst the sprawl of the near-ruined steading.</em></p><p><em></em></p><p><em>All that remain are the two orphans; Carys, the older sister, and her brother Osian. Their mother perished early on in their tender years, just another ordinary life claimed by an unnamed pestilence in the vale. Their father took up Adalbar's cause and died in the recent fighting. They praise Avandra and pledge themselves to you by the grace of The Changebringer and in the name of their father lost...if you'll have them (see loot below). </em></p><p><em></em></p><p><em>Regardless, they rush to the stake and cut Adalbar from the stake's bindings. Maimed from the fighting and exhausted from the affairs, he crumples in a heap. But he will survive...</em></p><p><em></em></p><p><em>The unnamed torchbearer is not the only dour face in Easthill. A handful of able-bodied sentries remain after the fighting took so many. They stand stalwart on the high points of various hills to surveil the wood to the north and the Briar Hills to the east. Heads on a swivel, they also surveil Valak. He is not likely to receive a warm welcome...</em></p><p></p><p>[HR][/HR]</p><p></p><p><strong><em>XP </em></strong></p><p></p><p>* C1, Level 8 SC Complete: <em>Disperse the gathered citizens to prevent the execution</em>. = 350 xp</p><p></p><p>* Minor Quest Complete: <em>Perform an act of repentance, preventing an occurrence of the sort of cruelty he perpetuated in his past. = </em>350 xp</p><p></p><p><strong><em>LOOT</em></strong></p><p></p><p>* 700 coin (from the unnamed torchbearer)</p><p></p><p>* <strong>Benefaction for the Priest</strong>: The orphans pledge themselves to you following you everywhere in Her name and the name of their father lost. You can bring them into any combat. If they lose their HP, describe their exit from the scene (they do not perish).</p><p></p><p><strong>Orphans (Carys and Osian)</strong></p><p>Medium natural humanoid, humans</p><p>Level 8 Minion Soldier XP 88</p><p>HP 1; a missed attack never damages a minion. Initiative +9</p><p>AC 24, Fortitude 20, Reflex 21, Will 18 Speed 6</p><p></p><p>Traits</p><p>Benefaction for the Priest: Valak gains +1 power bonus to defenses against enemies adjacent to the orphans.</p><p></p><p>Standard Actions</p><p>(⚔) Short sword (weapon) ✦ At-Will</p><p>Attack: Melee 1 (one creature); +13 vs. AC</p><p>Hit: 7 damage.</p><p>Effect: The orphans marks the target until the end of the orphan's next turn.</p><p></p><p>➶ Bolas (weapon) ✦ Encounter</p><p>Attack: Ranged 5 (one creature); +11 vs. Reflex</p><p>Hit: The target is immobilized (escape DC 16).</p><p></p><p>Athletics +10, Perception+9</p><p><strong>Str</strong> 12 (+5) <strong>Dex</strong> 20 (+9) <strong>Wis</strong> 11 (+4)</p><p><strong>Con</strong> 15 (+6) <strong>Int</strong> 13 (+5) <strong>Cha</strong> 12 (+5)</p><p></p><p>[HR][/HR]</p><p></p><p>What does Valak do here?</p><p></p><p>* Does he accept the children's pledge or turn them away?</p><p></p><p>* Does he pursue the unnamed torchbearer in the name of justice or follow him to Harken to help press the matters of Easthill's desperation?</p><p></p><p>* Does he attempt to nurse Adalbar back to physical health and mental well-being?</p><p></p><p>* Does he attempt to muster the faith, spirits, and martial prowess of ruined Easthill?</p><p></p><p>* Does he pursue the exiled elder Sarken Toldorff into the Briar Hills where the rock quarry lies and the routed remnants of The Iron Circle marauders who besieged Easthill fled to?</p><p></p><p>* Something else?</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 9288674, member: 6696971"] [I]"It might be that you saved my soul today priest." The unnamed torchbearer unclips an ample purse and drops it to the ground, coins making the noise that coins make. "I go to Harken to impress upon the Baron Easthill's dire circumstance." Shamed and laid low of purpose, the crowd immediately disperses into constituent parts, returning to their homes and duties amidst the sprawl of the near-ruined steading. All that remain are the two orphans; Carys, the older sister, and her brother Osian. Their mother perished early on in their tender years, just another ordinary life claimed by an unnamed pestilence in the vale. Their father took up Adalbar's cause and died in the recent fighting. They praise Avandra and pledge themselves to you by the grace of The Changebringer and in the name of their father lost...if you'll have them (see loot below). Regardless, they rush to the stake and cut Adalbar from the stake's bindings. Maimed from the fighting and exhausted from the affairs, he crumples in a heap. But he will survive... The unnamed torchbearer is not the only dour face in Easthill. A handful of able-bodied sentries remain after the fighting took so many. They stand stalwart on the high points of various hills to surveil the wood to the north and the Briar Hills to the east. Heads on a swivel, they also surveil Valak. He is not likely to receive a warm welcome...[/I] [HR][/HR] [B][I]XP [/I][/B] * C1, Level 8 SC Complete: [I]Disperse the gathered citizens to prevent the execution[/I]. = 350 xp * Minor Quest Complete: [I]Perform an act of repentance, preventing an occurrence of the sort of cruelty he perpetuated in his past. = [/I]350 xp [B][I]LOOT[/I][/B] * 700 coin (from the unnamed torchbearer) * [B]Benefaction for the Priest[/B]: The orphans pledge themselves to you following you everywhere in Her name and the name of their father lost. You can bring them into any combat. If they lose their HP, describe their exit from the scene (they do not perish). [B]Orphans (Carys and Osian)[/B] Medium natural humanoid, humans Level 8 Minion Soldier XP 88 HP 1; a missed attack never damages a minion. Initiative +9 AC 24, Fortitude 20, Reflex 21, Will 18 Speed 6 Traits Benefaction for the Priest: Valak gains +1 power bonus to defenses against enemies adjacent to the orphans. Standard Actions (⚔) Short sword (weapon) ✦ At-Will Attack: Melee 1 (one creature); +13 vs. AC Hit: 7 damage. Effect: The orphans marks the target until the end of the orphan's next turn. ➶ Bolas (weapon) ✦ Encounter Attack: Ranged 5 (one creature); +11 vs. Reflex Hit: The target is immobilized (escape DC 16). Athletics +10, Perception+9 [B]Str[/B] 12 (+5) [B]Dex[/B] 20 (+9) [B]Wis[/B] 11 (+4) [B]Con[/B] 15 (+6) [B]Int[/B] 13 (+5) [B]Cha[/B] 12 (+5) [HR][/HR] What does Valak do here? * Does he accept the children's pledge or turn them away? * Does he pursue the unnamed torchbearer in the name of justice or follow him to Harken to help press the matters of Easthill's desperation? * Does he attempt to nurse Adalbar back to physical health and mental well-being? * Does he attempt to muster the faith, spirits, and martial prowess of ruined Easthill? * Does he pursue the exiled elder Sarken Toldorff into the Briar Hills where the rock quarry lies and the routed remnants of The Iron Circle marauders who besieged Easthill fled to? * Something else? [/QUOTE]
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