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Ravenloft: Monsters vs Darklords
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<blockquote data-quote="Bedrockgames" data-source="post: 9276101" data-attributes="member: 85555"><p>People are born in the domain though as well. And Falkovnia has one of the larger populations of the domains (the second largest settlement is located there). However I doubt they thought through the numbers here and I am sure if you crunched them realistically, you could find problems in Ravenloft (also it is generally a lower population setting than most other settings). Personally I am not particularly worried about counting people or grain harvests in Ravenloft. For me it just isn't that kind of setting where I expect naturalistic logic to prevail (I expect horror movie logic). But I think just because a setting is using horror movie logic, I don't think trying to explain it through a mechanism like people not having souls, adds anything. You just end up with a weird: most of the people don't have souls head scratcher </p><p></p><p>On the invasions though, I don't think we know the actual numbers of people died in those. We just know that by the black box, he launched four invasions. Falkovnia was created in 690 and the present year is 735. So that is roughly one invasion every eleven years or so. Which means anyone who was ten when a given invasion occurred, would be fighting age by the next invasion. But we know that when his domain was created, a bunch of refugees poured in from places like Darkon. So I am sure he used many of those people in the first wave of invasions. Again, I doubt the numbers pan out as Ravenloft is not a world like Harn where the focus is on logic. But I don't think just because a setting hand waves, means you have to take those handwaves to their logical conclusion.</p></blockquote><p></p>
[QUOTE="Bedrockgames, post: 9276101, member: 85555"] People are born in the domain though as well. And Falkovnia has one of the larger populations of the domains (the second largest settlement is located there). However I doubt they thought through the numbers here and I am sure if you crunched them realistically, you could find problems in Ravenloft (also it is generally a lower population setting than most other settings). Personally I am not particularly worried about counting people or grain harvests in Ravenloft. For me it just isn't that kind of setting where I expect naturalistic logic to prevail (I expect horror movie logic). But I think just because a setting is using horror movie logic, I don't think trying to explain it through a mechanism like people not having souls, adds anything. You just end up with a weird: most of the people don't have souls head scratcher On the invasions though, I don't think we know the actual numbers of people died in those. We just know that by the black box, he launched four invasions. Falkovnia was created in 690 and the present year is 735. So that is roughly one invasion every eleven years or so. Which means anyone who was ten when a given invasion occurred, would be fighting age by the next invasion. But we know that when his domain was created, a bunch of refugees poured in from places like Darkon. So I am sure he used many of those people in the first wave of invasions. Again, I doubt the numbers pan out as Ravenloft is not a world like Harn where the focus is on logic. But I don't think just because a setting hand waves, means you have to take those handwaves to their logical conclusion. [/QUOTE]
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Ravenloft: Monsters vs Darklords
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