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Rary's Replay of the Past
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<blockquote data-quote="Ruin Explorer" data-source="post: 8919573" data-attributes="member: 18"><p>This seems like the most likely scenario to me given that they didn't just drop getting rid of 1.0a, but also put the ENTIRE SRD into CC, which was something most people weren't even asking for, and others considered a wild "stretch goal".</p><p></p><p>1.1 was incredibly controlling and grasping.</p><p></p><p>2.0 wasn't much better, and 2.0, let's remember was just barely two weeks ago!</p><p></p><p>It seems like after that things started changing at an increasing pace. This particular development? I don't think it was a "plan" at all until the survey results started to come in, except in the sense that probably some people at WotC (likely including designers) were hoping for an outcome like this.</p><p></p><p>Civitas ad portas was certainly a factor, as it often is in palace revolutions (certainly civitas on the road to the palace).</p></blockquote><p></p>
[QUOTE="Ruin Explorer, post: 8919573, member: 18"] This seems like the most likely scenario to me given that they didn't just drop getting rid of 1.0a, but also put the ENTIRE SRD into CC, which was something most people weren't even asking for, and others considered a wild "stretch goal". 1.1 was incredibly controlling and grasping. 2.0 wasn't much better, and 2.0, let's remember was just barely two weeks ago! It seems like after that things started changing at an increasing pace. This particular development? I don't think it was a "plan" at all until the survey results started to come in, except in the sense that probably some people at WotC (likely including designers) were hoping for an outcome like this. Civitas ad portas was certainly a factor, as it often is in palace revolutions (certainly civitas on the road to the palace). [/QUOTE]
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