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(Proposal) Prestige Class: Disciple of the Body
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<blockquote data-quote="Rae ArdGaoth" data-source="post: 2173630" data-attributes="member: 21064"><p>Disciple of Form</p><p>Dedicated to improving Dexterity, disciples of form learn to react almost instantaneously to events, sometimes even before they seem to happen. They are speedy and exact in their movements. Nothing gets past their lightning fast reflexes. A disciple of form has trained and focused his movements to near perfection.</p><p></p><p><strong>Requirements</strong></p><p>To qualify to become a Disciple of the Body, a character must fulfill all the following criteria.</p><p> <strong>Alignment:</strong> Any lawful.</p><p> <strong>BAB:</strong> +4</p><p> <strong>Skills:</strong> 8 ranks in Concentration and 8 ranks in any 2 of the following: Balance, Move Silently, Tumble.</p><p> <strong>Feats:</strong> Lightning Reflexes and Skill Focus in any 1 of the skills listed above.</p><p></p><p></p><p>[CODE][B]Level BAB Fort Ref Will Special[/B]</p><p>1 +0 +0 +2 +0 Art of Form</p><p>2 +1 +0 +3 +0 Discipline</p><p>3 +2 +1 +3 +1 Fast Movement +10'</p><p>4 +3 +1 +4 +1 Feat of Dexterity</p><p>5 +3 +1 +4 +1 Discipline</p><p>6 +4 +2 +5 +2 Fast Movement +20'</p><p>7 +5 +2 +5 +2 Precision +2</p><p>8 +6 +2 +6 +2 Discipline</p><p>9 +6 +3 +6 +3 Fast Movement +30'</p><p>10 +7 +3 +7 +3 Precision +4, Mastery of Form[/CODE]</p><p></p><p> <strong>Art of Form (Ex): </strong> </p><p> Just beginning his training, the disciple simply trains to move and dodge quickly. The disciple gains a +1 dodge bonus (all dodge bonuses stack) to AC. This dodge bonus increases by 1 at 4th level and by 1 again at 10th level. This bonus is lost when the disciple is immobilized or helpless, when he wears medium or heavy armor, or when he carries a medium or heavy load. Otherwise, it follows all other rules of a dodge bonus.</p><p></p><p> <strong>Fast Movement (Ex):</strong> At 3rd level, the disciple has had enough training to increase his speed. His base move speed gains a +10’ bonus. This stacks with the fast movement ability granted by the monk class. This bonus increases to +20’ at 6th level and +30’ at 9th level.</p><p></p><p> <strong>Feat of Dexterity (Ex): </strong>At 4th level, and with some experience under his belt, the disciple of form can perform extraordinary feats of dexterity in short bursts. As a free action, the disciple may gain an enhancement bonus to his dexterity equal to his disciple level. The ability lasts 1 round and is usable a number of times per day equal to the disciple’s disciple of form level.</p><p></p><p> <strong>Precision (Ex): </strong>The disciple of form has spent long hours honing his accuracy, precision, and speed, thus at 7th level he gains a permanent +2 bonus to his Dexterity score. This bonus increases to +4 at 10th level.</p><p></p><p> <strong> Mastery of Form (Ex): </strong>After much training, the disciple of form has finally reached the peak of his art. Near-perfection of his craft allows the disciple of form one extra attack at his full attack bonus in a full attack. He can also use his Feat of Dexterity ability 2 more times per day. </p><p></p><p></p><p></p><p><em>Okay, this would be the first PrC. I think I like it and the Stamina one the best, I may drop Intensity altogether. My abilities for Intensity weren't very original or useful, but I felt that the PrC'er should have the choice between the three physical (body) attributes. Since they're getting split up (and I agree with that thought, about them being split up) I don't see it as necessary anymore. You'll note that there is a "discipline" every few levels, I plan on going through the ones I have and making a seperate list for each class. Discipline suggestions are welcome, the more the merrier, I say.</em></p><p><em></em></p><p><em>Tell me what you think of this first revision while I edit the Stamina disciple.</em></p></blockquote><p></p>
[QUOTE="Rae ArdGaoth, post: 2173630, member: 21064"] Disciple of Form Dedicated to improving Dexterity, disciples of form learn to react almost instantaneously to events, sometimes even before they seem to happen. They are speedy and exact in their movements. Nothing gets past their lightning fast reflexes. A disciple of form has trained and focused his movements to near perfection. [b]Requirements[/b] To qualify to become a Disciple of the Body, a character must fulfill all the following criteria. [b]Alignment:[/b] Any lawful. [b]BAB:[/b] +4 [b]Skills:[/b] 8 ranks in Concentration and 8 ranks in any 2 of the following: Balance, Move Silently, Tumble. [b]Feats:[/b] Lightning Reflexes and Skill Focus in any 1 of the skills listed above. [CODE][B]Level BAB Fort Ref Will Special[/B] 1 +0 +0 +2 +0 Art of Form 2 +1 +0 +3 +0 Discipline 3 +2 +1 +3 +1 Fast Movement +10' 4 +3 +1 +4 +1 Feat of Dexterity 5 +3 +1 +4 +1 Discipline 6 +4 +2 +5 +2 Fast Movement +20' 7 +5 +2 +5 +2 Precision +2 8 +6 +2 +6 +2 Discipline 9 +6 +3 +6 +3 Fast Movement +30' 10 +7 +3 +7 +3 Precision +4, Mastery of Form[/CODE] [b]Art of Form (Ex): [/b] Just beginning his training, the disciple simply trains to move and dodge quickly. The disciple gains a +1 dodge bonus (all dodge bonuses stack) to AC. This dodge bonus increases by 1 at 4th level and by 1 again at 10th level. This bonus is lost when the disciple is immobilized or helpless, when he wears medium or heavy armor, or when he carries a medium or heavy load. Otherwise, it follows all other rules of a dodge bonus. [b]Fast Movement (Ex):[/b] At 3rd level, the disciple has had enough training to increase his speed. His base move speed gains a +10’ bonus. This stacks with the fast movement ability granted by the monk class. This bonus increases to +20’ at 6th level and +30’ at 9th level. [b]Feat of Dexterity (Ex): [/b]At 4th level, and with some experience under his belt, the disciple of form can perform extraordinary feats of dexterity in short bursts. As a free action, the disciple may gain an enhancement bonus to his dexterity equal to his disciple level. The ability lasts 1 round and is usable a number of times per day equal to the disciple’s disciple of form level. [b]Precision (Ex): [/b]The disciple of form has spent long hours honing his accuracy, precision, and speed, thus at 7th level he gains a permanent +2 bonus to his Dexterity score. This bonus increases to +4 at 10th level. [b] Mastery of Form (Ex): [/b]After much training, the disciple of form has finally reached the peak of his art. Near-perfection of his craft allows the disciple of form one extra attack at his full attack bonus in a full attack. He can also use his Feat of Dexterity ability 2 more times per day. [i]Okay, this would be the first PrC. I think I like it and the Stamina one the best, I may drop Intensity altogether. My abilities for Intensity weren't very original or useful, but I felt that the PrC'er should have the choice between the three physical (body) attributes. Since they're getting split up (and I agree with that thought, about them being split up) I don't see it as necessary anymore. You'll note that there is a "discipline" every few levels, I plan on going through the ones I have and making a seperate list for each class. Discipline suggestions are welcome, the more the merrier, I say. Tell me what you think of this first revision while I edit the Stamina disciple.[/i] [/QUOTE]
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(Proposal) Prestige Class: Disciple of the Body
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