H.M.Gimlord
Explorer
This fell out from Dekana's request. It's actually just a proposal so that reality reflects rules. It has already become general practice among several of us (judges) to award DM Credits when DMs award XP to their players as opposed to waiting until the end of the adventure. Among reasons that others have had for this, here are mine.
There you have it. What say you judges.
P.S. Notice I'm shooting myself in the foot here by proposing this myself (I can't vote on it now). Only fair since I benefit directly from this passing.
- Some of us are running extremely long adventures. Mine for instance hits its 2-year mark in about 4 weeks, while Tenchuu has been going for some time on the whole Lord Byron kick. Because of this, it would be a shame to wait 2-3 years before being awarded DM Credits
- Though it might seem that this undermines the purpose of waiting, which was to provide an incentive for a DM to finish, I would argue that waiting till the end might also provide an incentive for a DM to say, "Aw heck with it. At this rate, I'll never get my credits. Why bother!" and quit DMing or at least not try it again any time soon.
- It spreads the credits out. Just think. After a year or two of DMing someone finally gets their credits, and POOF! Heroic to Epic tier leap! (OK, there may be some hyoperbole there, but you get the point). This seems a bit too much all at once.
- It's only fair. Players are awarded peacemeal. Do they need an incentive to stay in an adventure. Our player attrition rate is horrendously larger than our DM attrition rate.\
- *EDIT* Left this out because it's obvious: Many of us (you) are already doing this anyway.
There you have it. What say you judges.
P.S. Notice I'm shooting myself in the foot here by proposing this myself (I can't vote on it now). Only fair since I benefit directly from this passing.