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<blockquote data-quote="Pbartender" data-source="post: 2084849" data-attributes="member: 7533"><p>I think I'd have to agree with Creamsteak here.</p><p></p><p>There enough skills, feats, class abilities, spells and psionic powers that a character can use to overcome blindness, that I don't think we need a template for it to give special bonuses.</p><p></p><p></p><p></p><p>To which I would reply... Look at the rules you've got first, before you make up new ones. Understand the blindness condition first...</p><p></p><p></p><p></p><p>I think most of us could agree that a person who has been blind from birth would have "grown accustomed" and learned to overcome that -4 penalty to Search and most Strength- and Dexterity-based skills. It would be safe to say that he could probably even move at his full movement rate. Aside from that, I see no rerason to give any other special abilities such as blindsense or blindsight.</p><p></p><p>Instead, I would suggest taking the Blind Fight (which itself eleminates or reduces many of the penties due to blindness) and Skill Focus (Listen) feats. You could even make a case for using the alternate rule in the DMG, and taking Scent as a feat, if you happen to be a blind Gnome or Half-orc.</p><p></p><p>If you become a spellcaster, many spells can be creatively used in place of normal sight. Any Divination spell would be especially useful to a blind man... Any of the Detection spells, Clairvoyance, and Arcane Eye would all give you the ability to sense certain aspects of your surroundings for a limited time. Alteration spells, such as the 2nd-level Alter Self, and shapechanging abilities, like Wild Shape, would likewise give you temporary sight, should you choose a form (there are a multitude if them) that has eyes. You could even use a prpoerly trained animal companion or a familiar with its emapthic link as a "seeing eye" pet. I do not know the pisonics rules as well, but I can imagine you find similar psionic abilities.</p><p></p><p>Finally, there are at least a few prestige classes (one of them is a LEW original!) that grant blind sense and/or blind sense.</p><p></p><p>I guess what I'm trying to say is... I think that if you want to use blindness as a character-roleplaying "flaw", you'll find it much more rewarding to use the existing rules to find innovative alternatives, than to arbitrarily invent a new rule to minimize the penalties.</p></blockquote><p></p>
[QUOTE="Pbartender, post: 2084849, member: 7533"] I think I'd have to agree with Creamsteak here. There enough skills, feats, class abilities, spells and psionic powers that a character can use to overcome blindness, that I don't think we need a template for it to give special bonuses. To which I would reply... Look at the rules you've got first, before you make up new ones. Understand the blindness condition first... I think most of us could agree that a person who has been blind from birth would have "grown accustomed" and learned to overcome that -4 penalty to Search and most Strength- and Dexterity-based skills. It would be safe to say that he could probably even move at his full movement rate. Aside from that, I see no rerason to give any other special abilities such as blindsense or blindsight. Instead, I would suggest taking the Blind Fight (which itself eleminates or reduces many of the penties due to blindness) and Skill Focus (Listen) feats. You could even make a case for using the alternate rule in the DMG, and taking Scent as a feat, if you happen to be a blind Gnome or Half-orc. If you become a spellcaster, many spells can be creatively used in place of normal sight. Any Divination spell would be especially useful to a blind man... Any of the Detection spells, Clairvoyance, and Arcane Eye would all give you the ability to sense certain aspects of your surroundings for a limited time. Alteration spells, such as the 2nd-level Alter Self, and shapechanging abilities, like Wild Shape, would likewise give you temporary sight, should you choose a form (there are a multitude if them) that has eyes. You could even use a prpoerly trained animal companion or a familiar with its emapthic link as a "seeing eye" pet. I do not know the pisonics rules as well, but I can imagine you find similar psionic abilities. Finally, there are at least a few prestige classes (one of them is a LEW original!) that grant blind sense and/or blind sense. I guess what I'm trying to say is... I think that if you want to use blindness as a character-roleplaying "flaw", you'll find it much more rewarding to use the existing rules to find innovative alternatives, than to arbitrarily invent a new rule to minimize the penalties. [/QUOTE]
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