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Playing around with my Dogs in the Vineyard-inspired D&D Setting: Plague Dogs
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<blockquote data-quote="BookTenTiger" data-source="post: 9170430" data-attributes="member: 6685541"><p>Hey all! About a million years ago I ran just one or two little sessions using Dogs in the Vineyard, and the experience really stuck with me. If you haven't heard of the game, in it you roam around pre-state Utah, helping folks and fighting the influence of demons. You have a position of authority within the church, so your word is law. Its a really fun, sometimes intense game and setting.</p><p></p><p>While listening to the book Rabid (about the history of rabies), I became inspired to create a setting similar to Dogs in the Vineyard, but about knights who go about investigating maladies to find the demonic influence. The term "Plague Dog" came to mind, and I built out a setting from there. Eventually I got a chance to run a single adventure in the setting... and then the pandemic hit, and playing games set in a plague-beset land suddenly wasn't as much fun.</p><p></p><p>Well now I'm returning to the setting and playing around with it. I'm going to use this thread to share my ideas for setting maps, custom origins (what I'm calling "species" or "races" in my game), and other house rules and such. I'd love some input, or even ideas for the setting! I'll post more soon, but for right now I'll just post a campaign map:</p><p></p><p>[ATTACH=full]315238[/ATTACH]</p><p>(Made on Inkarnate)</p><p></p><p>This is Taielis (<em>tie-YELL-iss</em>), a holy land and seat of the Mortal Church of Taiel (<em>tie-YELL</em>). It is a realm beset by fiends, fey, undead, and aberrations, who are attempting to corrupt its mortal inhabitants. The Five Isles are rain-bound and fog-choked, with steep mountain slopes and harsh, rocky shores. Most people live in walled citadel city-states, scattered lights in the ever-encroaching darkness of chaos and corruption.</p><p></p><p>I'll post more soon!</p><p></p><p>EDIT: Here's a table of contents as I start to write more:</p><p></p><p><strong><span style="font-size: 26px">Plague Dogs Campaign Setting</span></strong></p><ol> <li data-xf-list-type="ol"><span style="font-size: 22px"><a href="https://www.enworld.org/threads/playing-around-with-my-dogs-in-the-vineyard-inspired-d-d-setting-plague-dogs.700595/post-9171696" target="_blank">Campaign Themes and Storylines</a></span></li> <li data-xf-list-type="ol"><span style="font-size: 22px"><a href="https://www.enworld.org/threads/playing-around-with-my-dogs-in-the-vineyard-inspired-d-d-setting-plague-dogs.700595/post-9172277" target="_blank">People of Taielis, Part 1</a></span></li> <li data-xf-list-type="ol"><span style="font-size: 22px"><a href="https://www.enworld.org/threads/playing-around-with-my-dogs-in-the-vineyard-inspired-d-d-setting-plague-dogs.700595/post-9172649" target="_blank">People of Taielis, Part 2: Origin Traits and Humans</a></span></li> <li data-xf-list-type="ol"><span style="font-size: 22px"><a href="https://www.enworld.org/threads/playing-around-with-my-dogs-in-the-vineyard-inspired-d-d-setting-plague-dogs.700595/post-9173228" target="_blank">People of Taielis, Part 3: Ylkin</a></span></li> <li data-xf-list-type="ol"><span style="font-size: 22px"><a href="https://www.enworld.org/threads/playing-around-with-my-dogs-in-the-vineyard-inspired-d-d-setting-plague-dogs.700595/post-9174383" target="_blank">People of Taielis, Part 4: Giants</a></span></li> <li data-xf-list-type="ol"><span style="font-size: 22px"><a href="https://www.enworld.org/threads/playing-around-with-my-dogs-in-the-vineyard-inspired-d-d-setting-plague-dogs.700595/post-9175739" target="_blank">People of Taielis, Part 5: Enlanders</a></span></li> <li data-xf-list-type="ol"><span style="font-size: 22px"><a href="https://www.enworld.org/threads/playing-around-with-my-dogs-in-the-vineyard-inspired-d-d-setting-plague-dogs.700595/post-9176346" target="_blank">Example Adventuring Group</a></span></li> <li data-xf-list-type="ol"><span style="font-size: 22px"><a href="https://www.enworld.org/threads/playing-around-with-my-dogs-in-the-vineyard-inspired-d-d-setting-plague-dogs.700595/post-9176842" target="_blank">Taielis, Map and Description</a></span></li> <li data-xf-list-type="ol"><span style="font-size: 22px"><a href="https://www.enworld.org/threads/playing-around-with-my-dogs-in-the-vineyard-inspired-d-d-setting-plague-dogs.700595/post-9177789" target="_blank">World Building, Part 1: Origins of Taiel and Xeno</a></span></li> </ol></blockquote><p></p>
[QUOTE="BookTenTiger, post: 9170430, member: 6685541"] Hey all! About a million years ago I ran just one or two little sessions using Dogs in the Vineyard, and the experience really stuck with me. If you haven't heard of the game, in it you roam around pre-state Utah, helping folks and fighting the influence of demons. You have a position of authority within the church, so your word is law. Its a really fun, sometimes intense game and setting. While listening to the book Rabid (about the history of rabies), I became inspired to create a setting similar to Dogs in the Vineyard, but about knights who go about investigating maladies to find the demonic influence. The term "Plague Dog" came to mind, and I built out a setting from there. Eventually I got a chance to run a single adventure in the setting... and then the pandemic hit, and playing games set in a plague-beset land suddenly wasn't as much fun. Well now I'm returning to the setting and playing around with it. I'm going to use this thread to share my ideas for setting maps, custom origins (what I'm calling "species" or "races" in my game), and other house rules and such. I'd love some input, or even ideas for the setting! I'll post more soon, but for right now I'll just post a campaign map: [ATTACH type="full" alt="Taielis (1).jpg"]315238[/ATTACH] (Made on Inkarnate) This is Taielis ([I]tie-YELL-iss[/I]), a holy land and seat of the Mortal Church of Taiel ([I]tie-YELL[/I]). It is a realm beset by fiends, fey, undead, and aberrations, who are attempting to corrupt its mortal inhabitants. The Five Isles are rain-bound and fog-choked, with steep mountain slopes and harsh, rocky shores. Most people live in walled citadel city-states, scattered lights in the ever-encroaching darkness of chaos and corruption. I'll post more soon! EDIT: Here's a table of contents as I start to write more: [B][SIZE=7]Plague Dogs Campaign Setting[/SIZE][/B] [LIST=1] [*][SIZE=6][URL='https://www.enworld.org/threads/playing-around-with-my-dogs-in-the-vineyard-inspired-d-d-setting-plague-dogs.700595/post-9171696']Campaign Themes and Storylines[/URL][/SIZE] [*][SIZE=6][URL='https://www.enworld.org/threads/playing-around-with-my-dogs-in-the-vineyard-inspired-d-d-setting-plague-dogs.700595/post-9172277']People of Taielis, Part 1[/URL][/SIZE] [*][SIZE=6][URL='https://www.enworld.org/threads/playing-around-with-my-dogs-in-the-vineyard-inspired-d-d-setting-plague-dogs.700595/post-9172649']People of Taielis, Part 2: Origin Traits and Humans[/URL][/SIZE] [*][SIZE=6][URL='https://www.enworld.org/threads/playing-around-with-my-dogs-in-the-vineyard-inspired-d-d-setting-plague-dogs.700595/post-9173228']People of Taielis, Part 3: Ylkin[/URL][/SIZE] [*][SIZE=6][URL='https://www.enworld.org/threads/playing-around-with-my-dogs-in-the-vineyard-inspired-d-d-setting-plague-dogs.700595/post-9174383']People of Taielis, Part 4: Giants[/URL][/SIZE] [*][SIZE=6][URL='https://www.enworld.org/threads/playing-around-with-my-dogs-in-the-vineyard-inspired-d-d-setting-plague-dogs.700595/post-9175739']People of Taielis, Part 5: Enlanders[/URL][/SIZE] [*][SIZE=6][URL='https://www.enworld.org/threads/playing-around-with-my-dogs-in-the-vineyard-inspired-d-d-setting-plague-dogs.700595/post-9176346']Example Adventuring Group[/URL][/SIZE] [*][SIZE=6][URL='https://www.enworld.org/threads/playing-around-with-my-dogs-in-the-vineyard-inspired-d-d-setting-plague-dogs.700595/post-9176842']Taielis, Map and Description[/URL][/SIZE] [*][SIZE=6][URL='https://www.enworld.org/threads/playing-around-with-my-dogs-in-the-vineyard-inspired-d-d-setting-plague-dogs.700595/post-9177789']World Building, Part 1: Origins of Taiel and Xeno[/URL][/SIZE] [/LIST] [/QUOTE]
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