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PH2- The Darque Portal (B4cchus judging)
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<blockquote data-quote="Phoenix8008" data-source="post: 4994977" data-attributes="member: 211"><p>After a few minutes of arcane mutterings, Allahastor finishes with a flourish of the gem-topped staff and a powerfully spoken final word. The gate flashes sapphire blue and begins swirling like water in a pond. Finally responding to Peladus, the old wizard says with a wide grin <span style="color: DarkOrange">"Well of course you can't stall a spell like that, but you can <em>pretend </em>to be casting while not actually doing so!"</span></p><p></p><p>Meanwhile, Peladus searches the fallen druid in full on Dair fashion and is amazed to find a beltpouch stuffed with 50 pieces of platinum. Even more thrilling is when he finds the two gems hidden away inside Balthazar's mouth! It seems that he knocked out two teeth and managed to jam the gems into the sockets and between the remaining teeth. Each gem appears to be a golden yellow topaz.[sblock=Final fight XP and treasure]Balthazar XP = 1,800 divided by 3 = 600 XP to Xir, Peladus, and Periwinkle each.</p><p></p><p>The 50 PP = 500 GP and the two topaz gems are worth 500 gp each.[/sblock]Handshakes and slapping of backs proceed with enthusiasm as everyone congratulates everyone else. Luther the Hunter gives a big hug to his nephew Allahastor and a happy family reunion proceeds from there. Captain Niko walks up to the portal and touches the surface with his gauntleted hand. His fingers disappear into the surface of the blue light and he quickly pulls his hand back out. He snaps out of his small trance and decided to get things moving. "You sure this is safe, Darque? No knowing if there are more creatures coming through the tunnels." he says.</p><p></p><p>Once Allahastor assures him that it is indeed safe, Captain Niko has Allahastor and Luther go through first to prove it before he starts the line of refugees from Haven moving forward and into the shimmering blue portal. Dair and Kona'i go in after Niko himself finally braves the portal. At the last, Periwinkle, Peladus, and Xir step back into the light and emerge once again in the basement of Darque's house. Verminar the pseudodragon has already found his master and is happily wound around the mans neck and across the back of his shoulders.</p><p></p><p>The havenites are milling around the basement area, while Niko is peaking up the stairs of the pantry at the golden light pouring in from outside. He squints as the brightest light he's ever seen bathes his smiling face. Luther Darque steps past the Captain and goes outside to sit on the grass of the back yard.</p><p></p><p>Allahastor brings the three heroes up to his tower a bit later to speak with them privately. Dair and Kona'i ran off somewhere in all the confusion of Havenites wandering around, so they are not available for the meeting. <span style="color: DarkOrange">"You three have all exceeded my wildest hopes."</span> the old wizard begins. <span style="color: DarkOrange">"You helped free myself, Uncle Luther, and all those other trapped people. I apologize for tricking you into entering the portal when it was only a one way trip, but once I was on the other side and had studied it, I knew I'd be able to get it working again with that staff and gem. As Verminar promised though, I will reward each of you handsomely for your help."</span> He hefts three sacks up from the floor and places them on the table before Xir, Peladus, and Periwinkle. <span style="color: DarkOrange">"Inside each of these is the worth of 400 gold pieces in reward for your extraordinary services performed. Peladus, as you are a man of arcane studies like myself, if you would like a scroll or two of new spells instead of money then I would be happy to oblige. Again, I thank you all for your efforts and wish you well in the future."</span>[sblock=Allahastor's reward]So that is 400 gp for each of you three that made it to the end of the adventure. Boddynock, if you want spells instead of cash, you can pick any 1st or 2nd level spells using the values of the scrolls on page 239 of the DMG. Just post any of them that you want up to a total value of 400gp and take the leftover in cash.[/sblock][sblock=Total list of rewards][code]X, PR, D, K, PL 100gp Retainer fee from Verminar</p><p>X, PR, D, K, PL 2 potions of Cure Light Wounds each (100 gp value each)</p><p>X, PR, D 33 XP each (Skeleton)</p><p>X, PR, D, K 75 XP each(2 orcs)</p><p>X, PR, D, K 1/4 of 2x Studded Leather, 2x Falchion, 8 sp, 24 cp (value 25 gp, 2sp, 6cp each)</p><p>X, PR, D, K 113 XP each (Orc and Grimlock)</p><p>X, PR, D, K 1/4 of 20gp (value 5 gp each)</p><p>X, PR, D, K, PL +1 magic item each (1,000 gp value)</p><p>X, PR, D, K, PL 1/5 of 28gp (value 5 gp, and 6 sp each)</p><p>X, PR, D, K, PL 120 XP each (Choker)</p><p>X, PR, D, K, PL 100 XP each (Roleplaying)</p><p>X, PR, D, K, PL 100 XP each (3 traps)</p><p>X, PR, K, PL 125 XP each (4 goblins)</p><p>X, PR, K, PL 1/4 of 36sp, 4 morningstars, 4 Lt. Shields, 8 javelins, 4 small studded leather armor (value 23 gp, 9 sp each)</p><p>X, PR, PL 150 XP each (Goblin and Hobgoblin prison guards)</p><p>X, PR, PL 1/3 of 12 gp, 20 sp, 2x 50gp gems, 3x small leather armor, 3x Lt. Shield, 3x morningstars, Studded Leather Armor, Longsword, 2 javelins (value 151 gp each)</p><p>X, PR, PL 200 xp each (Bugbear)</p><p>X, PR, PL 1/3 of 150 gp, 3 gems x20 gp (value 70 gp each)</p><p>X, PR, PL 600 XP each (Balthazar)</p><p>X, PR, PL 1/3 of Balthazar treasure (value 500 gp each)</p><p>X, PR, PL 400 gp value each from Allahastor</p><p></p><p>Time XP given on 31 July, 2009 for time from 4 Aug 08 to 4 Aug 09:</p><p>Xir 1,200</p><p>Periwinkle 600</p><p>Peladus 525</p><p>Kona'i 300</p><p>Dair 225</p><p></p><p>Time XP given on 12 Nov 2009 for time from 4 Aug 2009 to 4 Nov 2009</p><p>Xir: 3 months of Time XP (3 x 50 XP x lvl 3) = 450 XP</p><p>Periwinkle: 3 months of Time XP (3 x 50 x lvl 2) = 300 XP</p><p>Peladus: 3 months of Time XP (3 x 50 x lvl 2) = 300 XP</p><p></p><p></p><p>Name XP GP SP CP Magic item value</p><p></p><p>Xir 2,066 1,279 17 6 1,100</p><p></p><p>Periwinkle 1,916 1,279 17 6 1,100</p><p></p><p>Peladus 1,695 1,249 15 0 1,100</p><p></p><p>Kona'i 633 153 17 6 1,100</p><p></p><p>Dair 533 135 8 6 1,100</p><p></p><p>There is also an everburning torch that someone can take and the wand with </p><p>whatever remaining charges it has (I think it only has a couple left. Do you have </p><p>the current count on that, Covaithe? If not, I can go back and count it up.) </p><p>Each pc was given 2 potions of cure light wounds by Verminar at the start.</p><p></p><p>Magic items</p><p>Xir - Heavy Shield +1</p><p>Periwinkle - Chain Shirt +1</p><p>Peladus - Cloak of Resistance +1</p><p>Kona'i - Bracers of Armor +1</p><p>Dair - Leather Armor +1[/code][/sblock]OOC: I think that about covers it. If anybody notices any discrepancies or has any questions, let me know about it. If B4cchus could approve these awards and see about DM credits being awarded, that'd be great.</p></blockquote><p></p>
[QUOTE="Phoenix8008, post: 4994977, member: 211"] After a few minutes of arcane mutterings, Allahastor finishes with a flourish of the gem-topped staff and a powerfully spoken final word. The gate flashes sapphire blue and begins swirling like water in a pond. Finally responding to Peladus, the old wizard says with a wide grin [COLOR="DarkOrange"]"Well of course you can't stall a spell like that, but you can [I]pretend [/I]to be casting while not actually doing so!"[/COLOR] Meanwhile, Peladus searches the fallen druid in full on Dair fashion and is amazed to find a beltpouch stuffed with 50 pieces of platinum. Even more thrilling is when he finds the two gems hidden away inside Balthazar's mouth! It seems that he knocked out two teeth and managed to jam the gems into the sockets and between the remaining teeth. Each gem appears to be a golden yellow topaz.[sblock=Final fight XP and treasure]Balthazar XP = 1,800 divided by 3 = 600 XP to Xir, Peladus, and Periwinkle each. The 50 PP = 500 GP and the two topaz gems are worth 500 gp each.[/sblock]Handshakes and slapping of backs proceed with enthusiasm as everyone congratulates everyone else. Luther the Hunter gives a big hug to his nephew Allahastor and a happy family reunion proceeds from there. Captain Niko walks up to the portal and touches the surface with his gauntleted hand. His fingers disappear into the surface of the blue light and he quickly pulls his hand back out. He snaps out of his small trance and decided to get things moving. "You sure this is safe, Darque? No knowing if there are more creatures coming through the tunnels." he says. Once Allahastor assures him that it is indeed safe, Captain Niko has Allahastor and Luther go through first to prove it before he starts the line of refugees from Haven moving forward and into the shimmering blue portal. Dair and Kona'i go in after Niko himself finally braves the portal. At the last, Periwinkle, Peladus, and Xir step back into the light and emerge once again in the basement of Darque's house. Verminar the pseudodragon has already found his master and is happily wound around the mans neck and across the back of his shoulders. The havenites are milling around the basement area, while Niko is peaking up the stairs of the pantry at the golden light pouring in from outside. He squints as the brightest light he's ever seen bathes his smiling face. Luther Darque steps past the Captain and goes outside to sit on the grass of the back yard. Allahastor brings the three heroes up to his tower a bit later to speak with them privately. Dair and Kona'i ran off somewhere in all the confusion of Havenites wandering around, so they are not available for the meeting. [COLOR="DarkOrange"]"You three have all exceeded my wildest hopes."[/COLOR] the old wizard begins. [COLOR="DarkOrange"]"You helped free myself, Uncle Luther, and all those other trapped people. I apologize for tricking you into entering the portal when it was only a one way trip, but once I was on the other side and had studied it, I knew I'd be able to get it working again with that staff and gem. As Verminar promised though, I will reward each of you handsomely for your help."[/COLOR] He hefts three sacks up from the floor and places them on the table before Xir, Peladus, and Periwinkle. [COLOR="DarkOrange"]"Inside each of these is the worth of 400 gold pieces in reward for your extraordinary services performed. Peladus, as you are a man of arcane studies like myself, if you would like a scroll or two of new spells instead of money then I would be happy to oblige. Again, I thank you all for your efforts and wish you well in the future."[/COLOR][sblock=Allahastor's reward]So that is 400 gp for each of you three that made it to the end of the adventure. Boddynock, if you want spells instead of cash, you can pick any 1st or 2nd level spells using the values of the scrolls on page 239 of the DMG. Just post any of them that you want up to a total value of 400gp and take the leftover in cash.[/sblock][sblock=Total list of rewards][code]X, PR, D, K, PL 100gp Retainer fee from Verminar X, PR, D, K, PL 2 potions of Cure Light Wounds each (100 gp value each) X, PR, D 33 XP each (Skeleton) X, PR, D, K 75 XP each(2 orcs) X, PR, D, K 1/4 of 2x Studded Leather, 2x Falchion, 8 sp, 24 cp (value 25 gp, 2sp, 6cp each) X, PR, D, K 113 XP each (Orc and Grimlock) X, PR, D, K 1/4 of 20gp (value 5 gp each) X, PR, D, K, PL +1 magic item each (1,000 gp value) X, PR, D, K, PL 1/5 of 28gp (value 5 gp, and 6 sp each) X, PR, D, K, PL 120 XP each (Choker) X, PR, D, K, PL 100 XP each (Roleplaying) X, PR, D, K, PL 100 XP each (3 traps) X, PR, K, PL 125 XP each (4 goblins) X, PR, K, PL 1/4 of 36sp, 4 morningstars, 4 Lt. Shields, 8 javelins, 4 small studded leather armor (value 23 gp, 9 sp each) X, PR, PL 150 XP each (Goblin and Hobgoblin prison guards) X, PR, PL 1/3 of 12 gp, 20 sp, 2x 50gp gems, 3x small leather armor, 3x Lt. Shield, 3x morningstars, Studded Leather Armor, Longsword, 2 javelins (value 151 gp each) X, PR, PL 200 xp each (Bugbear) X, PR, PL 1/3 of 150 gp, 3 gems x20 gp (value 70 gp each) X, PR, PL 600 XP each (Balthazar) X, PR, PL 1/3 of Balthazar treasure (value 500 gp each) X, PR, PL 400 gp value each from Allahastor Time XP given on 31 July, 2009 for time from 4 Aug 08 to 4 Aug 09: Xir 1,200 Periwinkle 600 Peladus 525 Kona'i 300 Dair 225 Time XP given on 12 Nov 2009 for time from 4 Aug 2009 to 4 Nov 2009 Xir: 3 months of Time XP (3 x 50 XP x lvl 3) = 450 XP Periwinkle: 3 months of Time XP (3 x 50 x lvl 2) = 300 XP Peladus: 3 months of Time XP (3 x 50 x lvl 2) = 300 XP Name XP GP SP CP Magic item value Xir 2,066 1,279 17 6 1,100 Periwinkle 1,916 1,279 17 6 1,100 Peladus 1,695 1,249 15 0 1,100 Kona'i 633 153 17 6 1,100 Dair 533 135 8 6 1,100 There is also an everburning torch that someone can take and the wand with whatever remaining charges it has (I think it only has a couple left. Do you have the current count on that, Covaithe? If not, I can go back and count it up.) Each pc was given 2 potions of cure light wounds by Verminar at the start. Magic items Xir - Heavy Shield +1 Periwinkle - Chain Shirt +1 Peladus - Cloak of Resistance +1 Kona'i - Bracers of Armor +1 Dair - Leather Armor +1[/code][/sblock]OOC: I think that about covers it. If anybody notices any discrepancies or has any questions, let me know about it. If B4cchus could approve these awards and see about DM credits being awarded, that'd be great. [/QUOTE]
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