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[OOC] JM's "Doomsday Dawn" Pathfinder 2 Playtest Adventure. (Closed)
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<blockquote data-quote="Kaodi" data-source="post: 7473917" data-attributes="member: 1231"><p>[sblock=Vorgrym]</p><p>Dwarf Budding Osirionologist</p><p>Wizard 1</p><p>Lawful Neutral</p><p>Common, Dwarf, Terran</p><p></p><p>HP 19, Speed 20</p><p>Perception +2, Darkvision</p><p>Fort +4, Ref +1, Will +3</p><p>AC 11</p><p></p><p>Str 12 (+1)</p><p>Dex 10 (+0)</p><p>Con 16 (+3)</p><p>Int 18 (+4)</p><p>Wis 12 (+1)</p><p>Cha 10 (+0)</p><p></p><p>Trained in Club, Dagger, Heavy Crossbow, Light Crossbow, Staff</p><p>Melee Strike Staff +2 1d4 B, Two-Handed d8</p><p>Melee Strike Dagger +2 1d4 P, Agile, Finesse, Thrown 10, Versatile S</p><p></p><p>Acrobatics -1</p><p>Arcana (T) +5</p><p>Athletics (T) +2</p><p>Crafting (T) +5</p><p>Deception -1</p><p>Diplomacy (T) +1</p><p>Intimidation -1</p><p>Lore, Ancient Osirion (T) +5</p><p>Medicine (T) +2</p><p>Nature +0</p><p>Occultism +3</p><p>Performance -1</p><p>Religion +0</p><p>Society +3</p><p>Stealth -1</p><p>Survival (T) +2</p><p>Thievery -1</p><p></p><p>Drain Focus (Free) 1/day Cast one spell you had already cast today.</p><p>Transmutation School</p><p></p><p>Unburdened (Armour and Encumberance reduce Speed by 5 less.)</p><p>Ancestry Feats - Rock Runner (Step ignores difficult terrain caused by uneven stone and earth, plus more.)</p><p>Skill Feats - Terrain Stalker (Rubble) (Move 5 ft. without making a Stealth check while unseen in this terrain.*)</p><p></p><p>Spell Roll +5, DC 15</p><p>4 Cantrips, 2 + 1 1st Spells/Day</p><p>Spells in Book</p><p>Cantrip - Detect Magic, Disrupt Undead, Electric Arc, Mage Hand, Message, Prestidigitation, Produce Fire, Read Aura, Shield, Sigil</p><p>1 - Air Bubble, Ant Haul, Burning Hands, Create Water, Lock, Longstrider, Magic Missile, Mending, Shocking Grasp</p><p></p><p>4 Spell Points</p><p>Physical Boost - 1d4 Conditional bonus to Acrobatics, Athletics, or Stealth for 1 touched creature</p><p></p><p>10 SP 7 CP</p><p>Bulk 4 7L</p><p>Gear Spellbook, Staff, Dagger, Backpack, Basic Crafter's Book, Bedroll, Belt Pouch, 3 x Ordinary Clothing, Compass, Flint & Steel, Healer's Tools, Hourglass, Material Component Pouch, Merchant's Scale, Mug, 7 Days Rations, 50 ft Silk Rope, 5 Sacks, Satchel, Sheath, Pup Tent, Waterskin, Writing Set</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="Kaodi, post: 7473917, member: 1231"] [sblock=Vorgrym] Dwarf Budding Osirionologist Wizard 1 Lawful Neutral Common, Dwarf, Terran HP 19, Speed 20 Perception +2, Darkvision Fort +4, Ref +1, Will +3 AC 11 Str 12 (+1) Dex 10 (+0) Con 16 (+3) Int 18 (+4) Wis 12 (+1) Cha 10 (+0) Trained in Club, Dagger, Heavy Crossbow, Light Crossbow, Staff Melee Strike Staff +2 1d4 B, Two-Handed d8 Melee Strike Dagger +2 1d4 P, Agile, Finesse, Thrown 10, Versatile S Acrobatics -1 Arcana (T) +5 Athletics (T) +2 Crafting (T) +5 Deception -1 Diplomacy (T) +1 Intimidation -1 Lore, Ancient Osirion (T) +5 Medicine (T) +2 Nature +0 Occultism +3 Performance -1 Religion +0 Society +3 Stealth -1 Survival (T) +2 Thievery -1 Drain Focus (Free) 1/day Cast one spell you had already cast today. Transmutation School Unburdened (Armour and Encumberance reduce Speed by 5 less.) Ancestry Feats - Rock Runner (Step ignores difficult terrain caused by uneven stone and earth, plus more.) Skill Feats - Terrain Stalker (Rubble) (Move 5 ft. without making a Stealth check while unseen in this terrain.*) Spell Roll +5, DC 15 4 Cantrips, 2 + 1 1st Spells/Day Spells in Book Cantrip - Detect Magic, Disrupt Undead, Electric Arc, Mage Hand, Message, Prestidigitation, Produce Fire, Read Aura, Shield, Sigil 1 - Air Bubble, Ant Haul, Burning Hands, Create Water, Lock, Longstrider, Magic Missile, Mending, Shocking Grasp 4 Spell Points Physical Boost - 1d4 Conditional bonus to Acrobatics, Athletics, or Stealth for 1 touched creature 10 SP 7 CP Bulk 4 7L Gear Spellbook, Staff, Dagger, Backpack, Basic Crafter's Book, Bedroll, Belt Pouch, 3 x Ordinary Clothing, Compass, Flint & Steel, Healer's Tools, Hourglass, Material Component Pouch, Merchant's Scale, Mug, 7 Days Rations, 50 ft Silk Rope, 5 Sacks, Satchel, Sheath, Pup Tent, Waterskin, Writing Set [/sblock] [/QUOTE]
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[OOC] JM's "Doomsday Dawn" Pathfinder 2 Playtest Adventure. (Closed)
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