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Old school wizards, how do you play level 1?
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<blockquote data-quote="James Gasik" data-source="post: 9119485" data-attributes="member: 6877472"><p>Reading that, however, the point about the Monk and the Assassin are the most telling; if a principal attribute is the one that gets you the xp bonus (what 2e would later call a "prime requisite") and the Monk and the Assassin don't get xp bonuses from their ability scores, thus having no principal attributes, "The Character With Two Classes" rule would lock them out of ever being able to dual class (using the later edition term).</p><p></p><p>Now you could certainly run it that way, but Sage Advice is telling us that's not the intent and there's no way to reconcile that fact by the rules without changing them.</p><p></p><p>So this leads you to one of two scenarios; either Assassins and Monks are locked out of dual-classing entirely to support other classes being able to dual-class more efficiently, or they can dual-class, and it's very difficult for classes that require multiple ability scores to dual-class.</p><p></p><p>Now, the world wouldn't end if Assassins and Monks were locked out of being able to dual-class, but sans any official statement saying that's the intended case, any such ruling kind of smacks of DM bias, being only a smidge better than "I don't allow Elves in my game".</p><p></p><p>I'd read Snarf's insights into the impossibility of the 1e Bard previous, and all I can say is, I'm very glad I never tried to play one; it appears even TSR didn't understand how the class was meant to function by the rules as written.</p><p></p><p>Of course, I've never played at an AD&D table where people followed the rules as written, so it's really just moot. The actual requirement to play a Bard is simply "will my DM let me be a Bard, and what does he or she say I can do as a Bard".</p></blockquote><p></p>
[QUOTE="James Gasik, post: 9119485, member: 6877472"] Reading that, however, the point about the Monk and the Assassin are the most telling; if a principal attribute is the one that gets you the xp bonus (what 2e would later call a "prime requisite") and the Monk and the Assassin don't get xp bonuses from their ability scores, thus having no principal attributes, "The Character With Two Classes" rule would lock them out of ever being able to dual class (using the later edition term). Now you could certainly run it that way, but Sage Advice is telling us that's not the intent and there's no way to reconcile that fact by the rules without changing them. So this leads you to one of two scenarios; either Assassins and Monks are locked out of dual-classing entirely to support other classes being able to dual-class more efficiently, or they can dual-class, and it's very difficult for classes that require multiple ability scores to dual-class. Now, the world wouldn't end if Assassins and Monks were locked out of being able to dual-class, but sans any official statement saying that's the intended case, any such ruling kind of smacks of DM bias, being only a smidge better than "I don't allow Elves in my game". I'd read Snarf's insights into the impossibility of the 1e Bard previous, and all I can say is, I'm very glad I never tried to play one; it appears even TSR didn't understand how the class was meant to function by the rules as written. Of course, I've never played at an AD&D table where people followed the rules as written, so it's really just moot. The actual requirement to play a Bard is simply "will my DM let me be a Bard, and what does he or she say I can do as a Bard". [/QUOTE]
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