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General Tabletop Discussion
D&D Older Editions
Noble PC class (SW/3e hybrid to make viable PC choice)
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<blockquote data-quote="bret" data-source="post: 107977" data-attributes="member: 713"><p>If you want a better way to handle favors, how about this:</p><p></p><p>---</p><p></p><p>Favors: This ability allows you to use the Gather Information skill to find friendly contacts and draw in personal favors. A noble often has a vast array of contacts and is often adding to their contacts. Some choose to use blackmail, while others just offer preferential treatment.</p><p></p><p>The Gather Information skill should be penalized based on how far the noble is from his own estate, and further penalized if in a country different from the one he rules in.</p><p></p><p>---</p><p></p><p>This allows the PC to 'know someone' pretty much where ever he goes. It needs to be made clear to the PC that friends of a noble will often be fickle (but what have you done for me lately?), since the aid is often given out of greed or promises of power.</p><p></p><p>The other option (and this would work for other classes as well) is to allow them to get Leadership at first level, and define the commoner followers to be 'generic contacts' that the player knows. This would also allow a rogue to have an 'information network' using the leadership feat.</p></blockquote><p></p>
[QUOTE="bret, post: 107977, member: 713"] If you want a better way to handle favors, how about this: --- Favors: This ability allows you to use the Gather Information skill to find friendly contacts and draw in personal favors. A noble often has a vast array of contacts and is often adding to their contacts. Some choose to use blackmail, while others just offer preferential treatment. The Gather Information skill should be penalized based on how far the noble is from his own estate, and further penalized if in a country different from the one he rules in. --- This allows the PC to 'know someone' pretty much where ever he goes. It needs to be made clear to the PC that friends of a noble will often be fickle (but what have you done for me lately?), since the aid is often given out of greed or promises of power. The other option (and this would work for other classes as well) is to allow them to get Leadership at first level, and define the commoner followers to be 'generic contacts' that the player knows. This would also allow a rogue to have an 'information network' using the leadership feat. [/QUOTE]
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Community
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Noble PC class (SW/3e hybrid to make viable PC choice)
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