malakai6276
First Post
My fiancee and I had the idea to create a sliding CR adjuster for people who use pre-fab adventures (i.e. modules for the ol'timers] or published adventures from Wizards, Dungeon, etc.
Basically it would be a HUGE project for me to undertake, in my estimation, but a valuable one for alot of people. Here's how our idea would work-->
Suppose you just read the description of an adventure, say "The Dread Tower of Galiath" which is designed for a party of four level 4 characters. But... Crap! Your current gaming group has a party of level 8 characters! Oh.. wait... in the "Scaling the Adventure" section there are guidelines for adjusting the adventure for 8th level parties. Oh! "The Dread Tower of Galiath" is such a cool adventure... ok... now you've only got to scale every encounter in adventure to suite your party...
Have you ever actually done this? It's takes soooo long! Even with the help of PCGEN, NPC gen, [my] NPCEQ gen and other software...
But what if all you had to do was download the module "scaling template" and load it into a software package that automatically generated NPCs, traps, treasure, etc, etc. up and down EL according to your party. Then you could save the results and tweak them where you saw fit?
So.. i think this is a cool idea, but I want to get an idea of what the community thinks before I start working on it. Please respond to the POLL and tell me what you think. [and reply to this post with ideas/criticisms/comments/etc]
chow for now, Jonathan.
http://prfdb.umd.edu/games/npceq/index.htm
Basically it would be a HUGE project for me to undertake, in my estimation, but a valuable one for alot of people. Here's how our idea would work-->
Suppose you just read the description of an adventure, say "The Dread Tower of Galiath" which is designed for a party of four level 4 characters. But... Crap! Your current gaming group has a party of level 8 characters! Oh.. wait... in the "Scaling the Adventure" section there are guidelines for adjusting the adventure for 8th level parties. Oh! "The Dread Tower of Galiath" is such a cool adventure... ok... now you've only got to scale every encounter in adventure to suite your party...
Have you ever actually done this? It's takes soooo long! Even with the help of PCGEN, NPC gen, [my] NPCEQ gen and other software...
But what if all you had to do was download the module "scaling template" and load it into a software package that automatically generated NPCs, traps, treasure, etc, etc. up and down EL according to your party. Then you could save the results and tweak them where you saw fit?
So.. i think this is a cool idea, but I want to get an idea of what the community thinks before I start working on it. Please respond to the POLL and tell me what you think. [and reply to this post with ideas/criticisms/comments/etc]
chow for now, Jonathan.
http://prfdb.umd.edu/games/npceq/index.htm