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New Academy of Law advanced programs for Psi Judges - feedback welcome
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<blockquote data-quote="John R White" data-source="post: 8461001" data-attributes="member: 7028534"><p>Great to see these. I have quite a bit of work on Psi Judges in draft form [pyrokines, telepaths, telekines etc] but steered clear of using all the types of specializations that featured in Mongoose's work. Empaths feature in the comic strips, though Psi Judge Corrie felt that it was the worst power to have, I felt I needed to have a bash at doing some rules for them, could make an interesting if unreliable NPC ally?</p><p></p><p><strong><u>EMPATH PSI CADET [1 YEAR]</u></strong></p><p><strong>PREREQUISITES:</strong> PSI 1+, Cadet, PSI 1+</p><p><strong>ATTRIBUTES:</strong> INT +1, WIL +1, CHAR +1, PSI +1</p><p><strong>SKILL CHOICES:</strong> <em>concentration,</em> <em>empathy,</em> <em>insight,</em> <em>law</em></p><p></p><p><strong>Empaths</strong></p><p>Psi Judges and cadets with empathetic psionic talents can fully experience the emotions and pain felt by others, often an extremely stressful experience. More than any other Psi Judges, empaths are regarded by Judges from other Divisions as ‘bleeding hearts’, prone to letting their identification with the ideas and problems of citizens adversely affect their ability to function as a Judge.</p><p></p><p>EXPLOITS</p><p><strong>>> Sense Emotion.</strong> You can automatically sense strong emotions in those you can see.</p><p><strong>>> [Requires Sense Emotion].</strong> You gain +1d6 to an INT test you attempt to make to examine or influence a single living being within 30’.</p><p><strong>>> Empathetic Bond. </strong>You experience strong emotions in a target individual within 30’. If the individual is suffering from a mental condition, you are also inflicted with it.</p><p></p><p><strong>PSIONIC EXPLOITS</strong></p><p><strong>// Empathy</strong></p><p><strong>Empathy (requires Psi 2). </strong>You can automatically sense strong emotions in others within 30 ‘. No action is required.</p><p><strong>Full Empathy (requires Psi 4, <em>Empathy</em>).</strong> You gain the same Condition as an individual you target within 30’, +5’ per additional PP you spend. You take no actual damage from the condition except for the Pain condition and cannot gain the Disarmoured condition in this way.</p><p><strong>City’s Vibe [requires Psi 12, <em>Empathy</em>]. </strong>You spend half an hour’s meditating from within a population centre up to the size of a Mega-city. After your study you have an overall impression of the current moods, interests and anxieties held by the aggregate population.</p></blockquote><p></p>
[QUOTE="John R White, post: 8461001, member: 7028534"] Great to see these. I have quite a bit of work on Psi Judges in draft form [pyrokines, telepaths, telekines etc] but steered clear of using all the types of specializations that featured in Mongoose's work. Empaths feature in the comic strips, though Psi Judge Corrie felt that it was the worst power to have, I felt I needed to have a bash at doing some rules for them, could make an interesting if unreliable NPC ally? [B][U]EMPATH PSI CADET [1 YEAR][/U] PREREQUISITES:[/B] PSI 1+, Cadet, PSI 1+ [B]ATTRIBUTES:[/B] INT +1, WIL +1, CHAR +1, PSI +1 [B]SKILL CHOICES:[/B] [I]concentration,[/I] [I]empathy,[/I] [I]insight,[/I] [I]law[/I] [B]Empaths[/B] Psi Judges and cadets with empathetic psionic talents can fully experience the emotions and pain felt by others, often an extremely stressful experience. More than any other Psi Judges, empaths are regarded by Judges from other Divisions as ‘bleeding hearts’, prone to letting their identification with the ideas and problems of citizens adversely affect their ability to function as a Judge. EXPLOITS [B]>> Sense Emotion.[/B] You can automatically sense strong emotions in those you can see. [B]>> [Requires Sense Emotion].[/B] You gain +1d6 to an INT test you attempt to make to examine or influence a single living being within 30’. [B]>> Empathetic Bond. [/B]You experience strong emotions in a target individual within 30’. If the individual is suffering from a mental condition, you are also inflicted with it. [B]PSIONIC EXPLOITS // Empathy Empathy (requires Psi 2). [/B]You can automatically sense strong emotions in others within 30 ‘. No action is required. [B]Full Empathy (requires Psi 4, [I]Empathy[/I]).[/B] You gain the same Condition as an individual you target within 30’, +5’ per additional PP you spend. You take no actual damage from the condition except for the Pain condition and cannot gain the Disarmoured condition in this way. [B]City’s Vibe [requires Psi 12, [I]Empathy[/I]]. [/B]You spend half an hour’s meditating from within a population centre up to the size of a Mega-city. After your study you have an overall impression of the current moods, interests and anxieties held by the aggregate population. [/QUOTE]
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