Ralif Redhammer
Legend
Of what you've listed, I'd go with Cy_Borg. It's recognizably cyberpunk, but incorporates enough of its own heavy metal thing into it to stand out.
I've got a physical copy of Cyberpunk 2020 and (legal) digital copies of pretty much the entire 2020 library. And, boy, was I surprised to find they published far fewer 2020 books than I remembered.Ouch! Did you keep the old books?
I'll check out Modos 2, thanks.Yup. The future moves fast, especially in 2077. Try Modos 2, which has two features that would be great for cyberpunk, and one that isn't:
You end up in a funnny place when you're trying to maintain continuity of any kind. But I guess R. Talsorian Games could have used the advance as an opportunity to update the "future" in a way that combined what has already been published with advancements made since 1991. I don't really mind a retro future type game though. What I disliked was what I saw as a stupid economy that made no sense, the rules were poorly implemented, and I disliked some of the special abilities given to the various roles. The Nomad's special ability is they get a vehicle. Not even a good vehicle. Great, this is a game where looking cool is important and my special ability is to be the group's chauffeur.I find that funny because I bought RED all excited (based on CP2077) and decided never to play it because it looked like they didn't bother to make any changes from CP2020. It isn't 1990 anymore.
I was talking about the rules. They needed a complete overhaul.You end up in a funnny place when you're trying to maintain continuity of any kind. But I guess R. Talsorian Games could have used the advance as an opportunity to update the "future" in a way that combined what has already been published with advancements made since 1991. I don't really mind a retro future type game though. What I disliked was what I saw as a stupid economy that made no sense, the rules were poorly implemented, and I disliked some of the special abilities given to the various roles. The Nomad's special ability is they get a vehicle. Not even a good vehicle. Great, this is a game where looking cool is important and my special ability is to be the group's chachauffeur
The rules were a major point of contention for me and my players. Friday Night Firefight from 2020 needed some work, but what they ended up with in Red wasn't it.I was talking about the rules. They needed a complete overhaul.
The Nomad's special ability is they get a vehicle. Not even a good vehicle. Great, this is a game where looking cool is important and my special ability is to be the group's chauffeur.
We didn't have a Nomad among my group of players, but they were just like, "Hey, let's steal a car. We're criminals!" Given the way the economy works, that you can sell used item for the full price it's listed as in the book, it makes more sense to be a car thief than it does to be an edge runner. I know on some forums, they say cars are so rare that stealing them is difficult but I can't reconcile that with a modern city. Anyway, it beats having the PCs use public transportation to move to and from their crime scenes.That was one thing that I immediately had to tamp down when I started running Cyberpunk Red. I would ask driving-related questions, and immediately other people would start making decisions for the Nomad, treating the car like a communal item. Now I specifically ask that character what they are doing with their car when the party is driving around.
We didn't have a Nomad among my group of players, but they were just like, "Hey, let's steal a car. We're criminals!" Given the way the economy works, that you can sell used item for the full price it's listed as in the book, it makes more sense to be a car thief than it does to be an edge runner. I know on some forums, they say cars are so rare that stealing them is difficult but I can't reconcile that with a modern city. Anyway, it beats having the PCs use public transportation to move to and from their crime scenes.
I played a little 2e a long, long time ago, and I tried to get into SR again when the 5e Brazilian edition came out (2017, IIRC). I never played 5e, and I still haven't played 6e, but 6e looks better IMO. It was well received in the Brazilian SR community at least. Things could be much better though.I've heard a rather lot of people who think its the worst edition to date. Including people who disliked 4e and 5e.
Yeah, it didn't work for me. I participated in the KS, I read it, but I never played.I do think Carbon 2185 is good for folks who have trouble getting their groups to play anything but D&D. However, you are very correct in the 5E mechanics making it feel like reskinned D&D. I even had a GM who said, "guys these punks are just the goblins of carbon 2185..."
Yeah, it didn't work for me. I participated in the KS, I read it, but I never played.