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Light Armour Optimisation--a Little Too Much?
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<blockquote data-quote="Bront" data-source="post: 3087893" data-attributes="member: 19696"><p>Boosting touch AC is just as difficult as normal AC, and what about flatfooted AC? Isn't that important too? And the dificulty is dismissing the argument. I have dodge on several characters, and I hate it. I never use it against the right person (because when you're in melee against 3 people, you have a 1 in 60 chance of picking the right person, AND it matering) and it rarely seems to matter. And I have to keep assigning it, which is admittedly a pain (though realy isn't an issue on the power itself, just stuff to keep track off, so I don't count it against the feat). I'd much rather have +1 AC vs all 3.</p><p></p><p></p><p>You seem to be lauding it regularly. I've not dismissed it, but I don't think it's a very big issue with this feat. Mobility is very useful to some builds, Spring Attack much less so.</p><p>Actualy, you missed the point there. It's a situational +1 modifier that replaces a shield (which in most cases is better because you can enchant it, or even just get a bigger one) (and both other feats let you use a shield or this feat with them), AND it costs a feat to do. And you won't always have 2 weapons wielded. Armor, on the other hand, isn't something that you have sometimes, and don't other times. Particularly light armor. My heavy armored characters usually carry around light armor to sleep in, but a light armored character can sleep in their armor without a feat.</p><p></p><p>The studded leather example is of limited scale of influence, but it does mean at 1st level (when the extra 15 gold, and 5 lbs could matter) you're about 10% ahead of the game. Mithril Breastplate vs Mithril Chain Shirt is a better example (3000 gold difference in price), but you already dismissed that one earlier. It also means, as a result, Light Armor Optimization is inherantly better than Medium Armor Optimization.</p><p></p><p>Glad to help <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="Bront, post: 3087893, member: 19696"] Boosting touch AC is just as difficult as normal AC, and what about flatfooted AC? Isn't that important too? And the dificulty is dismissing the argument. I have dodge on several characters, and I hate it. I never use it against the right person (because when you're in melee against 3 people, you have a 1 in 60 chance of picking the right person, AND it matering) and it rarely seems to matter. And I have to keep assigning it, which is admittedly a pain (though realy isn't an issue on the power itself, just stuff to keep track off, so I don't count it against the feat). I'd much rather have +1 AC vs all 3. You seem to be lauding it regularly. I've not dismissed it, but I don't think it's a very big issue with this feat. Mobility is very useful to some builds, Spring Attack much less so. Actualy, you missed the point there. It's a situational +1 modifier that replaces a shield (which in most cases is better because you can enchant it, or even just get a bigger one) (and both other feats let you use a shield or this feat with them), AND it costs a feat to do. And you won't always have 2 weapons wielded. Armor, on the other hand, isn't something that you have sometimes, and don't other times. Particularly light armor. My heavy armored characters usually carry around light armor to sleep in, but a light armored character can sleep in their armor without a feat. The studded leather example is of limited scale of influence, but it does mean at 1st level (when the extra 15 gold, and 5 lbs could matter) you're about 10% ahead of the game. Mithril Breastplate vs Mithril Chain Shirt is a better example (3000 gold difference in price), but you already dismissed that one earlier. It also means, as a result, Light Armor Optimization is inherantly better than Medium Armor Optimization. Glad to help :) [/QUOTE]
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