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<blockquote data-quote="pukunui" data-source="post: 9316265" data-attributes="member: 54629"><p>Instead of having a magical <em>alarm</em>, I just made it so the portrait called out, <em>"I say, you're not Guildmaster Dusk!" </em>in a loud enough voice that it woke up Dusk and Dartinal. Belwar the monk jumped onto the bed and tried to knock them out by banging their heads together. He knocked out Dartinal, but of course Dusk was too tough. She used a legendary action (she's a modified ambitious assassin from the <em>Book of Many Things</em>) to drop a smoke bomb, enabling her to slip over the railing to the stairs leading down. She then fled through the parlor and out to the other building, raising the alarm as she did so (as per the high alert bit).</p><p></p><p>Dimble managed to win initiative and got a cloak over the painting before it could <em>magic missile </em>him. He missed spotting the poison gas trap but made his Con save, so it didn't do much to him. But him being a short gnome and the painting being rather large meant it was awkward for him to get it down the stairs ... but he has <em>wayfarer's boots</em>, so he used them to cast <em>expeditious retreat</em>. </p><p></p><p>The others fought the drunk guild members in the parlor downstairs (I replaced the gladiator with Deadly Nell, a bard based on the stats for Edgin from the D&D movie). </p><p></p><p>We left it on a cliffhanger, with Belwar and Dimble dashing across the courtyard for the stables (where they hope to find a horse and cart to take the painting away in - they didn't previously explore that part of the compound), while Gwish the oni and Jaymont the doppelganger attempt to intercept. (They were pretty weirded out when an elderly man in an oversize robe came flying out of the open upstairs window and proceeded to attack them with a glaive.) The others were still battling the drunk guys in the parlor.</p><p></p><p>When we pick it up next weekend, I'm going to have Dusk attempt a parley - she's going to beat the Cognoscenti's offer in an effort to hang on to the painting. Of course the PCs will decline, as that would put them in bad standing with both the Cognoscenti and the Golden Vault. I'm hoping the oni doesn't kill any of the PCs, but we shall see ...</p><p></p><p>It's certainly turned out to be much more exciting than it seemed like it would be at the end of the first session!</p></blockquote><p></p>
[QUOTE="pukunui, post: 9316265, member: 54629"] Instead of having a magical [I]alarm[/I], I just made it so the portrait called out, [I]"I say, you're not Guildmaster Dusk!" [/I]in a loud enough voice that it woke up Dusk and Dartinal. Belwar the monk jumped onto the bed and tried to knock them out by banging their heads together. He knocked out Dartinal, but of course Dusk was too tough. She used a legendary action (she's a modified ambitious assassin from the [I]Book of Many Things[/I]) to drop a smoke bomb, enabling her to slip over the railing to the stairs leading down. She then fled through the parlor and out to the other building, raising the alarm as she did so (as per the high alert bit). Dimble managed to win initiative and got a cloak over the painting before it could [I]magic missile [/I]him. He missed spotting the poison gas trap but made his Con save, so it didn't do much to him. But him being a short gnome and the painting being rather large meant it was awkward for him to get it down the stairs ... but he has [I]wayfarer's boots[/I], so he used them to cast [I]expeditious retreat[/I]. The others fought the drunk guild members in the parlor downstairs (I replaced the gladiator with Deadly Nell, a bard based on the stats for Edgin from the D&D movie). We left it on a cliffhanger, with Belwar and Dimble dashing across the courtyard for the stables (where they hope to find a horse and cart to take the painting away in - they didn't previously explore that part of the compound), while Gwish the oni and Jaymont the doppelganger attempt to intercept. (They were pretty weirded out when an elderly man in an oversize robe came flying out of the open upstairs window and proceeded to attack them with a glaive.) The others were still battling the drunk guys in the parlor. When we pick it up next weekend, I'm going to have Dusk attempt a parley - she's going to beat the Cognoscenti's offer in an effort to hang on to the painting. Of course the PCs will decline, as that would put them in bad standing with both the Cognoscenti and the Golden Vault. I'm hoping the oni doesn't kill any of the PCs, but we shall see ... It's certainly turned out to be much more exciting than it seemed like it would be at the end of the first session! [/QUOTE]
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