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<blockquote data-quote="pukunui" data-source="post: 9189168" data-attributes="member: 54629"><p>I didn't have the best day - car troubles and general busyness - so I didn't feel inspired to do anything more than wrap up "Prisoner 13" quickly. Probably took us about an hour? Then we spent about 10 minutes or so choosing the rare magic item reward - they settled on an <em>amulet of health </em>for Sunny (since that boosts both her HP and her AC).</p><p></p><p>They also took the <em>cap of water breathing</em>, the <em>slippers of spider climbing</em>, and a suit of <em>mithril plate armor</em> from Varrin Axebreaker.</p><p></p><p>I feel like there should be some consequences later in the campaign. Prisoner 13 is bound to figure out eventually that they fooled her with a forged ledger riddled with deliberate errors. I expect she'd send her agents after the party, although she'd want them to be careful not to reveal their connection to her since she undoubtedly would want to keep her telepathic criminal empire a secret.</p><p></p><p>Any potential consequences vis-a-vis fooling House Kundarak would probably be smoothed over behind-the-scenes by the Golden Vault (like how it smoothed things over with the museum).</p><p></p><p></p><p>Next up I'm going to run a few non-Golden Vault adventures, but I'll come back to "Tockworth's Clockworks" once the PCs hit 5th level.</p></blockquote><p></p>
[QUOTE="pukunui, post: 9189168, member: 54629"] I didn't have the best day - car troubles and general busyness - so I didn't feel inspired to do anything more than wrap up "Prisoner 13" quickly. Probably took us about an hour? Then we spent about 10 minutes or so choosing the rare magic item reward - they settled on an [I]amulet of health [/I]for Sunny (since that boosts both her HP and her AC). They also took the [I]cap of water breathing[/I], the [I]slippers of spider climbing[/I], and a suit of [I]mithril plate armor[/I] from Varrin Axebreaker. I feel like there should be some consequences later in the campaign. Prisoner 13 is bound to figure out eventually that they fooled her with a forged ledger riddled with deliberate errors. I expect she'd send her agents after the party, although she'd want them to be careful not to reveal their connection to her since she undoubtedly would want to keep her telepathic criminal empire a secret. Any potential consequences vis-a-vis fooling House Kundarak would probably be smoothed over behind-the-scenes by the Golden Vault (like how it smoothed things over with the museum). Next up I'm going to run a few non-Golden Vault adventures, but I'll come back to "Tockworth's Clockworks" once the PCs hit 5th level. [/QUOTE]
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