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Jasper DMS Season 9 & Descent into Avernus Adventure League
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<blockquote data-quote="jasper" data-source="post: 7943476" data-attributes="member: 277"><p>DDAL09-09 session</p><p></p><p>Ruined Prospects</p><p></p><p>Day 16</p><p></p><p>PC Killed 5 Monster Killed 157 Villains Capture 9 Villains Escaped 0</p><p></p><p>Magic Items. Heward’s Handy Haversack, Soul Coin, 5 +2 crossbow bolts, Potion of greater healing.</p><p></p><p>Gain A level. 240 gp. 20 down time days.</p><p></p><p>I had a strong group of six. Wenek monk 10. Ava Ranger 5 fighter 2. Heskan the Mad Sorcerer 9. Elena Gobsmack bard 5 warlock 1. Rauf of the Sand Druid. Mimi Rogue 5 Ranger 4.</p><p></p><p>A few hundred years agon Weatherstone keep belong to Lord Drsysdale the eighth. Who offered up the souls of his peasants for wealth and to marry the most beautiful women of the lands. All his marriages were barren, and as he lay dying, he curses his lands so he takes it with him. The town and keep were dragged down into hell. During the Zariel retreat Glanring Ironbelly offer up his soul if Torm would protect Zariel. This tick off Torm and he entombed Ironbelly in a glass coffin which only could be open when the time came to restore Zariel. That time is today.</p><p></p><p>The group arrives near the town on the only high hill which proves cover and overwatch. The front gate of the keep is closed by a portcullis. However, a small breach is in the entranceway, which they could low crawl thru. A roving of about 15 devils are in town near the keep. The group decides to wait till the patrol moves away from keep and enter through the crawl space.</p><p></p><p>Two barded devils Jeb and Elly spy the group and start taking bets on their success. As the group gets into the entrance way, Elena trips a trap and a bucket of dungeon droppings falls on her. Elly pays off Jeb on a bet. Jeb and Elly trade barbs with the pcs and ask if they want to take bets on if the party will last. No one take them up on the offer. Ava after three tries of opening the main door amuses Jeb so much that he opens the second portcullis and opens the door.</p><p></p><p>The group has two choices. Open the two main doors, or open the side door. The group opens the side door and Jeb pays off his bet to Elly. See a well persevered skeleton Wenek attacks it. Ticking off the ghost of Kelda Ironbelly. After a few exchanges of blows, the both sides chill. Kelda tells the group how to get the secret door open, and gives then her magical sack. And tells them to give a kiss to her brother.</p><p></p><p>The group opens the side door to main hall. Mimi rushes in and kills three imps off the bat. The rest of group rushes and attack the imps and chain devils. Some use pot shots and hide outside. Others stand fast. Elena is captured by the chain devils, who tell the group to leave or else. The rest of group choose else, and the chain devils kill the goblin. (Read half the party was outside my attack range.) The fight continues with Heskan being dropped. He makes a deal with devil insurance guy. Just as he signs his soul away. He is saved by Rauf of the sand, and the last devil drops.</p><p></p><p>The group takes a short rest. Finding the key to the secret entrance, they use it. Walking, running, and flying down the corridor they take a little bit of damage. They find the tower chamber and figure out the four-part key. (This room is more for the bonus objectives). They are then transported to bowl chamber. In the center of chamber is a glass platform which they have been transport too. Below them is a glass coffin with Ironbelly in it. On it is statue of Torm which starts radiating good feelings. Just as they are getting their bearings the first wave comes in. Strangely they don’t attack the heroes but Torm’s statue. The party scatters on command of the druid. When they most do. The druid casts insect plague to great effect. With everyone either out the bowl, or flying over the bowl, the group defeats the first wave. During the second wave Heskan the Mad is kill. Setting a record of selling his soul and dying three hours later. The group defeats the second wave when the third wave arrives. The group kills off the minor devil but the boss Zeliathe takes Ava with him.</p><p></p><p>Note the Call to Action fight I dropped. I had to bring up the map editor and add in parts which were in the description but not on the map. This had some interesting ideas but bad editing hurts the module. The editing also makes it difficult to run. Only experience dms should run this and only reading before hand and take notes.</p><p>Enworld note. the monsters killed also reflect a pick up game of 09-07 I ran Saturday but I am not going to write that up.</p></blockquote><p></p>
[QUOTE="jasper, post: 7943476, member: 277"] DDAL09-09 session Ruined Prospects Day 16 PC Killed 5 Monster Killed 157 Villains Capture 9 Villains Escaped 0 Magic Items. Heward’s Handy Haversack, Soul Coin, 5 +2 crossbow bolts, Potion of greater healing. Gain A level. 240 gp. 20 down time days. I had a strong group of six. Wenek monk 10. Ava Ranger 5 fighter 2. Heskan the Mad Sorcerer 9. Elena Gobsmack bard 5 warlock 1. Rauf of the Sand Druid. Mimi Rogue 5 Ranger 4. A few hundred years agon Weatherstone keep belong to Lord Drsysdale the eighth. Who offered up the souls of his peasants for wealth and to marry the most beautiful women of the lands. All his marriages were barren, and as he lay dying, he curses his lands so he takes it with him. The town and keep were dragged down into hell. During the Zariel retreat Glanring Ironbelly offer up his soul if Torm would protect Zariel. This tick off Torm and he entombed Ironbelly in a glass coffin which only could be open when the time came to restore Zariel. That time is today. The group arrives near the town on the only high hill which proves cover and overwatch. The front gate of the keep is closed by a portcullis. However, a small breach is in the entranceway, which they could low crawl thru. A roving of about 15 devils are in town near the keep. The group decides to wait till the patrol moves away from keep and enter through the crawl space. Two barded devils Jeb and Elly spy the group and start taking bets on their success. As the group gets into the entrance way, Elena trips a trap and a bucket of dungeon droppings falls on her. Elly pays off Jeb on a bet. Jeb and Elly trade barbs with the pcs and ask if they want to take bets on if the party will last. No one take them up on the offer. Ava after three tries of opening the main door amuses Jeb so much that he opens the second portcullis and opens the door. The group has two choices. Open the two main doors, or open the side door. The group opens the side door and Jeb pays off his bet to Elly. See a well persevered skeleton Wenek attacks it. Ticking off the ghost of Kelda Ironbelly. After a few exchanges of blows, the both sides chill. Kelda tells the group how to get the secret door open, and gives then her magical sack. And tells them to give a kiss to her brother. The group opens the side door to main hall. Mimi rushes in and kills three imps off the bat. The rest of group rushes and attack the imps and chain devils. Some use pot shots and hide outside. Others stand fast. Elena is captured by the chain devils, who tell the group to leave or else. The rest of group choose else, and the chain devils kill the goblin. (Read half the party was outside my attack range.) The fight continues with Heskan being dropped. He makes a deal with devil insurance guy. Just as he signs his soul away. He is saved by Rauf of the sand, and the last devil drops. The group takes a short rest. Finding the key to the secret entrance, they use it. Walking, running, and flying down the corridor they take a little bit of damage. They find the tower chamber and figure out the four-part key. (This room is more for the bonus objectives). They are then transported to bowl chamber. In the center of chamber is a glass platform which they have been transport too. Below them is a glass coffin with Ironbelly in it. On it is statue of Torm which starts radiating good feelings. Just as they are getting their bearings the first wave comes in. Strangely they don’t attack the heroes but Torm’s statue. The party scatters on command of the druid. When they most do. The druid casts insect plague to great effect. With everyone either out the bowl, or flying over the bowl, the group defeats the first wave. During the second wave Heskan the Mad is kill. Setting a record of selling his soul and dying three hours later. The group defeats the second wave when the third wave arrives. The group kills off the minor devil but the boss Zeliathe takes Ava with him. Note the Call to Action fight I dropped. I had to bring up the map editor and add in parts which were in the description but not on the map. This had some interesting ideas but bad editing hurts the module. The editing also makes it difficult to run. Only experience dms should run this and only reading before hand and take notes. Enworld note. the monsters killed also reflect a pick up game of 09-07 I ran Saturday but I am not going to write that up. [/QUOTE]
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