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*Dungeons & Dragons
Is going from MAD to SAD worth one feat slot?
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<blockquote data-quote="ECMO3" data-source="post: 8369679" data-attributes="member: 7030563"><p>As written it is too strong, if you make a prerequisite that you need a 12 in every stat to take the feat, it would then be more reasonable but still powerful. </p><p></p><p>As written, this would make numerous builds OP. Moreover it would completely invalidate strength. Dexterity builds are already better than strength builds, now I can have a dex build that gets a +5 with a heavy weapon at 4th level. It also would nerf most races except for custom lineage and v. human. Those builds could get this feat at 1st level and never need the other stat. Then follow on with more feats and ASIs as per normal.</p><p></p><p>A few builds that would be OP:</p><p>High dexterity Dwarven bladesinger using booming blade or green flame blade twice with GWM for 50+DPR as a wizard while using no spells and having a +4 to spell casting and a bonus action still available every turn.</p><p></p><p>High Wisdom fighter with GWM and, a passive perception of 17 and a 16 con at 5th level while dumping str and dex.</p><p></p><p>High charisma Paladin who dumps strength</p><p></p><p></p><p></p><p></p><p>I would disagree with this logic, and have not seen it often in actual play due to what it does to your skills. With most races two 16s and a 14 also means two 10s and an 8. Most non-martials I have seen built in games I play do not get a 16 in their attack stat (wizards excepted) and most martials, other than Paladins do not start with a 16 in their casting stat - usually it is a 15 and is boosted through a half-feat. No one other than Barbarians universally starts with a 14 Con in the games I play generally. Sometimes other martials start with a 14 con too, but I would say it is less than 50% of them even.</p><p></p><p></p><p></p><p>That is HUGE. +2 higher on attacks or spellcasting is the equivalent of 2 ASIs and is the equivalent of 7 extra points in point buy.</p><p></p><p>You do not have to delay because V. Humans and Customs get a feat at 1st level and no one in their right mind would take any other class. This is like giving those two races a point buy of 34.</p><p></p><p></p><p></p><p></p><p>Virtually all of them. I can't think of a single build that would not be better with this feat.</p></blockquote><p></p>
[QUOTE="ECMO3, post: 8369679, member: 7030563"] As written it is too strong, if you make a prerequisite that you need a 12 in every stat to take the feat, it would then be more reasonable but still powerful. As written, this would make numerous builds OP. Moreover it would completely invalidate strength. Dexterity builds are already better than strength builds, now I can have a dex build that gets a +5 with a heavy weapon at 4th level. It also would nerf most races except for custom lineage and v. human. Those builds could get this feat at 1st level and never need the other stat. Then follow on with more feats and ASIs as per normal. A few builds that would be OP: High dexterity Dwarven bladesinger using booming blade or green flame blade twice with GWM for 50+DPR as a wizard while using no spells and having a +4 to spell casting and a bonus action still available every turn. High Wisdom fighter with GWM and, a passive perception of 17 and a 16 con at 5th level while dumping str and dex. High charisma Paladin who dumps strength I would disagree with this logic, and have not seen it often in actual play due to what it does to your skills. With most races two 16s and a 14 also means two 10s and an 8. Most non-martials I have seen built in games I play do not get a 16 in their attack stat (wizards excepted) and most martials, other than Paladins do not start with a 16 in their casting stat - usually it is a 15 and is boosted through a half-feat. No one other than Barbarians universally starts with a 14 Con in the games I play generally. Sometimes other martials start with a 14 con too, but I would say it is less than 50% of them even. That is HUGE. +2 higher on attacks or spellcasting is the equivalent of 2 ASIs and is the equivalent of 7 extra points in point buy. You do not have to delay because V. Humans and Customs get a feat at 1st level and no one in their right mind would take any other class. This is like giving those two races a point buy of 34. Virtually all of them. I can't think of a single build that would not be better with this feat. [/QUOTE]
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Is going from MAD to SAD worth one feat slot?
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