Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
Introducing Enlightened Grognard
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="amnuxoll" data-source="post: 5438843" data-attributes="member: 13028"><p>Welcome to EnWorld!</p><p></p><p></p><p></p><p>I wrestled with this very issue multiple times and the BAB/Defense adjustments have been through some adjustment and fine-tuning during the playtest. I shared your concerns but I hit upon a solution that like better: The Refocused Attack feat lets you redirect a +1/2 BAB bonus to another ability. As a result, you aren't tracking a lot of tiny bonuses to BAB that are unlikely to matter but your hypothetical barbarian-sorcerer can be quite viable.</p><p></p><p></p><p></p><p></p><p>These first-level-only abilities were a late addition to EG that also came out of playtesting. Like you, I had assumed that it'd be better to give players more feats and let players build as they wished. But it turns out that the temptation to use that feat for other purposes is too strong. You end up with a character that looks good on paper but isn't fun to play at low level due to a lack of options. So, my approach is basically to do both. A 1st level character in EG starts with at least 2 and as many as 5 feats in addition to their first-level class ability. This is taking from the 4e model of making 1st level characters more powerful and it seems to work as well in EG as it does in 4e.</p></blockquote><p></p>
[QUOTE="amnuxoll, post: 5438843, member: 13028"] Welcome to EnWorld! I wrestled with this very issue multiple times and the BAB/Defense adjustments have been through some adjustment and fine-tuning during the playtest. I shared your concerns but I hit upon a solution that like better: The Refocused Attack feat lets you redirect a +1/2 BAB bonus to another ability. As a result, you aren't tracking a lot of tiny bonuses to BAB that are unlikely to matter but your hypothetical barbarian-sorcerer can be quite viable. These first-level-only abilities were a late addition to EG that also came out of playtesting. Like you, I had assumed that it'd be better to give players more feats and let players build as they wished. But it turns out that the temptation to use that feat for other purposes is too strong. You end up with a character that looks good on paper but isn't fun to play at low level due to a lack of options. So, my approach is basically to do both. A 1st level character in EG starts with at least 2 and as many as 5 feats in addition to their first-level class ability. This is taking from the 4e model of making 1st level characters more powerful and it seems to work as well in EG as it does in 4e. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Introducing Enlightened Grognard
Top