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<blockquote data-quote="Yodair" data-source="post: 8751920" data-attributes="member: 7037483"><p>On my side, my 4 characters will have an adventure on their own first, then meet for a second short basement quest, and finally will meet torrent at the poison apple pub.</p><p></p><p>here's a brief description of the intro quests : all of them take place on december 29th, 2 days prior the poison apple meeting.</p><p></p><p>1. Norfaelor (half elf bard) is trying to entertain the "crowd" in the "Last for the road" pub.</p><p>At the end of his performance, a guy (Rantle) come to him to ask him a "favor". His friends are too busy checking on informations about the armies gathering near the city to take care of that semmingly secondary task.</p><p>he would like Norfaelor to inspect a house in the city, because he has doubts on the guy living there activities.</p><p>Norfaelor goes there at night, sneeks in through a back door and inspects the house.</p><p>He finds in the office a map of the city with several houses in the city with cross on them.</p><p>He also finds in the master's bedroom a letter signed boreus, telling him that the next "operation" will take place on the 30th</p><p>In the bedroom's cupboard, he also finds a red cloak and a bear's skull helmet.</p><p>2 Bodyguards arrive at the house while he's inspecting it and there's a fight. If things turn badly, Rantle will come for help, but then the character knows about the inquisitors matter. Rantle is happy with his skills and tells him that a friend of his (Erdan Menash) is having problems with "vermin" in his basement and Rantle thinks that Norfaelor can help, and will try to find him some fellows to accompany him, tomorrow night in the basement</p><p></p><p>2. Konrad is a brand new black-horse mercecnary, ranger and archer, and he's on duty west of the city, in a large and vast plain, with 2 others Black-Horse. From afar, he sees another group of black hrose bullying and attacking a merchants wagon hurrying back to the city before for a denew year's eve. The bullying mercenaries seem to really mollest badly the merchant and the one next to Konrad are really enjoying the show, laghing at the merchant's bad fortune. Konrad should be upset and will probably want to help the wagon owner, but his duty fellows tell him not to, even threatening him that if he he wants to help the merchants, they might prevent him to, using force if needed.</p><p>My player (in his background) has already decided that the bounty hunter's life could be fun, but the way the black horses actually treat the defendless wagon is more than he can bear. So he either rushes to help the merchants and will have to fight the assaulters, or is impeached of doing it and will fight with his own group, or may be he will try to fight both groups, but anyway this will end his early collaboration with the mercenaries.</p><p>Kathor is probably gonna be around in some way, stopping the fight or observing from afar what's happening, but it should be clear that he's managing the mercenaries' groups and that Konrad should not stay arounf too long.</p><p>He will join the merchants for their last mile to the city, also meeting a travelling monk on the occasion, and meeting Menash on the delivery, that will ask for help in his basement.</p><p></p><p>3. Skarabay is a travelling monk arriving to Gate Pass to get infos for the 2 winds monastery about the war's preparation at the gates of the city. The monastery needs these info to prepare for their own action in the war.</p><p>Arriving west of the city, a wagon of merchants is catching up on him on the road. Just as the wagon arrives nest to the monk, a group of blackhorse mercenaries arrive to bully them and steel some of the wagon's content. The monk should try to protect the merchants and will fight the mercenaries. At some point another mercenary arrive from the east (Actually Konrad) and help him out fighting, may be chased by his own pursuants, if he didn't subdue them before.</p><p>Kathor will stop the fight, and will scold the mercenaries for their manners, arguing that the coming war should be the priority and that stealing some goods from a "poor merchant" isn't worth of what he's expecting his men to act like.</p><p>Kathor will nevertheless take notes on any magic user, keeping the infos for later... just in case.</p><p>The monk will finish his journey to the city with the wagon owner (and Konrad) up to Menash's emporium, telling him how brave these guys were defending his goods.</p><p>Menash will consider they could probably help him with the strange noises he hears in his basements at night...</p><p></p><p>#2 and #3 are 2 lead-ins adventure that are entertwined, and I took that idea from emeraldbeacon's own idea...</p><p></p><p>4. ??? (no name yet, and hasn't played her intro quest yet) An Arcanum's student (sorcerer) is awoken by the sound of a small explosion just outside the sanctuary. Looking through the window, she sees 2 young students from gabal's school, laughing and watching the sanctuary debuting fire, a parchment in their hand.</p><p>Gratanus asks for her help with the other people in the sanctuary to put out the fire quickly, but if she tells him that she saw the Gabal's students that casted the flaming sphere spell, he tells her to go and try to catch them herself as he sall take care of the fire.</p><p>She will easily find these students in the streets, surprised that someone runs after them for once.</p><p>they will start fighting in some hidden backstreets.</p><p>Some blackhorses checking on the fire will be alerted by the noise of the fight, and possibly see some strange lights or hear some detonations in the street nearby.</p><p>Seeing the Blackhorse arriving, the gabal's students immediately flee, and tell the sorcerer to do so too. They're quicker and they climb and jump over some small walls, escaping easily from the blackhorses. The sorcerer hear them approaching and she feels that she's probably gonna be taken away by them, knowing that a lot of magic users have disapeared after they've been arrested by the mercenaries. Suddenly a door open next to the sorcerer and she's dragged inside a house just before being seen by the blackhorses.</p><p>The door that opened is Menash's Emporium backdoor and he's gonna hide her for a while, until the blackhorses are gone. If asked how could the sorcerer thank him, he will jump on the occasion, and tells her that he has some problems in his basement that she could maybe help him take care of....</p><p></p><p>The basement issue is much alike the prequel used by thom_likes_gaming... and the way my players will get rid of the issue will lead menash to think that maybe these four guys could help the resistance, and thus tell them to Meet Torrent athe Poison apple Pub the next day, 31st of December, just before midnight...</p></blockquote><p></p>
[QUOTE="Yodair, post: 8751920, member: 7037483"] On my side, my 4 characters will have an adventure on their own first, then meet for a second short basement quest, and finally will meet torrent at the poison apple pub. here's a brief description of the intro quests : all of them take place on december 29th, 2 days prior the poison apple meeting. 1. Norfaelor (half elf bard) is trying to entertain the "crowd" in the "Last for the road" pub. At the end of his performance, a guy (Rantle) come to him to ask him a "favor". His friends are too busy checking on informations about the armies gathering near the city to take care of that semmingly secondary task. he would like Norfaelor to inspect a house in the city, because he has doubts on the guy living there activities. Norfaelor goes there at night, sneeks in through a back door and inspects the house. He finds in the office a map of the city with several houses in the city with cross on them. He also finds in the master's bedroom a letter signed boreus, telling him that the next "operation" will take place on the 30th In the bedroom's cupboard, he also finds a red cloak and a bear's skull helmet. 2 Bodyguards arrive at the house while he's inspecting it and there's a fight. If things turn badly, Rantle will come for help, but then the character knows about the inquisitors matter. Rantle is happy with his skills and tells him that a friend of his (Erdan Menash) is having problems with "vermin" in his basement and Rantle thinks that Norfaelor can help, and will try to find him some fellows to accompany him, tomorrow night in the basement 2. Konrad is a brand new black-horse mercecnary, ranger and archer, and he's on duty west of the city, in a large and vast plain, with 2 others Black-Horse. From afar, he sees another group of black hrose bullying and attacking a merchants wagon hurrying back to the city before for a denew year's eve. The bullying mercenaries seem to really mollest badly the merchant and the one next to Konrad are really enjoying the show, laghing at the merchant's bad fortune. Konrad should be upset and will probably want to help the wagon owner, but his duty fellows tell him not to, even threatening him that if he he wants to help the merchants, they might prevent him to, using force if needed. My player (in his background) has already decided that the bounty hunter's life could be fun, but the way the black horses actually treat the defendless wagon is more than he can bear. So he either rushes to help the merchants and will have to fight the assaulters, or is impeached of doing it and will fight with his own group, or may be he will try to fight both groups, but anyway this will end his early collaboration with the mercenaries. Kathor is probably gonna be around in some way, stopping the fight or observing from afar what's happening, but it should be clear that he's managing the mercenaries' groups and that Konrad should not stay arounf too long. He will join the merchants for their last mile to the city, also meeting a travelling monk on the occasion, and meeting Menash on the delivery, that will ask for help in his basement. 3. Skarabay is a travelling monk arriving to Gate Pass to get infos for the 2 winds monastery about the war's preparation at the gates of the city. The monastery needs these info to prepare for their own action in the war. Arriving west of the city, a wagon of merchants is catching up on him on the road. Just as the wagon arrives nest to the monk, a group of blackhorse mercenaries arrive to bully them and steel some of the wagon's content. The monk should try to protect the merchants and will fight the mercenaries. At some point another mercenary arrive from the east (Actually Konrad) and help him out fighting, may be chased by his own pursuants, if he didn't subdue them before. Kathor will stop the fight, and will scold the mercenaries for their manners, arguing that the coming war should be the priority and that stealing some goods from a "poor merchant" isn't worth of what he's expecting his men to act like. Kathor will nevertheless take notes on any magic user, keeping the infos for later... just in case. The monk will finish his journey to the city with the wagon owner (and Konrad) up to Menash's emporium, telling him how brave these guys were defending his goods. Menash will consider they could probably help him with the strange noises he hears in his basements at night... #2 and #3 are 2 lead-ins adventure that are entertwined, and I took that idea from emeraldbeacon's own idea... 4. ??? (no name yet, and hasn't played her intro quest yet) An Arcanum's student (sorcerer) is awoken by the sound of a small explosion just outside the sanctuary. Looking through the window, she sees 2 young students from gabal's school, laughing and watching the sanctuary debuting fire, a parchment in their hand. Gratanus asks for her help with the other people in the sanctuary to put out the fire quickly, but if she tells him that she saw the Gabal's students that casted the flaming sphere spell, he tells her to go and try to catch them herself as he sall take care of the fire. She will easily find these students in the streets, surprised that someone runs after them for once. they will start fighting in some hidden backstreets. Some blackhorses checking on the fire will be alerted by the noise of the fight, and possibly see some strange lights or hear some detonations in the street nearby. Seeing the Blackhorse arriving, the gabal's students immediately flee, and tell the sorcerer to do so too. They're quicker and they climb and jump over some small walls, escaping easily from the blackhorses. The sorcerer hear them approaching and she feels that she's probably gonna be taken away by them, knowing that a lot of magic users have disapeared after they've been arrested by the mercenaries. Suddenly a door open next to the sorcerer and she's dragged inside a house just before being seen by the blackhorses. The door that opened is Menash's Emporium backdoor and he's gonna hide her for a while, until the blackhorses are gone. If asked how could the sorcerer thank him, he will jump on the occasion, and tells her that he has some problems in his basement that she could maybe help him take care of.... The basement issue is much alike the prequel used by thom_likes_gaming... and the way my players will get rid of the issue will lead menash to think that maybe these four guys could help the resistance, and thus tell them to Meet Torrent athe Poison apple Pub the next day, 31st of December, just before midnight... [/QUOTE]
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