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<blockquote data-quote="Prickly Pear" data-source="post: 7962352" data-attributes="member: 6877470"><p>Sesto had noticed another skragg appearing on top of the ridge. He swung the spectral mace at it a coupel of times in the hopes to knock it off the ridge. Pleased, he heard the mace connecting with two satisfying crunching thuds.</p><p>He continued to attend to Oggsbruff and called for him to return from the dark. <strong>Come on... Wake up! Wake up!</strong> Lathander heard his plea and Oggsbruff opened his eyes.</p><p><strong>There you go</strong>, Sesto said soothingly.<strong> Your time to die is yet to come. Now, take a few moments to recover and then you can join us in the fray again.</strong> Sesto patted Oggsbruff on the shoulder and said, as he turned to the fight yet again; <strong>But stay alive this time, we need you to lead your troops!</strong></p><p></p><p>[ooc]<strong>Bonus Action (previous round</strong>): <a href="http://roll.coyotecode.net/lookup.php?rollid=236845" target="_blank">Spiritual Weapon attack and damage (force): 1D20+8 = [16]+8 = 24</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=236845" target="_blank">1D8+5 = [8]+5 = 13</a></p><p><strong>Bonus Action</strong>: <a href="http://roll.coyotecode.net/lookup.php?rollid=236846" target="_blank">Spiritual Weapon attack and damage (force): 1D20+8 = [20]+8 = 28</a></p><p><a href="http://roll.coyotecode.net/lookup.php?rollid=236846" target="_blank">1D8+5 = [4]+5 = 9</a></p><p>Critical hit, nice! <a href="http://roll.coyotecode.net/lookup.php?rollid=236847" target="_blank">Crit damage: 1D8 = [4] = 4</a> Total of 13.</p><p><strong>Action</strong>: Sesto casts Revivify on Oggsbruff (3rd level spell).</p><p>[spoiler=Revivify]</p><p>You touch a creature thal has died within the last minule. That creature returns to life with 1 hit point. This spell can't return to life a creature that has died of old age, nor can it restore any missing body parts.[/spoiler]</p><p><strong>Move</strong>: Sesto doesn't move.</p><p>[/ooc]</p></blockquote><p></p>
[QUOTE="Prickly Pear, post: 7962352, member: 6877470"] Sesto had noticed another skragg appearing on top of the ridge. He swung the spectral mace at it a coupel of times in the hopes to knock it off the ridge. Pleased, he heard the mace connecting with two satisfying crunching thuds. He continued to attend to Oggsbruff and called for him to return from the dark. [B]Come on... Wake up! Wake up![/B] Lathander heard his plea and Oggsbruff opened his eyes. [B]There you go[/B], Sesto said soothingly.[B] Your time to die is yet to come. Now, take a few moments to recover and then you can join us in the fray again.[/B] Sesto patted Oggsbruff on the shoulder and said, as he turned to the fight yet again; [B]But stay alive this time, we need you to lead your troops![/B] [ooc][B]Bonus Action (previous round[/B]): [url=http://roll.coyotecode.net/lookup.php?rollid=236845]Spiritual Weapon attack and damage (force): 1D20+8 = [16]+8 = 24 1D8+5 = [8]+5 = 13[/url] [B]Bonus Action[/B]: [url=http://roll.coyotecode.net/lookup.php?rollid=236846]Spiritual Weapon attack and damage (force): 1D20+8 = [20]+8 = 28 1D8+5 = [4]+5 = 9[/url] Critical hit, nice! [url=http://roll.coyotecode.net/lookup.php?rollid=236847]Crit damage: 1D8 = [4] = 4[/url] Total of 13. [B]Action[/B]: Sesto casts Revivify on Oggsbruff (3rd level spell). [spoiler=Revivify] You touch a creature thal has died within the last minule. That creature returns to life with 1 hit point. This spell can't return to life a creature that has died of old age, nor can it restore any missing body parts.[/spoiler] [B]Move[/B]: Sesto doesn't move. [/ooc] [/QUOTE]
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