Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is LIVE! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
Horizon Walker Terrain Mastery: Arcane
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="LiquidBlue" data-source="post: 3096330" data-attributes="member: 40911"><p>I am sorry to argue a flavor issue. In fact, Mechanicly I believe the mastery works okay. The spell-like abilities are okay. The creatures against which the combat bonus works needs to be fomularized, if not magical beasts, then Velmont's proposed summoned creatures and constructs works. I have no opinion about the addition of skills. (BTW I have never seen racial substition levels used. You live and learn.)</p><p></p><p>Again, even to me it seems silly to argue a flavor issue. Especially since as flavor, a character can interpret and present it pretty much any way they desire. But, the proposed flavor does not seem fit into the class theme.</p><p></p><p>Every other terrain and planar terrain mastery references some sort of (naturally occuring) terrain. Ancient ruins, floating crystalline beacons left behind by forgotten wizards, null void spheres where energy is sucked into a vortex by an ancient magic, etc. are all artifacts. They are not areas that will be shaded on a map with referenced by the key, or planar traits.</p><p></p><p>That is the reason that I argue for a terrain. Vanitri gained is knowledge at an academy, that seems fine. His knowledge will help him survive in magical terrain.</p></blockquote><p></p>
[QUOTE="LiquidBlue, post: 3096330, member: 40911"] I am sorry to argue a flavor issue. In fact, Mechanicly I believe the mastery works okay. The spell-like abilities are okay. The creatures against which the combat bonus works needs to be fomularized, if not magical beasts, then Velmont's proposed summoned creatures and constructs works. I have no opinion about the addition of skills. (BTW I have never seen racial substition levels used. You live and learn.) Again, even to me it seems silly to argue a flavor issue. Especially since as flavor, a character can interpret and present it pretty much any way they desire. But, the proposed flavor does not seem fit into the class theme. Every other terrain and planar terrain mastery references some sort of (naturally occuring) terrain. Ancient ruins, floating crystalline beacons left behind by forgotten wizards, null void spheres where energy is sucked into a vortex by an ancient magic, etc. are all artifacts. They are not areas that will be shaded on a map with referenced by the key, or planar traits. That is the reason that I argue for a terrain. Vanitri gained is knowledge at an academy, that seems fine. His knowledge will help him survive in magical terrain. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Living Worlds
Living EN World
Horizon Walker Terrain Mastery: Arcane
Top