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Here's All The Loot In B&G's Vecna: Eve of Ruin Platinum Edition
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<blockquote data-quote="Stalker0" data-source="post: 9320916" data-attributes="member: 5889"><p>Yeah by the book its "correct".</p><p></p><p>Its the just the core math of averaging offense and defensive CR breaks down more and more at higher levels. Monsters have to deliver enough damage or control to "trip up" the players in some way shape or form. If players are just allowed to do their thing, they will destroy these kinds of monsters. You need to do enough damage for them to go "ok I might need to pull back or help heal my buddy, or xyz".</p><p></p><p>Having a little trouble hitting a monster just isn't a problem at that point, as there are so many ways to bypass various resistances.</p><p></p><p>Another way to think of it is this. Ok if a standard monster lasts for up to 3 rounds in a dnd combat, and should do 113 damage per round at CR 18....then they do 339 damage over the course of a fight.</p><p></p><p>This monster does 70 damage for Cr calculations, meaning it would need to last for 4.84 =~ 5 rounds (I think rounding up is fine here because damage spaced out is going to be weaker anyway) in order to deliver the same amount of damage threat. And this creature....is NOT lasting 5 rounds against a CR 18 party, no way jose. I might give you 4....probably not, but maybe.</p><p></p><p>Defense without enough offense is simply not effective against high level groups.</p></blockquote><p></p>
[QUOTE="Stalker0, post: 9320916, member: 5889"] Yeah by the book its "correct". Its the just the core math of averaging offense and defensive CR breaks down more and more at higher levels. Monsters have to deliver enough damage or control to "trip up" the players in some way shape or form. If players are just allowed to do their thing, they will destroy these kinds of monsters. You need to do enough damage for them to go "ok I might need to pull back or help heal my buddy, or xyz". Having a little trouble hitting a monster just isn't a problem at that point, as there are so many ways to bypass various resistances. Another way to think of it is this. Ok if a standard monster lasts for up to 3 rounds in a dnd combat, and should do 113 damage per round at CR 18....then they do 339 damage over the course of a fight. This monster does 70 damage for Cr calculations, meaning it would need to last for 4.84 =~ 5 rounds (I think rounding up is fine here because damage spaced out is going to be weaker anyway) in order to deliver the same amount of damage threat. And this creature....is NOT lasting 5 rounds against a CR 18 party, no way jose. I might give you 4....probably not, but maybe. Defense without enough offense is simply not effective against high level groups. [/QUOTE]
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Here's All The Loot In B&G's Vecna: Eve of Ruin Platinum Edition
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